sprites: move combatslugball Y offset 10px higher.
parent
4c70995eac
commit
6d01502472
20
buildcfg.txt
20
buildcfg.txt
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@ -2231,16 +2231,16 @@ BOSFA0 25 50 ; Spinning boss 'cube'
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BOSFB0 24 50
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BOSFC0 21 50
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BOSFD0 25 50
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MANFA1 17 31 ; Mancubus shot
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MANFA5 14 29
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MANFA6A4 40 30
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MANFA7A3 50 28
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MANFA8A2 39 28
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MANFB1 17 32
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MANFB5 12 28
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MANFB6B4 33 29
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MANFB7B3 45 30
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MANFB8B2 35 28
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MANFA1 17 21 ; Mancubus shot
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MANFA5 14 19
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MANFA6A4 40 20
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MANFA7A3 50 18
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MANFA8A2 39 18
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MANFB1 17 22
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MANFB5 12 18
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MANFB6B4 33 19
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MANFB7B3 45 20
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MANFB8B2 35 18
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; These are normal items that appear in both Freedoom and FreeDM.
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