hybrid
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d220984ab6
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Fixed the win32 project files.
Fixed more problems with rounding and s32/f32 changes for animated meshes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@904 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-05 09:31:56 +00:00 |
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hybrid
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33dbc703a4
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Merged SkinnedMesh branch 658:895 into trunk.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-04 18:51:42 +00:00 |
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hybrid
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3ff185e8af
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Fixed inline assembler for gcc in irrMath. Removed some code using the irrMath functions.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@894 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-03 15:15:12 +00:00 |
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hybrid
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3f5c46d952
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Changed API to per texture-layer filtering.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-25 21:26:16 +00:00 |
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hybrid
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c4aec3a721
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-28 11:14:47 +00:00 |
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bitplane
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30b56d2ec5
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Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |
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