engineer_apple
49fa546f6a
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1046 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:35:29 +00:00
hybrid
36b85d8298
Fix the texture matrix translation method, discovered by vitek.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1031 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-17 16:24:01 +00:00
hybrid
e225667ca2
More matrix enhancements.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1019 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 22:20:57 +00:00
lukeph
8b468b6128
added identity check on getInverse() in CMatrix4
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1018 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-02 14:24:45 +00:00
hybrid
92e9b98e44
Some new convenience functions and fixes for template usage.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@946 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-12 17:46:58 +00:00
hybrid
f59a6475bc
Some more parts of the matrix class templatized.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@784 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-13 18:23:09 +00:00
hybrid
e9cfa6976a
Added adjustable attenuation to dynamic lights.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@726 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-21 21:06:21 +00:00
irrlicht
609e046c97
removed some warnings when doing double/float conversions
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@695 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-07 13:21:19 +00:00
hybrid
393fe82b7b
Removed development replacement code. Sorry, this was not meant to be in SVN...
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@683 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-03 21:15:48 +00:00
bitplane
72e0cddac2
removed namespace from matrix4 constructor enum to make it compile again in VC
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@682 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-03 20:44:11 +00:00
hybrid
b06bcab8ae
Started to make matrix4 a template to allow for better adaption. Due to renaming of the template the original matrix4 type is still the f32 version of the matrix. I had to remove some forward declarations, though as I did not want to add the template declaration into other headers.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@675 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-02 10:37:00 +00:00
bitplane
30b56d2ec5
Moved everything to /trunk
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00