lukeph 7ee29e3b71 -- added VBO support --
-so far only the openGL driver is supported, will add dx tomorrow or the next day

-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete

-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)

-works well with hardware skinning :)

(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png)

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
..
2007-12-05 14:10:28 +00:00
2007-10-13 14:15:29 +00:00
2007-05-20 18:03:49 +00:00
2007-11-14 07:35:40 +00:00
2007-10-17 16:03:42 +00:00
2007-09-07 06:11:47 +00:00
2007-12-05 14:10:28 +00:00
2007-05-20 18:03:49 +00:00
2007-09-28 21:11:30 +00:00
2007-10-02 22:41:05 +00:00
2007-09-05 15:21:47 +00:00
2007-11-18 13:03:57 +00:00
2007-05-20 18:03:49 +00:00
2007-05-20 18:03:49 +00:00
2007-05-20 18:03:49 +00:00
2007-05-20 18:03:49 +00:00
2007-05-20 18:03:49 +00:00
2007-11-09 15:37:46 +00:00
2007-05-20 18:03:49 +00:00
2007-12-05 14:10:28 +00:00
2007-12-05 14:10:28 +00:00