Wrong texture type fixed. Support for emulator with MSVC added.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@1728 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -25,6 +25,9 @@
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#include <GLES/egl.h>
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#include <GLES/gl.h>
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#ifdef _MSC_VER
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#pragma comment(lib, "libgles_cm.lib")
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#endif
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namespace irr
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{
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@ -314,7 +314,7 @@ const core::dimension2d<s32>& COGLES1Texture::getSize() const
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//! returns driver type of texture, i.e. the driver, which created the texture
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E_DRIVER_TYPE COGLES1Texture::getDriverType() const
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{
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return EDT_OPENGL;
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return EDT_OGLES1;
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}
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@ -752,11 +752,11 @@
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>
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</File>
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<File
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RelativePath="..\..\include\SSkinMeshBuffer.h"
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RelativePath="..\..\include\SParticle.h"
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>
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</File>
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<File
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RelativePath="..\..\include\SParticle.h"
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RelativePath="..\..\include\SSkinMeshBuffer.h"
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>
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</File>
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<File
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@ -1652,6 +1652,30 @@
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>
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</File>
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</Filter>
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<Filter
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Name="OpenGL-ES1"
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>
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<File
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RelativePath=".\COGLESDriver.cpp"
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>
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</File>
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<File
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RelativePath=".\COGLESDriver.h"
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>
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</File>
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<File
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RelativePath=".\COGLESMaterialRenderer.h"
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>
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</File>
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<File
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RelativePath=".\COGLESTexture.cpp"
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>
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</File>
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<File
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RelativePath=".\COGLESTexture.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="scene impl"
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@ -2271,14 +2295,6 @@
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RelativePath="CIrrMeshWriter.h"
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>
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</File>
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<File
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RelativePath="CSTLMeshWriter.cpp"
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>
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</File>
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<File
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RelativePath="CSTLMeshWriter.h"
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>
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</File>
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<File
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RelativePath="COBJMeshWriter.cpp"
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>
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@ -2287,6 +2303,14 @@
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RelativePath="COBJMeshWriter.h"
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>
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</File>
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<File
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RelativePath="CSTLMeshWriter.cpp"
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>
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</File>
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<File
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RelativePath="CSTLMeshWriter.h"
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>
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</File>
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</Filter>
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</Filter>
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<Filter
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