12 Commits

Author SHA1 Message Date
hybrid
39b20ab3f7 Merged with 1.4 branch (rev 1051:1075).
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1077 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 20:20:41 +00:00
lukeph
12d0d2730b added ISkinnedMesh::setHardwareSkinning(bool on),
right now this only disables software skinning so that hardware skinning can be done externally

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1076 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-02 03:36:11 +00:00
lukeph
aedf5c9994 -fix in:
bool CAnimatedMeshSceneNode::removeChild(ISceneNode* child)
found by ssexton

-added requested getJointCount() in AnimatedMeshSceneNode, which simply calls getJointCount on the held mesh

-added CSkinnedMesh::isStatic()

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1051 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-14 07:35:40 +00:00
lukeph
014e5aef45 added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode
changed IAnimatedMeshSceneNode::animateJoints() to animateJoints(bool CalculateAbsolutePositions=true)

removed ISkinnedMesh::recoverJointsFromMesh, transferJointsToMesh, and createJoints from interface.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1027 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-16 13:34:07 +00:00
lukeph
8bb1ff90d8 support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow)
I'll write a tutorial in the wiki for this.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1016 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 04:01:08 +00:00
lukeph
c863993c49 fixed weight bug when more then one mesh in an x file is skinned
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@972 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-18 02:51:06 +00:00
hybrid
4dd0cbb241 Another round of constness additions. Almost finished now.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
lukeph
c9966bd948 added rigid animation support.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@967 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 11:09:07 +00:00
hybrid
92e9b98e44 Some new convenience functions and fixes for template usage.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@946 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-12 17:46:58 +00:00
hybrid
9bc14999c5 Some doc typos fixed.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@934 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-09 22:04:52 +00:00
lukeph
81eb622d60 mirror doc change, updated project file
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@907 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-05 12:35:19 +00:00
hybrid
33dbc703a4 Merged SkinnedMesh branch 658:895 into trunk.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@896 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-04 18:51:42 +00:00