engineer_apple
a905ccbd77
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1047 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:36:17 +00:00
hybrid
e161f26fda
Fixed some type issues with sqrt. Fixed rect.isValid to work with all types and avoid useless tests. Cleaned up some variable uses and scopes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1004 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-26 16:18:11 +00:00
hybrid
d95be8cb94
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
2cf956e377
Added string representation for vertex types. Simplified some code, made some methods const.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@938 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-10 09:27:37 +00:00
hybrid
05b83230d9
Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@838 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-15 03:39:44 +00:00
hybrid
7934bf4a7d
Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@752 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-02 17:33:01 +00:00
bitplane
30b56d2ec5
Moved everything to /trunk
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00