sprites: add PISGD-E; adjust hitscan pickups.
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@ -2281,7 +2281,7 @@ IFOGD0 25 44
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IFOGE0 25 44
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LAUNA0 30 20
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MEDIA0 13 19
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MGUNA0 28 23
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MGUNA0 25 25
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MISGA0 -111 -110
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MISGB0 -103 -109
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MISFA0 -110 -102
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@ -2304,8 +2304,9 @@ PISFA0 -147 -66
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PISGA0 -138 -104
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PISGB0 -138 -83
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PISGC0 -139 -88
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PISGD0 -122 -88
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PISGE0 -128 -100
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PISGD0 -140 -87
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PISGE0 -141 -90
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PISTA0 10 14
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PLAYA1 18 54
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PLAYA2A8 11 54
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PLAYA3A7 17 54
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Before Width: | Height: | Size: 779 B After Width: | Height: | Size: 803 B |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 522 B After Width: | Height: | Size: 328 B |
Before Width: | Height: | Size: 497 B After Width: | Height: | Size: 428 B |