glowtest/glowtest/glowtest/mobs.lua

94 lines
1.9 KiB
Lua

glowtest:register_mob("glowtest:spider", {
type = "monster",
hp_min = 20,
hp_max = 40,
collisionbox = {-0.9, -0.01, -0.7, 0.7, 0.6, 0.7},
textures = {"glowtest_spider.png"},
visual_size = {x=7,y=7},
visual = "mesh",
mesh = "spider_model.x",
makes_footstep_sound = true,
view_range = 15,
walk_velocity = 1,
run_velocity = 3,
armor = 200,
damage = 3,
drops = {
{name = "farming:string",
chance = 100,
min = 3,
max = 6,},
},
light_resistant = false,
drawtype = "front",
water_damage = 5,
lava_damage = 5,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 1,
stand_end = 1,
walk_start = 20,
walk_end = 40,
run_start = 20,
run_end = 40,
punch_start = 50,
punch_end = 90,
},
jump = true,
sounds = {},
step = 1,
})
glowtest:register_spawn("glowtest:spider", {"glowtest:stonetree"}, 20, -10, 100, 3, 31000)
glowtest:register_mob("glowtest:ent", {
type = "npc",
hp_min = 50,
hp_max = 70,
collisionbox = {-1.8, -0.02, -1.4, 1.4, 5.2, 1.4},
textures = {"glowtest_ent.png"},
visual_size = {x=3.5,y=3.5},
visual = "mesh",
mesh = "ent_model.x",
view_range = 20,
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 1,
armor = 100,
damage = 5,
drops = {
{name = "default:tree",
chance = 10,
min = 5,
max = 10,},
},
light_resistant = true,
drawtype = "front",
water_damage = 0,
lava_damage = 60,
light_damage = 0,
attack_type = "dogfight",
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 17,
stand_end = 17,
walk_start = 10,
walk_end = 80,
run_start = 10,
run_end = 80,
punch_start = 10,
punch_end = 80,
},
jump = true,
sounds = {},
attacks_monsters = true,
peaceful = true,
group_attack = true,
step = 1,
})
glowtest:register_spawn("glowtest:ent", {"glowtest:tree"}, 20, -1, 200, 3, 31000)