JPG
e67cdaf870
return to default player model
2017-08-23 16:46:44 +02:00
JPG
14c979cf43
update
2017-08-22 14:01:37 +02:00
JPG
f2a549ac65
Revert "Improve node descriptions ( #1834 )"
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This reverts commit 40ed77185e
.
2017-08-14 21:14:00 +02:00
JPG
727aa2fbef
fix conflicts
2017-08-14 21:07:08 +02:00
rubenwardy
20687a6301
Make ice slippery
2017-08-14 19:06:54 +01:00
Rui
b431ae1c77
Carts: Fix player position ( #1872 )
2017-08-13 13:47:13 +02:00
Rui
fe710c99a6
Boats: Fix player position ( #1871 )
2017-08-13 13:47:01 +02:00
tenplus1
c5e97867f3
TNT's tnt:boom cleanup ( #1868 )
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The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
2017-08-13 13:46:30 +02:00
TumeniNodes
8817d1c696
default_desert_cobble.png with darker mortar ( #1859 )
2017-08-13 13:45:39 +02:00
Jens Rottmann
d883012491
Trivial: Make furnace info text look nicer
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Furnace inactive (Item: Not cookable; Fuel:
Empty)
--> becomes -->
Furnace inactive
(Item: Not cookable; Fuel: Empty)
2017-08-13 00:08:43 -07:00
SmallJoker
67c01a44c2
Beds: Do not crash when placing in an unknown node
2017-08-10 10:08:24 +02:00
paramat
77c9408721
Player API: Integrate settable player step height
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Split some long lines.
Some nearby code cleanup.
2017-08-09 11:27:37 +01:00
ForbiddenJ
3294a2a515
Torches: Make liquids drop torches as items
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Liquids that are 'igniters', such as lava, will drop the torch without
a flame-extinguish sound, as the torch item will burn up after a few
seconds with a sound and smoke particles.
All other liquids cause a flame-extinguish sound.
2017-08-07 02:38:31 +01:00
paramat
57577596d6
Floatland biomes: Simplify to grassland
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Make the placeholder biomes grassland to make the shape of the floatland
terrain more visible.
2017-08-06 01:54:47 +01:00
paramat
b4abb07572
Player_api: Integrate settable player collisionbox
2017-08-06 01:54:47 +01:00
danielmeek32
271b2befaa
Player API: Apply model default textures when passing nil to 'set_textures'
2017-08-06 01:53:53 +01:00
rubenwardy
5d19fd6923
Separate player code into new mod
2017-08-01 03:57:29 +01:00
paramat
7ffd176f48
Lava cooling: Increase interval to 2
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An excessive load has been reported caused by the node searching, so even
when no lava is present.
2017-08-01 03:57:10 +01:00
SmallJoker
8f1f3760f0
Carts: Check for last pathfinder predition too
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Minor fix to reduce cart jitter slightly
2017-07-30 19:55:36 +02:00
TumeniNodes
71dff2ac4a
Default: Correct dimensions of default_clay_brick.png ( #1858 )
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Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855
2017-07-29 18:09:27 +02:00
SmallJoker
fa4c77feba
TNT: Only burn visually connected powder ( #1857 )
2017-07-29 18:09:15 +02:00
elinor-s
c81165b2c8
Default: Increase the maximum level of the diamond axe to 3 ( #1854 )
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This is the maximum level of the other diamond tools and makes the
number of uses similar to them.
2017-07-29 18:09:05 +02:00
DS
996f168aa3
Default: Reexport the player model ( #1848 )
2017-07-26 20:06:29 +02:00
JPG
5a9977fc81
update
2017-07-26 11:55:13 +02:00
JPG
f1e6b3c56a
update
2017-07-26 11:39:03 +02:00
JPG
b27e4ba8cc
update
2017-07-26 11:38:43 +02:00
JPG
cee7428d33
update
2017-07-26 11:33:48 +02:00
JPG
d78dfc8dc5
add areas
2017-07-26 11:32:03 +02:00
JPG
2110348bc1
update
2017-07-24 17:42:10 +02:00
JPG
f683c5cef2
update
2017-07-24 15:08:15 +02:00
JPG
df23c286fc
update
2017-07-24 14:54:26 +02:00
JPG
b89f0b5c9a
update
2017-07-24 14:49:17 +02:00
JPG
7aa265d3ba
update
2017-07-24 14:48:06 +02:00
JPG
8a1792a470
shut up warnings
2017-07-24 11:46:09 +02:00
Ezhh
40ed77185e
Improve node descriptions ( #1834 )
2017-07-23 10:26:10 +02:00
SmallJoker
a1d35f3d69
Creative: Prevent unauthorized item access ( #1840 )
2017-07-22 20:16:25 +02:00
Ezhh
c2f3c99cad
Correct farming/stairs dependency ( #1838 )
2017-07-22 16:11:40 +02:00
paramat
48baf1acb5
Floatland biomes: Update due to mgv7 biomerepeat option
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Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
TeTpaAka
886537ef50
Player model: Remove vertical 1 node offset
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Required due to the settable player collision box engine feature.
Change for MT/MTG v0.5.0 that breaks compatibility with old clients.
2017-07-21 02:13:09 +01:00
JPG
56fc225f21
fix conflict
2017-07-18 19:21:07 +02:00
JPG
466dd01ed8
fix conflict
2017-07-18 19:20:23 +02:00
JPG
aac45a0c5a
oops
2017-07-18 19:18:08 +02:00
SmallJoker
e5189760b3
Default: Expose the formspec getter functions ( #1783 )
2017-07-16 14:31:34 +02:00
Paramat
1d5bc15f9a
Crafting: Remove duplicate reversed recipes ( #1777 )
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For axes and hoes only use one recipe that matches the appearance of the texture and in inventory.
2017-07-16 14:31:21 +02:00
JPG
8c0867a26a
update
2017-07-15 12:34:17 +02:00
JPG
a9effa7fcb
update
2017-07-14 17:03:07 +02:00
JPG
2c57cb4c32
update
2017-07-14 15:47:56 +02:00
JPG
2c619be367
update fr locale
2017-07-13 00:17:18 +02:00
JPG
62e15648bb
add missing file
2017-07-11 12:40:57 +02:00
JPG
da175603ee
update creative inv
2017-07-08 16:16:58 +02:00