Apply irrlicht.patch that was provided in my Android branch of Freeminer.

master
Ilya Zhuravlev 2014-02-04 16:54:24 +04:00
parent fedb951331
commit 9c967484f4
5 changed files with 302 additions and 14 deletions

View File

@ -382,6 +382,7 @@ struct SEvent
//! Reset variables.
void clear()
{
PointerCount = 0;
for (u16 i = 0; i < NUMBER_OF_MULTI_TOUCHES; ++i)
{
Touched[i] = 0;
@ -389,9 +390,12 @@ struct SEvent
Y[i] = 0;
PrevX[i] = 0;
PrevY[i] = 0;
ID[i] = 0;
}
}
// Number of pointers
u8 PointerCount;
// Status of simple touch.
u8 Touched[NUMBER_OF_MULTI_TOUCHES];
@ -406,6 +410,8 @@ struct SEvent
// Previous Y position of simple touch.
s32 PrevY[NUMBER_OF_MULTI_TOUCHES];
s32 ID[NUMBER_OF_MULTI_TOUCHES];
//! Type of multi touch event
EMULTI_TOUCH_INPUT_EVENT Event;

View File

@ -37,6 +37,7 @@ CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param)
#ifdef _DEBUG
setDebugName("CIrrDeviceAndroid");
#endif
previousMotionData = new core::map<s32, irr::core::vector2d<s32> >;
// Get the interface to the native Android activity.
Android = (android_app*)(param.PrivateData);
@ -275,7 +276,9 @@ s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent)
{
SEvent Event;
s32 PointerCount = AMotionEvent_getPointerCount(androidEvent);
s32 EventAction = AMotionEvent_getAction(androidEvent);
s32 AndroidEventAction = AMotionEvent_getAction(androidEvent);
s32 EventAction = AndroidEventAction & AMOTION_EVENT_ACTION_MASK;
s32 ChangedPointerID = (AndroidEventAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
bool MultiTouchEvent = true;
bool Touched = false;
@ -283,6 +286,7 @@ s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent)
switch (EventAction)
{
case AMOTION_EVENT_ACTION_DOWN:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
Event.MultiTouchInput.Event = EMTIE_PRESSED_DOWN;
Touched = true;
break;
@ -291,6 +295,7 @@ s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent)
Touched = true;
break;
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_POINTER_UP:
Event.MultiTouchInput.Event = EMTIE_LEFT_UP;
break;
default:
@ -302,25 +307,294 @@ s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent)
{
Event.EventType = EET_MULTI_TOUCH_EVENT;
Event.MultiTouchInput.clear();
Event.MultiTouchInput.PointerCount = PointerCount;
core::map<s32, irr::core::vector2d<s32> > *newMotionData = new core::map<s32, irr::core::vector2d<s32> >;
for (s32 i = 0; i < PointerCount; ++i)
{
if (i >= NUMBER_OF_MULTI_TOUCHES)
break;
Event.MultiTouchInput.PrevX[i] = 0; // TODO
Event.MultiTouchInput.PrevY[i] = 0; // TODO
Event.MultiTouchInput.X[i] = AMotionEvent_getX(androidEvent, i);
Event.MultiTouchInput.Y[i] = AMotionEvent_getY(androidEvent, i);
Event.MultiTouchInput.Touched[i] = Touched;
s32 x = AMotionEvent_getX(androidEvent, i);
s32 y = AMotionEvent_getY(androidEvent, i);
Event.MultiTouchInput.X[i] = x;
Event.MultiTouchInput.Y[i] = y;
s32 id = AMotionEvent_getPointerId(androidEvent, i);
Event.MultiTouchInput.ID[i] = id;
core::map<s32, irr::core::vector2d<s32> >::Node *previousMotion;
if ((previousMotion = Device->previousMotionData->find(id))) {
Event.MultiTouchInput.PrevX[i] = previousMotion->getValue().X;
Event.MultiTouchInput.PrevY[i] = previousMotion->getValue().Y;
} else {
Event.MultiTouchInput.PrevX[i] = x;
Event.MultiTouchInput.PrevY[i] = y;
}
if ((Event.MultiTouchInput.Touched[i] = Touched || (ChangedPointerID != id)))
(*newMotionData)[id] = core::vector2d<s32>(x, y);
}
delete Device->previousMotionData;
Device->previousMotionData = newMotionData;
Device->postEventFromUser(Event);
if (PointerCount > 0) {
SEvent MouseEvent = {};
MouseEvent.EventType = EET_MOUSE_INPUT_EVENT;
