guns4d-cd2025/docs/module/misc_helpers.html
2025-01-03 16:26:36 -08:00

124 lines
3.7 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<!-- Documentation generated by LuaDox: https://github.com/jtackaberry/luadox -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<title>misc_helpers - Guns4d</title>
<link href="../prism.css?7653a2d" rel="stylesheet" />
<link rel="stylesheet" href="../luadox.css?7653a2d" type="text/css">
</head>
<body class="module-misc_helpers">
<div class="topbar">
<div class="group one">
<div class="description"><span>Guns4d | The ultimate 3d gun mod.</span></div>
</div>
<div class="group two">
</div>
<div class="group three">
<div class="button iconleft"><a href="../class/player_model_handler.html" title="player_model_handler"><img src="../img/i-left.svg?7653a2d" alt=""/><span>Previous</span></a></div>
<div class="button iconright"><a href="../module/play_sound.html" title="play_sound"><span>Next</span><img src="../img/i-right.svg?7653a2d" alt=""/></a></div>
</div>
</div>
<div class="sidebar">
<form action="../search.html">
<input class="search" name="q" type="search" placeholder="Search" />
</form>
<div class="sections">
<div class="heading">Contents</div>
<ul>
<li><a href="#misc_helpers">Module <code>misc_helpers</code></a></li>
<li><a href="#math"><p>math helpers</p>
</a></li>
<li><a href="#table"><p>table helpers</p>
</a></li>
<li><a href="#other"><p>other helpers</p>
</a></li>
</ul>
</div>
<div class="manual">
<div class="heading">Manual</div>
<ul>
<li><a href="../manual/changelog.html">changelog 1.3.0</a></li>
</ul>
</div>
<div class="classes">
<div class="heading">Classes</div>
<ul>
<li><a href="../module/Gun.html">Gun.Gun</a></li>
<li><a href="../class/player_model_handler.html">Player_model_handler.player_model_handler</a></li>
</ul>
</div>
<div class="modules">
<div class="heading">Modules</div>
<ul>
<li class="selected"><a href="../module/misc_helpers.html">misc_helpers</a></li>
<li><a href="../module/play_sound.html">play_sound</a></li>
<li><a href="../module/Bullet_hole.html">Bullet_hole</a></li>
<li><a href="../module/Control_handler.html">Control_handler</a></li>
<li><a href="../module/Gun-methods.html">Gun-methods</a></li>
<li><a href="../module/Gun.html">Gun</a></li>
</ul>
</div>
</div>
<div class="body">
<div class="section">
<h2 class="module" id="misc_helpers">Module <code>misc_helpers</code>
<a class="permalink" href="#misc_helpers" title="Permalink to this definition"></a>
</h2>
<div class="inner">
</div>
</div>
<div class="section">
<h2 class="section" id="math">math helpers
<a class="permalink" href="#math" title="Permalink to this definition"></a>
</h2>
<div class="inner">
<p>in guns4d.math</p>
<div class="synopsis">
<h3>Synopsis</h3>
<div class="heading">Functions</div>
<table class="functions ">
<tr>
<td class="name"><a href="#Guns4d.math.weighted_randoms"><var>Guns4d.math.weighted_randoms</var></a>()</td>
<td class="doc"><p>picks a random index, with odds based on it's value</p>
</td>
</tr>
</table>
</div>
<dl class="functions">
<dt id="Guns4d.math.weighted_randoms">
<span class="icon"></span><var>Guns4d.math.weighted_randoms</var>(<em>tbl</em>)
<a class="permalink" href="#Guns4d.math.weighted_randoms" title="Permalink to this definition"></a>
</dt>
<dd>
<p>picks a random index, with odds based on it's value. Returns the index of the selected.</p>
</dd>
</dl>
</div>
</div>
<div class="section">
<h2 class="section" id="table">table helpers
<a class="permalink" href="#table" title="Permalink to this definition"></a>
</h2>
<div class="inner">
<p>in guns4d.table</p>
</div>
</div>
<div class="section">
<h2 class="section" id="other">other helpers
<a class="permalink" href="#other" title="Permalink to this definition"></a>
</h2>
<div class="inner">
</div>
</div>
</div>
<script src="../prism.js?7653a2d"></script>
</body>
</html>