hybrid
7f9f8c760c
Some simplifications in d3d texture code.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@733 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 23:16:17 +00:00
hybrid
222f57d8e3
Fixed the getSize confusion and the wrongly comitted profiling option in the makefile.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@732 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:42:06 +00:00
hybrid
3f5c46d952
Changed API to per texture-layer filtering.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:26:16 +00:00
hybrid
bb75f47ad6
Linux device fix by zeitgeisty.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@729 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-23 18:51:30 +00:00
hybrid
e9cfa6976a
Added adjustable attenuation to dynamic lights.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00
hybrid
602569f879
Pitch fix for d3d RTTs by alc.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@725 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 08:53:12 +00:00
hybrid
ced14f7830
Forgot to advance the version, add a so name to shared object.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@724 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 08:33:11 +00:00
hybrid
3931131e64
Fixed another md2 normals problem found by cyberwan.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@722 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-20 15:17:50 +00:00
hybrid
64e740728c
Fixed the missing reset of texture matrices. Fixed a reorder warning.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@721 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-19 08:44:19 +00:00
bitplane
db9dc35b87
changed the scene manager's registered node arrays to use set_used(0) rather than clear() to avoid unnecessary reallocations
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@720 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-18 06:53:05 +00:00
bitplane
aa8be129bf
fixed a bug when trying to load fonts with uppercase letters in their names in case sensitive filesystems
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@719 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-18 04:58:12 +00:00
bitplane
92b7b77d72
fixed a bug in CGUIEnvironment::clear() reported by Jacky_J
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@718 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-18 04:15:12 +00:00
bitplane
7bedb9080d
fixed 2nd light vectors in opengl normal and parallax renderers
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@717 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-18 04:00:30 +00:00
lukeph
fd6d8fe065
no changes made:
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Box = Mesh->getBoundingBox(); //can we remove this, the box is set on 'setMesh', and without it the user can set their own boundingbox (if the normal one is too small) without it being overwritten
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@716 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-17 12:39:10 +00:00
irrlicht
93627eced8
updated documentation and made Irrliht.NET compile again
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@715 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-17 08:25:58 +00:00
irrlicht
a0c3d8e496
made irrlicht compile with vs 6.0 again
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@711 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-16 05:55:44 +00:00
irrlicht
2214350f75
removed a bug which caused irrlicht to crash when using animated .x files as static meshes
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@706 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-13 08:49:22 +00:00
bitplane
301f0405d4
couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@705 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-10 20:02:11 +00:00
bitplane
bde859437f
changed CAnimatedMeshSceneNode to use the bounding box of its IAnimatedMesh instead of calling getMesh() and re-skinning. Tested with a few different mesh formats and couldn't see any obvious problems. IAnimatedMesh implementations are now responsible for keeping a maximum bounding box.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@704 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-10 01:29:10 +00:00
bitplane
595fac44bf
renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@701 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 03:14:17 +00:00
bitplane
e57a8891fb
added reference rect to linux and osx devices (untested)
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@700 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 03:01:58 +00:00
bitplane
7aefb8811a
x meshes now don't re-skin if the last known frame is requested by getMesh. doesn't fix the double skinning bug if there's more than one mesh on screen though.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@698 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 02:15:33 +00:00
bitplane
d87d100166
added more default fonts to skins, made elements use them by default. updated gui example to show use.
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modalscreens now resize to fit parent.
updated meshviewer example to lock the image to the bottom left corner.
tooltips:
added EGDC_TOOLTIP_BACKGROUND to skins.
changed the position of tooltips and their time between creation to 500ms.
made sure that they do not leave the area of the gui environment.
new method: rect::constrainTo to forcing one rectangle to stay inside another.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@697 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 01:07:21 +00:00
irrlicht
b506236b67
The SkyBox scene node clamps its textures by default now
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@696 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 14:45:05 +00:00
irrlicht
609e046c97
removed some warnings when doing double/float conversions
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@695 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 13:21:19 +00:00
bitplane
a905d60ea2
added drawing debug mesh bounding boxes to CMeshSceneNode
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@694 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 01:32:36 +00:00
hybrid
84d1a83799
Added better support for OpenGL clamp modes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@693 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 00:26:20 +00:00
hybrid
f307d6026a
Fixed include of os.h
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@692 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-06 13:29:27 +00:00
hybrid
9c1f4cb46e
Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@691 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-05 17:56:10 +00:00
hybrid
13b20116e9
Missed a parameter while extending the init functions.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@690 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-05 09:06:08 +00:00
hybrid
d18bd7c5d4
Split OpenGL extension stuff into new file which is inherited by the driver in order to keep backward compatibility. The handler is not automatically created and thus has to be manually updated sometimes. Many functions and pointers are still missing...
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@689 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-04 23:31:17 +00:00
hybrid
237b9a3c23
Fix a 64bit problem with libpng.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@688 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-04 23:19:40 +00:00
hybrid
bb298b64e8
New header files from opengl.org
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@687 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-04 22:56:50 +00:00
bitplane
8762be2425
Fixed some combobox/listbox annoyances raised by greenya
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@685 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-04 14:22:04 +00:00
bitplane
4087ff5084
Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@684 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-04 02:50:30 +00:00
hybrid
f57367cc81
Fixed warnings.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@681 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 15:07:57 +00:00
hybrid
1e0ea7012b
Fixed two things from a previous commit that were not working. Some minor comment changes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@680 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 13:07:10 +00:00
hybrid
002dd4523d
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@679 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 12:10:39 +00:00
hybrid
82b706a874
Cleaned the MeshCache interface, added filename methods from CMeshCache to the interface. Also changed the Scenemanager interface to accept IMeshCache instead of CMeshCache.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@678 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 12:07:47 +00:00
hybrid
28dc3fc55d
Reduced object size of D3D drivers when compiling without d3d support.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@677 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 11:11:35 +00:00
hybrid
3d0bbb3827
Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@676 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 11:09:32 +00:00
hybrid
2ea6965729
Fixed initialization, reported by CuteAlien.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@674 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 00:26:27 +00:00
hybrid
2c76d7e88d
Also missed an early out now.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@673 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-30 00:19:34 +00:00
hybrid
f1f765a4d0
Typo.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@672 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-30 00:17:29 +00:00
hybrid
d264b4c4ea
Reverted the frstum culling test to the old one which was fine, except for the wrong usage of isFrontFacing...
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@671 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-30 00:14:29 +00:00
hybrid
b0db6c19bc
Fixed the fix for frustum culling. Thansk to vitek for pointing me on this.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@670 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-29 22:24:58 +00:00
hybrid
97bb84c8a5
Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@669 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 22:57:59 +00:00
hybrid
c4aec3a721
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 11:14:47 +00:00
bitplane
aa35f63924
oops missed some required code from the sourceforge patch
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@664 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 00:00:32 +00:00
bitplane
312b168d92
fixed a messagebox bug when no okay button was present
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@663 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-27 23:06:22 +00:00