28 Commits

Author SHA1 Message Date
hybrid
a774707164 Merged from trunk revisions 4185-4487. Huge update to latest 1.8 updates.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4488 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-03-28 17:04:07 +00:00
hybrid
c7a7055a25 Merge from trunk, revisions 3370-3559. Huge update to catch up with Irrlicht 1.7.2+ and latest 1.8 developments.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3560 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 15:36:50 +00:00
hybrid
6e7c44fe95 Merged revisions 2897:3173 from trunk. Huge update with uncountable fixes, additions, etc.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3174 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-01-23 20:13:43 +00:00
hybrid
2832a61dd2 Merged revisions 2781:2892 from trunk.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2893 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-11-20 10:08:00 +00:00
hybrid
9d0cf6c3ba Merged from trunk revisions 2144:2363
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2364 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-05-05 00:09:53 +00:00
hybrid
211f574c82 Merged from trunk, all revisions from 1977 to 2143.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2144 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-27 13:23:36 +00:00
hybrid
9847717193 Merged revisions 1726:1852 from trunk for the recent updates.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@1853 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-27 23:52:13 +00:00
hybrid
a88ac034de Removed some consts from POD type return values. Added missing imlementations in SSkinMeshBuffer.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1517 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 14:20:05 +00:00
hybrid
3ccf699a73 Removed some consts from POD type return values.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1516 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 14:08:12 +00:00
lukeph
3c2b4d6694 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
(may need to add support for directx8 and software?)

-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
89440def7a Added hint on proper IMeshBuffer usage.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1484 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-10 21:26:35 +00:00
hybrid
65995225e9 Added new mMeshManipulator method scaleTCoords to scale texture coords of a mesh. Added two new access methods to texture coords of vertices of a meshbuffer. This allowed to replace the template for planar mapping as well.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1479 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-09 12:04:56 +00:00
hybrid
676091b2c1 Fixed line endings and a little bug in the if check.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1404 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 09:41:58 +00:00
lukeph
7b442ffc0e -Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated.
-fixed a rendering state bug, in openGL and directx drivers, while changing from 3d to 2d rendering.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1403 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 05:20:39 +00:00
hybrid
5e04a990eb Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
fd15c09a2a Minor changes and cleanup.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1292 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-03-19 10:20:41 +00:00
lukeph
56cddb9625 terrains can now use VBOs, but index and vertex data will need to be updated independently for any speed gain
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1269 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-27 14:07:27 +00:00
hybrid
d0d3b3b76e Merged from 1.4 branch revisions 1174:1188
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1189 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-21 00:24:28 +00:00
lukeph
52c9c29263 VBOs now use irrMap
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1151 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 13:52:06 +00:00
hybrid
d4e8adb8d1 Moved enum to additional file.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1110 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-10 23:26:20 +00:00
lukeph
7ee29e3b71 -- added VBO support --
-so far only the openGL driver is supported, will add dx tomorrow or the next day

-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete

-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)

-works well with hardware skinning :)

(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png)

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
hybrid
e5adc16b03 Provide meshbuffer level access to vertex elements which always exist.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1085 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-03 10:42:58 +00:00
irrlicht
c8a20cce65 removed getVertexPitch() method
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@923 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-08 05:06:47 +00:00
irrlicht
0e6c294217 renamed IUnknown to IReferenceCounted
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@916 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-07 06:11:47 +00:00
hybrid
8ca573d69a Added driver support for Point sprites.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@852 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 23:33:34 +00:00
hybrid
c05d2ffe9c Added a new constructor for SAnimatedMesh and some cleanup.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@835 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-14 00:54:40 +00:00
hybrid
d8cce844dc Enhanced the meshbuffer interface. moved the recalculateBoundingBox from MeshManipulator to IMeshBuffer by exposing the already existing methods. Some initial append methods added.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@833 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-13 23:53:12 +00:00
bitplane
30b56d2ec5 Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00