hybrid
dac9bf1731
Fix OpenGL detailmap lighting bug noticed by paooolino
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@843 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-17 10:02:41 +00:00
hybrid
a6e2f42437
Use c++ casts instead of plain C ones.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@818 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-02 09:50:59 +00:00
hybrid
e014b8444a
Changed OpenGL default Renderstate to ALPHA_TEST being disabled. Some indentation changes in other files.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@786 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 23:33:17 +00:00
hybrid
3d3fb14f90
Added some more compile time checks for OpenGL support.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@785 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 18:28:58 +00:00
hybrid
fabcbfe8b2
Added a name parameter to render target textures just as for usual textures.
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Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
9c1f4cb46e
Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@691 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-05 17:56:10 +00:00
bitplane
30b56d2ec5
Moved everything to /trunk
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00