MouseEvent.MouseInput.X = Event.MultiTouchInput.X[0];
MouseEvent.MouseInput.Y = Event.MultiTouchInput.Y[0];
switch (EventAction) {
case AMOTION_EVENT_ACTION_DOWN:
MouseEvent.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
MouseEvent.MouseInput.ButtonStates = EMBSM_LEFT;
break;
case AMOTION_EVENT_ACTION_MOVE:
MouseEvent.MouseInput.Event = EMIE_MOUSE_MOVED;
MouseEvent.MouseInput.ButtonStates = EMBSM_LEFT;
break;
case AMOTION_EVENT_ACTION_UP:
MouseEvent.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
break;
}
Device->postEventFromUser(MouseEvent);
}
Status = 1;
}
}
if( AInputEvent_getType( androidEvent ) == AINPUT_EVENT_TYPE_KEY )
{
SEvent irrEvent;
irrEvent.EventType = EET_KEY_INPUT_EVENT;
s32 action = AKeyEvent_getAction(androidEvent);
s32 meta = AKeyEvent_getMetaState(androidEvent);
irrEvent.KeyInput.Char = 0;
irrEvent.KeyInput.Control = false;//TODO: Control
irrEvent.KeyInput.Shift = (meta & AMETA_SHIFT_ON)!=0;
irrEvent.KeyInput.PressedDown = (action==AKEY_EVENT_ACTION_DOWN);//AKEY_EVENT_ACTION_UP
s32 key = AKeyEvent_getKeyCode(androidEvent);
/*TODO:
AKEYCODE_UNKNOWN = 0,
AKEYCODE_SOFT_LEFT = 1,
AKEYCODE_SOFT_RIGHT = 2,
AKEYCODE_CALL = 5,
AKEYCODE_ENDCALL = 6,
AKEYCODE_DPAD_CENTER = 23,
AKEYCODE_VOLUME_UP = 24,
AKEYCODE_VOLUME_DOWN = 25,
AKEYCODE_POWER = 26,
AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28,
AKEYCODE_SYM = 63,
AKEYCODE_EXPLORER = 64,
AKEYCODE_ENVELOPE = 65,
AKEYCODE_HEADSETHOOK = 79,
AKEYCODE_FOCUS = 80, // *Camera* focus
AKEYCODE_NOTIFICATION = 83,
AKEYCODE_SEARCH = 84,
AKEYCODE_MEDIA_STOP = 86,
AKEYCODE_MEDIA_NEXT = 87,
AKEYCODE_MEDIA_PREVIOUS = 88,
AKEYCODE_MEDIA_REWIND = 89,
AKEYCODE_MEDIA_FAST_FORWARD = 90,
AKEYCODE_MUTE = 91,
AKEYCODE_PICTSYMBOLS = 94,
AKEYCODE_SWITCH_CHARSET = 95,
AKEYCODE_BUTTON_A = 96,
AKEYCODE_BUTTON_B = 97,
AKEYCODE_BUTTON_C = 98,
AKEYCODE_BUTTON_X = 99,
AKEYCODE_BUTTON_Y = 100,
AKEYCODE_BUTTON_Z = 101,
AKEYCODE_BUTTON_L1 = 102,
AKEYCODE_BUTTON_R1 = 103,
AKEYCODE_BUTTON_L2 = 104,
AKEYCODE_BUTTON_R2 = 105,
AKEYCODE_BUTTON_THUMBL = 106,
AKEYCODE_BUTTON_THUMBR = 107,
AKEYCODE_BUTTON_START = 108,
AKEYCODE_BUTTON_SELECT = 109,
AKEYCODE_BUTTON_MODE = 110,
AKEYCODE_NUM = 78,
*/
if(key==AKEYCODE_HOME){
irrEvent.KeyInput.Key = KEY_HOME;
}else if(key==AKEYCODE_BACK){//the back button will not exit the app anymore, KEY_CANCEL makes sense to me
irrEvent.KeyInput.Key = KEY_CANCEL;//KEY_BACK;
}else if(key>=AKEYCODE_0 && key<=AKEYCODE_9){
irrEvent.KeyInput.Key = (EKEY_CODE)(key-AKEYCODE_0+KEY_KEY_0);
if(!irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = (wchar_t)(key-AKEYCODE_0)+L'0';
}else{
if(key == AKEYCODE_2){
irrEvent.KeyInput.Char = L'@';
}else if(key == AKEYCODE_1){
irrEvent.KeyInput.Char = L'!';
}else if(key == AKEYCODE_3){
irrEvent.KeyInput.Char = L'#';
}else if(key == AKEYCODE_4){
irrEvent.KeyInput.Char = L'$';
}else if(key == AKEYCODE_5){
irrEvent.KeyInput.Char = L'%';
}else if(key == AKEYCODE_6){
irrEvent.KeyInput.Char = L'^';
}else if(key == AKEYCODE_7){
irrEvent.KeyInput.Char = L'&';
}else if(key == AKEYCODE_8){
irrEvent.KeyInput.Char = L'*';
}else if(key == AKEYCODE_9){
irrEvent.KeyInput.Char = L'(';
}else if(key == AKEYCODE_0){
irrEvent.KeyInput.Char = L')';
}
}
}else if(key==AKEYCODE_STAR){
irrEvent.KeyInput.Key = KEY_KEY_8 ;//US Keyboard
irrEvent.KeyInput.Char = L'*';
}else if(key==AKEYCODE_POUND){
irrEvent.KeyInput.Key = KEY_KEY_3;//British Keyboard
irrEvent.KeyInput.Char = L'£';
}else if(key==AKEYCODE_DPAD_UP){
irrEvent.KeyInput.Key = KEY_UP;
}else if(key==AKEYCODE_DPAD_DOWN){
irrEvent.KeyInput.Key = KEY_DOWN;
}else if(key==AKEYCODE_DPAD_LEFT){
irrEvent.KeyInput.Key = KEY_LEFT;
}else if(key==AKEYCODE_DPAD_RIGHT){
