Commit Graph

1332 Commits (38d0cece0c9f124c499b01e141ca6080d2de9c3f)

Author SHA1 Message Date
JPG e67cdaf870 return to default player model 2017-08-23 16:46:44 +02:00
JPG 14c979cf43 update 2017-08-22 14:01:37 +02:00
JPG f2a549ac65 Revert "Improve node descriptions (#1834)"
This reverts commit 40ed77185e.
2017-08-14 21:14:00 +02:00
JPG 727aa2fbef fix conflicts 2017-08-14 21:07:08 +02:00
rubenwardy 20687a6301 Make ice slippery 2017-08-14 19:06:54 +01:00
Rui b431ae1c77 Carts: Fix player position (#1872) 2017-08-13 13:47:13 +02:00
Rui fe710c99a6 Boats: Fix player position (#1871) 2017-08-13 13:47:01 +02:00
tenplus1 c5e97867f3 TNT's tnt:boom cleanup (#1868)
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
2017-08-13 13:46:30 +02:00
TumeniNodes 8817d1c696 default_desert_cobble.png with darker mortar (#1859) 2017-08-13 13:45:39 +02:00
Jens Rottmann d883012491 Trivial: Make furnace info text look nicer
Furnace inactive (Item: Not cookable; Fuel:
Empty)

--> becomes -->

Furnace inactive
(Item: Not cookable; Fuel: Empty)
2017-08-13 00:08:43 -07:00
SmallJoker 67c01a44c2 Beds: Do not crash when placing in an unknown node 2017-08-10 10:08:24 +02:00
paramat 77c9408721 Player API: Integrate settable player step height
Split some long lines.
Some nearby code cleanup.
2017-08-09 11:27:37 +01:00
ForbiddenJ 3294a2a515 Torches: Make liquids drop torches as items
Liquids that are 'igniters', such as lava, will drop the torch without
a flame-extinguish sound, as the torch item will burn up after a few
seconds with a sound and smoke particles.

All other liquids cause a flame-extinguish sound.
2017-08-07 02:38:31 +01:00
paramat 57577596d6 Floatland biomes: Simplify to grassland
Make the placeholder biomes grassland to make the shape of the floatland
terrain more visible.
2017-08-06 01:54:47 +01:00
paramat b4abb07572 Player_api: Integrate settable player collisionbox 2017-08-06 01:54:47 +01:00
danielmeek32 271b2befaa Player API: Apply model default textures when passing nil to 'set_textures' 2017-08-06 01:53:53 +01:00
rubenwardy 5d19fd6923 Separate player code into new mod 2017-08-01 03:57:29 +01:00
paramat 7ffd176f48 Lava cooling: Increase interval to 2
An excessive load has been reported caused by the node searching, so even
when no lava is present.
2017-08-01 03:57:10 +01:00
SmallJoker 8f1f3760f0 Carts: Check for last pathfinder predition too
Minor fix to reduce cart jitter slightly
2017-07-30 19:55:36 +02:00
TumeniNodes 71dff2ac4a Default: Correct dimensions of default_clay_brick.png (#1858)
Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855
2017-07-29 18:09:27 +02:00
SmallJoker fa4c77feba TNT: Only burn visually connected powder (#1857) 2017-07-29 18:09:15 +02:00
elinor-s c81165b2c8 Default: Increase the maximum level of the diamond axe to 3 (#1854)
This is the maximum level of the other diamond tools and makes the
number of uses similar to them.
2017-07-29 18:09:05 +02:00
DS 996f168aa3 Default: Reexport the player model (#1848) 2017-07-26 20:06:29 +02:00
JPG 5a9977fc81 update 2017-07-26 11:55:13 +02:00
JPG f1e6b3c56a update 2017-07-26 11:39:03 +02:00
JPG b27e4ba8cc update 2017-07-26 11:38:43 +02:00
JPG cee7428d33 update 2017-07-26 11:33:48 +02:00
JPG d78dfc8dc5 add areas 2017-07-26 11:32:03 +02:00
JPG 2110348bc1 update 2017-07-24 17:42:10 +02:00
JPG f683c5cef2 update 2017-07-24 15:08:15 +02:00
JPG df23c286fc update 2017-07-24 14:54:26 +02:00
JPG b89f0b5c9a update 2017-07-24 14:49:17 +02:00
JPG 7aa265d3ba update 2017-07-24 14:48:06 +02:00
JPG 8a1792a470 shut up warnings 2017-07-24 11:46:09 +02:00
Ezhh 40ed77185e Improve node descriptions (#1834) 2017-07-23 10:26:10 +02:00
SmallJoker a1d35f3d69 Creative: Prevent unauthorized item access (#1840) 2017-07-22 20:16:25 +02:00
Ezhh c2f3c99cad Correct farming/stairs dependency (#1838) 2017-07-22 16:11:40 +02:00
paramat 48baf1acb5 Floatland biomes: Update due to mgv7 biomerepeat option
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
TeTpaAka 886537ef50 Player model: Remove vertical 1 node offset
Required due to the settable player collision box engine feature.
Change for MT/MTG v0.5.0 that breaks compatibility with old clients.
2017-07-21 02:13:09 +01:00
JPG 56fc225f21 fix conflict 2017-07-18 19:21:07 +02:00
JPG 466dd01ed8 fix conflict 2017-07-18 19:20:23 +02:00
JPG aac45a0c5a oops 2017-07-18 19:18:08 +02:00
SmallJoker e5189760b3 Default: Expose the formspec getter functions (#1783) 2017-07-16 14:31:34 +02:00
Paramat 1d5bc15f9a Crafting: Remove duplicate reversed recipes (#1777)
For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
2017-07-16 14:31:21 +02:00
JPG 8c0867a26a update 2017-07-15 12:34:17 +02:00
JPG a9effa7fcb update 2017-07-14 17:03:07 +02:00
JPG 2c57cb4c32 update 2017-07-14 15:47:56 +02:00
JPG 2c619be367 update fr locale 2017-07-13 00:17:18 +02:00
JPG 62e15648bb add missing file 2017-07-11 12:40:57 +02:00
JPG da175603ee update creative inv 2017-07-08 16:16:58 +02:00