hybrid
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b6f6dec4d5
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Made both materials const in OnSetMaterial.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@975 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-18 12:11:10 +00:00 |
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hybrid
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d95be8cb94
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Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-09-16 23:41:55 +00:00 |
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hybrid
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a6e2f42437
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Use c++ casts instead of plain C ones.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@818 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-08-02 09:50:59 +00:00 |
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hybrid
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6d3327ccb0
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@807 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-07-25 12:51:43 +00:00 |
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hybrid
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9c1f4cb46e
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Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@691 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-06-05 17:56:10 +00:00 |
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bitplane
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30b56d2ec5
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Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
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2007-05-20 18:03:49 +00:00 |
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