Hacky way to get trash slot working everywhere, needs serious code cleanup

master
Pitriss 2013-10-06 12:31:07 +02:00
parent 9093af1151
commit 59d7486fe4
1 changed files with 52 additions and 49 deletions

View File

@ -24,8 +24,8 @@ unified_inventory.home_filename = minetest.get_worldpath()..'/unified_inventory_
-- Create detached creative inventory after loading all mods
-- Also 2nd attempt to disable default creative mod
minetest.after(0.01, function()
if creative_inventory then
if creative_inventory then
creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
return
end
@ -40,7 +40,7 @@ minetest.after(0.01, function()
if unified_inventory.crafts_table[name]==nil then
unified_inventory.crafts_table[name] = {}
end
if recipes then
if recipes then
for i=1,#recipes,1 do
table.insert(unified_inventory.crafts_table[name],recipes[i])
end
@ -66,7 +66,7 @@ minetest.register_on_joinplayer(function(player)
unified_inventory.alternate[player_name] = 1
unified_inventory.current_item[player_name] =nil
unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default))
--crafting guide inventories
local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{
allow_put = function(inv, listname, index, stack, player)
@ -108,7 +108,9 @@ unified_inventory.trash = minetest.create_detached_inventory("trash", {
if minetest.setting_getbool("creative_mode") then
return stack:get_count()
else
return 0
-- HACK: override creative check
-- return 0
return stack:get_count()
end
end,
on_put = function(inv, listname, index, stack, player)
@ -132,7 +134,7 @@ unified_inventory.get_formspec = function(player,page)
if player==nil then return "" end
local player_name = player:get_player_name()
unified_inventory.current_page[player_name]=page
local formspec = "size[14,10]"
-- player inventory
@ -178,7 +180,7 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
end
--controls to flip items pages
start_x=9.2
formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
@ -187,7 +189,7 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
-- search box
formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
@ -197,12 +199,13 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec.."label[0,0;Crafting]"
formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
formspec = formspec.."list[current_player;craft;2,1;3,3;]"
if minetest.setting_getbool("creative_mode") then
formspec = formspec.."label[0,2.5;Refill:]"
formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
-- HACK: override creative check & disabling refill at all. needs code cleanup
-- if minetest.setting_getbool("creative_mode") then
-- formspec = formspec.."label[0,2.5;Refill:]"
-- formspec = formspec.."list[detached:"..player_name.."refill;main;0,3;1,1;]"
formspec = formspec.."label[7,2.5;Trash:]"
formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
end
-- end
end
-- craft guide page
@ -215,7 +218,7 @@ unified_inventory.get_formspec = function(player,page)
formspec = formspec.."label[6,2.6;Method:]"
local item_name=unified_inventory.current_item[player_name]
if item_name then
formspec = formspec.."label[2,0;"..item_name.."]"
formspec = formspec.."label[2,0;"..item_name.."]"
local alternates = 0
local alternate = unified_inventory.alternate[player_name]
local crafts = unified_inventory.crafts_table[item_name]
@ -226,16 +229,16 @@ unified_inventory.get_formspec = function(player,page)
local method = "Crafting"
if craft.type == "shapeless" then
method="Crafting"
end
end
if craft.type == "cooking" then
method="Cooking"
end
end
if craft.type == "fuel" then
method="Fuel"
end
end
if craft.type == "grinding" then
method="Grinding"
end
end
if craft.type == "alloy" then
method="Alloy cooking"
end
@ -244,10 +247,10 @@ unified_inventory.get_formspec = function(player,page)
end
if craft.type == "compressing" then
method="Compressing"
end
end
formspec = formspec.."label[6,3;"..method.."]"
end
if alternates > 1 then
formspec = formspec.."label[0,2.6;Recipe "..tostring(alternate).." of "..tostring(alternates).."]"
formspec = formspec.."button[0,3.15;2,1;alternate;Alternate]"
@ -284,13 +287,13 @@ unified_inventory.get_formspec = function(player,page)
local item={}
for y=0,9,1 do
for x=0,7,1 do
name=unified_inventory.filtered_items_list[player_name][list_index]
name=unified_inventory.filtered_items_list[player_name][list_index]
if minetest.registered_items[name] then
formspec=formspec.."item_image_button["..(8.2+x*.7)..","..(1+y*.7)..";.81,.81;"..name..";item_button"..list_index..";]"
list_index=list_index+1
end
end
end
end
formspec=formspec.."label[8.2,0;Page:]"
formspec=formspec.."label[9,0;"..page.." of "..pagemax.."]"
formspec=formspec.."label[8.2,0.4;Filter:]"
@ -349,7 +352,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.go_home(player)
end
if fields.misc_set_day then
if minetest.get_player_privs(player_name).settime==true then
if minetest.get_player_privs(player_name).settime==true then
minetest.sound_play("birds", {to_player=player_name, gain = 1.0})
