irrlicht/include/IGUIComboBox.h

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// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_GUI_COMBO_BOX_H_INCLUDED__
#define __I_GUI_COMBO_BOX_H_INCLUDED__
#include "IGUIElement.h"
namespace irr
{
namespace gui
{
//! Combobox widget
class IGUIComboBox : public IGUIElement
{
public:
//! constructor
IGUIComboBox(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
: IGUIElement(EGUIET_COMBO_BOX, environment, parent, id, rectangle) {}
//! destructor
~IGUIComboBox() {};
//! Returns amount of items in box
virtual s32 getItemCount() = 0;
//! returns string of an item. the idx may be a value from 0 to itemCount-1
virtual const wchar_t* getItem(s32 idx) = 0;
//! adds an item and returns the index of it
virtual s32 addItem(const wchar_t* text) = 0;
//! deletes all items in the combo box
virtual void clear() = 0;
//! returns id of selected item. returns -1 if no item is selected.
virtual s32 getSelected() = 0;
//! sets the selected item. Set this to -1 if no item should be selected
virtual void setSelected(s32 id) = 0;
};
} // end namespace gui
} // end namespace irr
#endif