hybrid
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b6f6dec4d5
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Made both materials const in OnSetMaterial.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@975 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-18 12:11:10 +00:00 |
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hybrid
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d95be8cb94
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Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-16 23:41:55 +00:00 |
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irrlicht
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82d745ce88
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speed optimization for special case in ONE_TEXTURE_BLEND material. (when no blending is necessary)
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@957 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-14 12:55:12 +00:00 |
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hybrid
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e7b7b70c82
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Remove automatic zbuffer write enable in transparent d3d materials. To be done by the user, just as the OpenGL materials already do.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@856 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-08-21 17:22:52 +00:00 |
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bitplane
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30b56d2ec5
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Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |
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