freedoom/bootstrap
Mike Swanson 4e0a23811d Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00
..
Makefile rename python scripts to barenames where possible 2019-09-04 19:20:19 -07:00
README Add README files for most directories. 2015-12-24 18:19:25 +01:00
bootstrap Add missing SPDX identifiers, use CC0 explicitly in dist 2020-02-03 12:31:55 -08:00

README

This is the bootstrap WAD builder.

Deutex requires an IWAD to build wads and will refuse to build a WAD if
an IWAD is not provided. The script here creates a minimal IWAD file that
contains all the lumps deutex needs: PLAYPAL (the freedoom PLAYPAL),
an empty TEXTURE1 lump and a PNAMES lump with one lump in (deutex needs
PNAMES lumps to have at least one entry)

Because deutex includes all textures from the parent iwad when building
WADs, it is important that the bootstrap wad has as few textures as
possible.