bitplane
17b75db1e9
Camera FPS animator: Fixed float scaling bug. When horizontal movement is disabled the camera now moves at a constant speed regardless of angle.
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Collision response animator now animates camera target (can be disabled via attributes) and the node can be changed.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1364 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-10 01:10:06 +00:00
hybrid
7dec3961bf
Added the missing copyright headers and changed the new files to 2008 as well.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1354 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 12:07:43 +00:00
hybrid
e5ce0eaef6
Cleanup for FPS cam.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1339 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 16:51:26 +00:00
bitplane
084fd00669
ISceneNodeAnimator now inherits IEventReceiver, cameras send events to their animators. FPS and Maya cameras are now animators.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1321 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-24 21:39:22 +00:00