irrEvent.KeyInput.Key = KEY_RIGHT;
}else if(key>=AKEYCODE_A && key<=AKEYCODE_Z){
irrEvent.KeyInput.Key = (EKEY_CODE)(key-AKEYCODE_A+KEY_KEY_A);
if(!irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = (wchar_t)(key-AKEYCODE_A)+L'a';
}else{
irrEvent.KeyInput.Char = (wchar_t)(key-AKEYCODE_A)+L'A';
}
}else if(key==AKEYCODE_COMMA){
irrEvent.KeyInput.Key = KEY_COMMA;
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'<';
}else{
irrEvent.KeyInput.Char = L',';
}
}else if(key==AKEYCODE_PERIOD){
irrEvent.KeyInput.Key = KEY_PERIOD;
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'>';
}else{
irrEvent.KeyInput.Char = L'.';
}
}else if(key==AKEYCODE_ALT_LEFT){
irrEvent.KeyInput.Key = KEY_LMENU;
}else if(key==AKEYCODE_ALT_RIGHT){
irrEvent.KeyInput.Key = KEY_RMENU;
}else if(key==AKEYCODE_SHIFT_LEFT){
irrEvent.KeyInput.Key = KEY_LSHIFT;
}else if(key==AKEYCODE_SHIFT_RIGHT){
irrEvent.KeyInput.Key = KEY_RSHIFT;
}else if(key==AKEYCODE_TAB){
irrEvent.KeyInput.Key = KEY_TAB;
irrEvent.KeyInput.Char = L'\t';
}else if(key==AKEYCODE_SPACE){
irrEvent.KeyInput.Key = KEY_SPACE;
irrEvent.KeyInput.Char = L' ';
}else if(key==AKEYCODE_ENTER){
irrEvent.KeyInput.Key = KEY_RETURN;
irrEvent.KeyInput.Char = L'\n';
}else if(key==AKEYCODE_DEL){
irrEvent.KeyInput.Key = KEY_BACK;
}else if(key==AKEYCODE_MINUS){
irrEvent.KeyInput.Key = KEY_MINUS;
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'_';
}else{
irrEvent.KeyInput.Char = L'-';
}
}else if(key==AKEYCODE_EQUALS){
irrEvent.KeyInput.Key = KEY_PLUS;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'+';
}else{
irrEvent.KeyInput.Char = L'=';
}
}else if(key==AKEYCODE_LEFT_BRACKET){
irrEvent.KeyInput.Key = KEY_OEM_4;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'{';
}else{
irrEvent.KeyInput.Char = L'[';
}
}else if(key==AKEYCODE_RIGHT_BRACKET){
irrEvent.KeyInput.Key = KEY_OEM_6;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'}';
}else{
irrEvent.KeyInput.Char = L']';
}
}else if(key==AKEYCODE_BACKSLASH){
irrEvent.KeyInput.Key = KEY_OEM_5;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'|';
}else{
irrEvent.KeyInput.Char = L'\\';
}
}else if(key==AKEYCODE_SEMICOLON){
irrEvent.KeyInput.Key = KEY_OEM_1;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L':';
}else{
irrEvent.KeyInput.Char = L';';
}
}else if(key==AKEYCODE_APOSTROPHE){
irrEvent.KeyInput.Key = KEY_OEM_7;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'\"';
}else{
irrEvent.KeyInput.Char = L'\'';
}
}else if(key==AKEYCODE_SLASH){
irrEvent.KeyInput.Key = KEY_OEM_2;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'?';
}else{
irrEvent.KeyInput.Char = L'/';
}
}else if(key==AKEYCODE_AT){
irrEvent.KeyInput.Key = KEY_KEY_2;//US Keyboard
irrEvent.KeyInput.Char = L'@';
}else if(key==AKEYCODE_PLUS){
irrEvent.KeyInput.Key = KEY_PLUS;
irrEvent.KeyInput.Char = L'+';
}else if(key==AKEYCODE_MENU){//Menubutton of the unhidable toolbar
irrEvent.KeyInput.Key = KEY_MENU;
}else if(key==AKEYCODE_MEDIA_PLAY_PAUSE){
irrEvent.KeyInput.Key = KEY_PLAY;//hmmm
}else if(key==AKEYCODE_PAGE_UP){
irrEvent.KeyInput.Key = KEY_PRIOR;
}else if(key==AKEYCODE_PAGE_DOWN){
irrEvent.KeyInput.Key = KEY_NEXT;
}else if(key==AKEYCODE_GRAVE){
irrEvent.KeyInput.Key = KEY_OEM_3;//US Keyboard
if(irrEvent.KeyInput.Shift){
irrEvent.KeyInput.Char = L'~';
}else{
irrEvent.KeyInput.Char = L'`';
}
}else{
//__android_log_print(ANDROID_LOG_ERROR, "Unhandled Key", "Code: %i Shift: %i\n", key, (int)irrEvent.KeyInput.Shift);
return 0;
}
//__android_log_print(ANDROID_LOG_ERROR, "Key", "Code: %i Shift: %i\n", key, (int)irrEvent.KeyInput.Shift);
Device->postEventFromUser(irrEvent);
return 1;
}
return Status;
}

