15 Commits

Author SHA1 Message Date
hybrid
4dd0cbb241 Another round of constness additions. Almost finished now.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
c2fef27e6f Some more fixes for d3d8 and tab control.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@963 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 19:10:42 +00:00
hybrid
47a9ebb1a6 Fix the const things for d3d drivers.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@962 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 10:44:05 +00:00
hybrid
ca4220dad0 GUI constification done, other parts still missing.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid
2cf956e377 Added string representation for vertex types. Simplified some code, made some methods const.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@938 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-10 09:27:37 +00:00
hybrid
8ca573d69a Added driver support for Point sprites.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@852 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-20 23:33:34 +00:00
hybrid
05b83230d9 Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@838 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-15 03:39:44 +00:00
hybrid
bcb7b5594d Added driver support for user clip planes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid
fedf50bd06 Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@810 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-29 23:48:58 +00:00
hybrid
fabcbfe8b2 Added a name parameter to render target textures just as for usual textures.
Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
3f5c46d952 Changed API to per texture-layer filtering.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@731 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-25 21:26:16 +00:00
hybrid
e9cfa6976a Added adjustable attenuation to dynamic lights.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00
hybrid
64e740728c Fixed the missing reset of texture matrices. Fixed a reorder warning.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@721 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-19 08:44:19 +00:00
hybrid
1e0ea7012b Fixed two things from a previous commit that were not working. Some minor comment changes.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@680 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 13:07:10 +00:00
bitplane
30b56d2ec5 Moved everything to /trunk
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00