minetest.env:set_timeofday((6000 % 24000) / 24000)
minetest.chat_send_player(player_name, "Time of day set to 6am")
@ -358,13 +361,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end
if fields.misc_set_night then
if minetest.get_player_privs(player_name).settime==true then
if minetest.get_player_privs(player_name).settime==true then
minetest.sound_play("owl", {to_player=player_name, gain = 1.0})
minetest.env:set_timeofday((21000 % 24000) / 24000)
minetest.chat_send_player(player_name, "Time of day set to 9pm")
else
minetest.chat_send_player(player_name, "You don't have settime priviledge!")
end
minetest.chat_send_player(player_name, "You don't have settime priviledge!")
end
end
if fields.clear_inv then
@ -373,12 +376,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.chat_send_player(player_name, 'Inventory Cleared!')
minetest.sound_play("trash_all", {to_player=player_name, gain = 1.0})
end
-- Inventory page controls
local start=math.floor(unified_inventory.current_index[player_name]/80 +1 )
local start_i=start
local pagemax = math.floor((unified_inventory.filtered_items_list_size[player_name]-1) / (80) + 1)
if fields.start_list then
minetest.sound_play("paperflip1", {to_player=player_name, gain = 1.0})
start_i = 1
@ -413,20 +416,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.current_index[player_name] = (start_i-1)*80+1
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
end
-- Item list buttons
local list_index=unified_inventory.current_index[player_name]
local page=unified_inventory.current_page[player_name]
for i=0,80,1 do
local button="item_button"..list_index
if fields[button] then
if fields[button] then
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
if minetest.setting_getbool("creative_mode")==false then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
page="craftguide"
end
if page=="craftguide" then
unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
if page=="craftguide" then
unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
unified_inventory.alternate[player_name] = 1
unified_inventory.update_recipe (player, unified_inventory.filtered_items_list[player_name][list_index], 1)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
@ -434,23 +437,23 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if minetest.setting_getbool("creative_mode") then
local inv = player:get_inventory()
dst_stack={}
dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index]
dst_stack["name"] = unified_inventory.filtered_items_list[player_name][list_index]
dst_stack["count"]=99
if inv:room_for_item("main",dst_stack) then
inv:add_item("main",dst_stack)
end
end
end
end
end
end
end
list_index=list_index+1
end
if fields.searchbutton then
unified_inventory.apply_filter(player, fields.searchbox)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
end
end
-- alternate button
if fields.alternate then
minetest.sound_play("click", {to_player=player_name, gain = 0.1})
@ -467,12 +470,12 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if alternate>alternates then
alternate=1
end
unified_inventory.alternate[player_name]=alternate
unified_inventory.alternate[player_name]=alternate
unified_inventory.update_recipe (player, unified_inventory.current_item[player_name], alternate)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
end
end
end
end
end
end)
-- load_home
@ -510,7 +513,7 @@ unified_inventory.set_home = function(player, pos)
io.close(output)
end
-- go_home
-- go_home
unified_inventory.go_home = function(player)
local pos = homepos[player:get_player_name()]
if pos~=nil then
@ -520,12 +523,12 @@ end
--apply filter to the inventory list (create filtered copy of full one)
unified_inventory.apply_filter = function(player,filter)
local player_name = player:get_player_name()
local player_name = player:get_player_name()
local size=0
local str_temp1=string.lower(filter)
if str_temp1 ~= "" then
if str_temp1 ~= "" then
for i=1,str_temp1:len(),1 do
if string.byte(str_temp1,i) == 91 then
if string.byte(str_temp1,i) == 91 then
str_temp1=""
end
end
@ -543,11 +546,11 @@ unified_inventory.apply_filter = function(player,filter)
size=size+1
end
end
end
table.sort(unified_inventory.filtered_items_list[player_name])
unified_inventory.filtered_items_list_size[player_name]=size
unified_inventory.current_index[player_name]=1
unified_inventory.current_index[player_name]=1
unified_inventory.activefilter[player_name]=filter
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,unified_inventory.current_page[player_name]))
end
@ -555,7 +558,7 @@ end
-- update_recipe
unified_inventory.update_recipe = function(player, stack_name, alternate)
local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"})
for i=0,inv:get_size("build"),1 do
inv:set_stack("build", i, nil)
end
@ -582,7 +585,7 @@ unified_inventory.update_recipe = function(player, stack_name, alternate)
if def then
inv:set_stack("build", 1, def)
end
return
return
end
if craft.width==0 then
local build_table={1,2,3}