hybrid
9ca4a83f4d
Added command line support for loading meshes at startup.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1228 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-02-07 15:57:49 +00:00
hybrid
d0d3b3b76e
Merged from 1.4 branch revisions 1174:1188
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1189 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-21 00:24:28 +00:00
bitplane
08ff172f78
getMaterialCount in custom node example was non-const, reported by vitek
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1163 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 19:55:43 +00:00
teella
8e931228d6
Volumetric lighting for Irrlicht
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Example useage added to 08.Special FX demo
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1160 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-06 13:13:24 +00:00
hybrid
91a7199d02
Merged 1134:1151 from branch 1.4
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1152 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-04 11:10:37 +00:00
teella
de40afa073
added examples to MacOSX project
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1.HelloWorld
15.LoadIrrFile
16.Quake3Shader
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1147 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-03 09:37:56 +00:00
engineer_apple
f5332516f1
added Initial Windows Mobile 6 Version.
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- Windows Mobile 6 SDK
- Visual Studio 2005 only
Minor:
- Burningvideo: MipMap Selection repaired
- renamed private Driver function getTextureSizeFromImageSize to
getTextureSizeFromSurfaceSize
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1146 dfc29bdd-3216-0410-991c-e03cc46cb475
2008-01-02 10:28:12 +00:00
hybrid
79a51a02b0
Merged 1.4 branch, revisions 1106:1132.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1133 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-12-23 17:04:40 +00:00
engineer_apple
6228469d58
-------------------------------------------
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Changes in version 1.4 (... 13.11.2007)
- Fixed somed CQuake3ShaderSceneNode problems.
- Changed BurningsVideo internal Vertex Format. version changed to 0.39
- SceneManager:
Removed the seperate rendering states for quake3 Shader Scene Nodes.
Nodes are now solid or transparent. ( but still more states are needed )
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1048 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:37:07 +00:00
engineer_apple
fef068f9cd
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1045 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-13 14:34:22 +00:00
hybrid
b1cdd2a014
Merged fix by rogerborg for better programming style.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1039 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-11-04 12:33:25 +00:00
hybrid
2530f9bd32
Created a better configurable makefile. Needs to be transferred to the other examples sometimes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1035 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-19 16:18:40 +00:00
hybrid
c37e24c8c9
Fixed logo position and image extension recognition. Added supported formats to window text.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1015 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-01 08:59:15 +00:00
hybrid
5a3afd7336
Fixed drop positions to avoid accessing already dropped pointers. No real problem in the examples, but better coding style.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1014 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-01 08:41:08 +00:00
hybrid
476838470c
Moved GUI elements lower to avoid overlapping with Logo.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1013 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-10-01 08:30:58 +00:00
hybrid
c9fe29ad65
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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Also disabled dx8 by default.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@992 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-20 15:33:36 +00:00
hybrid
d95be8cb94
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@964 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 23:41:55 +00:00
hybrid
ca4220dad0
GUI constification done, other parts still missing.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@961 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-16 00:18:13 +00:00
hybrid
70893590f6
Fixed paths.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@956 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-14 11:52:22 +00:00
irrlicht
d9d2d17d12
removed some evil visual studio compiler warnings
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@915 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-07 05:55:34 +00:00
hybrid
abbdc3801f
Small fixes. Missed a gl link.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@893 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-03 06:53:59 +00:00
hybrid
51e2cb0943
Remove glu from Makefile.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@890 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-09-02 19:53:13 +00:00
hybrid
5594bbe224
Even more to fix for transparent materials.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@877 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-29 21:36:52 +00:00
hybrid
1ca6c68db1
Fix transparent particles.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@876 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-29 21:34:18 +00:00
hybrid
05b83230d9
Added Spot lights for hardware drivers. Added per pixel fog support for OpenGL.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@838 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-08-15 03:39:44 +00:00
hybrid
560ea9eee3
Fixed HillPlane Mesh to work with arbitrary sizes.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@812 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-30 17:14:55 +00:00
bitplane
d3ceddc064
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@768 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-08 12:19:39 +00:00
hybrid
d364a86f92
Give full access to debug data settings.
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@749 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-01 10:48:54 +00:00
irrlicht
52b10422e5
added quake3map solution file
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@712 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-17 07:22:14 +00:00
bitplane
d87d100166
added more default fonts to skins, made elements use them by default. updated gui example to show use.
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modalscreens now resize to fit parent.
updated meshviewer example to lock the image to the bottom left corner.
tooltips:
added EGDC_TOOLTIP_BACKGROUND to skins.
changed the position of tooltips and their time between creation to 500ms.
made sure that they do not leave the area of the gui environment.
new method: rect::constrainTo to forcing one rectangle to stay inside another.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@697 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-09 01:07:21 +00:00
bitplane
30b56d2ec5
Moved everything to /trunk
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git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@643 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-05-20 18:03:49 +00:00