hybrid
a774707164
Merged from trunk revisions 4185-4487. Huge update to latest 1.8 updates.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4488 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-03-28 17:04:07 +00:00
nadro
42660d13aa
- Updated ogl-es branch to rev4182.
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- Added iOS project
- Added mutli touch support (thanks to Redshift Software).
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4184 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-11 22:43:38 +00:00
hybrid
5a8bfaa8d9
Next large merge from trunk, revisions 3729-3830
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3831 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-06-09 07:08:47 +00:00
hybrid
40f2be1ce5
Merge from trunk, revisions up to 3726. Another major update to latest 1.8 changes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3727 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-05-18 22:21:50 +00:00
hybrid
c7a7055a25
Merge from trunk, revisions 3370-3559. Huge update to catch up with Irrlicht 1.7.2+ and latest 1.8 developments.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3560 dfc29bdd-3216-0410-991c-e03cc46cb475
2011-01-14 15:36:50 +00:00
hybrid
28c067bac4
Merged revisions 3175-3300 from trunk. Another huge update, bringing the ogl-es branch to the latest version of Irrlicht.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3301 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-06-01 22:52:38 +00:00
hybrid
6e7c44fe95
Merged revisions 2897:3173 from trunk. Huge update with uncountable fixes, additions, etc.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@3174 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-01-23 20:13:43 +00:00
hybrid
2832a61dd2
Merged revisions 2781:2892 from trunk.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2893 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-11-20 10:08:00 +00:00
hybrid
0aa5845e59
Merged revisions 2695:2780 from trunk.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2781 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-11-02 17:20:21 +00:00
hybrid
1584e0d569
Merged revisions 2441:2694 from trunk. This is a huge update which brings the ogl-es branch to the latest 1.6 state. No updates for the ogl-es driver have been incorporated, this branch might not even compile properly right now. I'm just very happy that the merge finally went through...
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2695 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-09-16 12:48:19 +00:00
hybrid
6ff85907c0
Merged revisions 2375:2440 from trunk.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2441 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-07-03 09:11:53 +00:00
hybrid
9d0cf6c3ba
Merged from trunk revisions 2144:2363
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2364 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-05-05 00:09:53 +00:00
hybrid
211f574c82
Merged from trunk, all revisions from 1977 to 2143.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@2144 dfc29bdd-3216-0410-991c-e03cc46cb475
2009-01-27 13:23:36 +00:00
hybrid
b4e8a117c7
Merge rev. 1524:1721 from trunk in order to get latest initialisation code and feature support for ogl-es driver.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@1722 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-11-12 10:11:25 +00:00
lukeph
3c2b4d6694
-added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy...
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(may need to add support for directx8 and software?)
-made terrainNode use DynamicMeshBuffer, so it can use 32bit buffers. (no more size limits now on terrains!!! )
if the terrainNode loads an image over 256x256, it is set to 32bit, smaller sizes will use 16bit for better speed.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1515 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-28 04:00:22 +00:00
hybrid
b26c36c4fa
Const correctness for a pointer.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1499 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-15 08:46:57 +00:00
hybrid
add466a67f
Merged 1486-1488 from 1.4 branch, IImage methods exposed and MeshManipulator moved.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1489 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-13 23:48:33 +00:00
hybrid
5bba98e6f4
Allow read-only locking of textures, which may improve the performance due to optimized access to the data and skipped updates when unlocking.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1456 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-08-07 11:59:42 +00:00
hybrid
b38f65d682
Fix line endings.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1409 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-08 15:02:31 +00:00
lukeph
7b442ffc0e
-Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated.
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-fixed a rendering state bug, in openGL and directx drivers, while changing from 3d to 2d rendering.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1403 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-07-07 05:20:39 +00:00
hybrid
5ee4f39df0
Added getColorFormat methods, currently only method stubs.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1385 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-06-16 10:06:04 +00:00
hybrid
5e04a990eb
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1353 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-05-22 11:51:37 +00:00
hybrid
8d3077d1af
Merged from 1.4 branch revisions 1316:1328.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1329 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-29 11:34:54 +00:00
hybrid
d637656e71
Changed ExposedVideoData to use void* under Windows, fixes problems on 64bit systems. Some other 64bit warnings silenced. All changes provided by Kosuha.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1313 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-04-09 09:15:12 +00:00
lukeph
52c9c29263
VBOs now use irrMap
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1151 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 13:52:06 +00:00
hybrid
71aca33b45
Make HWbuffer stuff protected.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1111 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-10 23:30:46 +00:00
lukeph
029da617db
small vbo changes, added removeHardwareBuffer(const scene::IMeshBuffer* mb)
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1109 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-09 13:19:31 +00:00
lukeph
6d5735b9c1
let skinnedMesh software animate with VBOs, other small changes with VBOs, left in debug output
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1104 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-07 15:25:07 +00:00
hybrid
a08dc1d84e
Add return values.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1097 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 17:15:18 +00:00
lukeph
7ee29e3b71
-- added VBO support --
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-so far only the openGL driver is supported, will add dx tomorrow or the next day
-right now to use, go: MeshBuffer->setHardwareMappingHint(EHM_STATIC); but this will be automatic when complete
-code needs a clean up, and the design isn't fixed, I just wanted to get stuff happening :)
-works well with hardware skinning :)
(design: http://img220.imageshack.us/img220/1931/vbo8xy8.png )
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1095 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-05 14:10:28 +00:00
lukeph
64b92ff738
committed getVendorInfo() patch by BlindSide.
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seems to work fine in opengl. directx untested
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1055 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-15 11:48:51 +00:00
hybrid
4dd0cbb241
Another round of constness additions. Almost finished now.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@969 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-17 16:09:50 +00:00
hybrid
ca4220dad0
GUI constification done, other parts still missing.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid
bcb7b5594d
Added driver support for user clip planes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@829 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-10 13:06:52 +00:00
hybrid
00b121dbab
Fixed signedness to avoid strange error messages.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@797 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-17 21:57:10 +00:00
hybrid
fabcbfe8b2
Added a name parameter to render target textures just as for usual textures.
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Exposed findTexture in IVideoDriver to check if a texture was already loaded.
Reordered some more OpenGL render state settings in the materials.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@783 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 13:53:34 +00:00
hybrid
c4aec3a721
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@667 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-28 11:14:47 +00:00
bitplane
30b56d2ec5
Moved everything to /trunk
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00