View File

@ -13,6 +13,7 @@
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"
#include "irrMap.h"
#include <android/sensor.h>
#include <android_native_app_glue.h>
@ -75,6 +76,8 @@ namespace irr
bool Paused;
video::SExposedVideoData ExposedVideoData;
core::map<s32, irr::core::vector2d<s32> > *previousMotionData;
};
} // end namespace irr

View File

@ -6,21 +6,18 @@ include $(CLEAR_VARS)
LOCAL_MODULE := Irrlicht
IRRLICHT_LIB_NAME := lib$(LOCAL_MODULE).a
LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing
LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing -DNO_IRR_COMPILE_WITH_ZIP_ENCRYPTION_
ifndef NDEBUG
LOCAL_CFLAGS += -g -D_DEBUG
LOCAL_CFLAGS += -g -O0 -D_DEBUG
else
LOCAL_CFLAGS += -fexpensive-optimizations -O3
endif
LOCAL_C_INCLUDES := ../../../include
LOCAL_SRC_FILES := \
Android/CIrrDeviceAndroid.cpp \
Android/CAndroidAssetReader.cpp \
Android/CAndroidAssetFileArchive.cpp \
aesGladman/aescrypt.cpp \
# aesGladman/aescrypt.cpp \
aesGladman/aeskey.cpp \
aesGladman/aestab.cpp \
aesGladman/fileenc.cpp \
@ -29,6 +26,11 @@ LOCAL_SRC_FILES := \
aesGladman/pwd2key.cpp \
aesGladman/sha1.cpp \
aesGladman/sha2.cpp \
LOCAL_SRC_FILES := \
Android/CIrrDeviceAndroid.cpp \
Android/CAndroidAssetReader.cpp \
Android/CAndroidAssetFileArchive.cpp \
C3DSMeshFileLoader.cpp \
CAnimatedMeshHalfLife.cpp \
CAnimatedMeshMD2.cpp \

View File

@ -143,6 +143,7 @@ namespace os
// ----------------------------------------------------------------
#include <android/log.h>
#include <sys/time.h>
namespace irr
{
@ -225,6 +226,8 @@ namespace os
#endif // end linux / android / windows
#include <time.h>
namespace os
{
// The platform independent implementation of the printer