guns4d-cd2025/guide_book.lua
2024-08-06 18:59:40 -07:00

76 lines
2.7 KiB
Lua

local show_guide
minetest.register_tool("guns4d:guide_book", {
description = "mysterious gun related manual",
inventory_image = "guns4d_guide.png",
on_use = function(itemstack, player, pointed)
show_guide(player,1)
end,
on_place = function(itemstack, player, pointed_thing)
if pointed_thing and (pointed_thing.type == "node") then
local pname = player:get_player_name()
local node = minetest.get_node(pointed_thing.under).name
local props = Guns4d.node_properties[node]
if props.behavior~="ignore" then
minetest.chat_send_player(pname, math.ceil(props.mmRHA).."mm of \"Rolled Homogenous Armor\" per meter")
minetest.chat_send_player(pname, (math.ceil(props.random_deviation*100)/100).."° of deviation per meter")
else
minetest.chat_send_player(pname, "bullets pass through this block like air")
end
end
end
})
local pages = {
--first page, diagram of m4 and controls
"\
size[7.5,10.5]\
image[0,0;7.5,10.5;guns4d_guide_cover.png]\
",
"\
size[15,10.5]\
image[0,0;15,10.5;m4_diagram_text_en.png]\
image[0,0;15,10.5;m4_diagram_overlay.png]\
",
"\
size[15,10.5]\
image[0,0;15,10.5;guns4d_guide_page_2.png]\
"
--
}
function show_guide(player, page)
player:hud_set_flags({wielditem=false})
local form = pages[page]
form = "\
formspec_version[6]\
"..form
if page==1 then
form=form.."\
button[5.5,9.5;.7,.5;page_next;next]"
else
form=form.."\
image[0,0;15,10.5;page_crinkles.png]\
button[13.75,9.75;.7,.5;page_next;next]\
button[.6,9.75;.7,.5;page_back;back]\
field[5.6,9.8;.7,.5;page_number;page;"..page.."]\
field_close_on_enter[page_number;false]\
label[6.25,10.05; /"..#pages.."]"
end
--button[<X>,<Y>;<W>,<H>;page_turn;<label>]\
--field[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]
minetest.show_formspec(player:get_player_name(), "guns4d:guide", form)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "guns4d:guide" then
if (fields.page_number and tonumber(fields.page_number)) or not fields.page_number then
fields.page_number = fields.page_number or 1
local num = tonumber(fields.page_number)+((fields.page_next and 1) or (fields.page_back and -1) or 0)
show_guide(player,
(pages[num] and num) or ((num > 1) and #pages) or 1
)
end
if fields.quit then
player:hud_set_flags({wielditem=true})
end
end
end)