151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
/*
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* Copyright (c) 2016-present, Facebook, Inc.
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* All rights reserved.
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*
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* This source code is licensed under both the BSD-style license (found in the
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* LICENSE file in the root directory of this source tree) and the GPLv2 (found
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* in the COPYING file in the root directory of this source tree).
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*/
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#pragma once
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#include "ErrorHolder.h"
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#include "Logging.h"
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#include "Options.h"
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#include "utils/Buffer.h"
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#include "utils/Range.h"
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#include "utils/ResourcePool.h"
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#include "utils/ThreadPool.h"
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#include "utils/WorkQueue.h"
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#define ZSTD_STATIC_LINKING_ONLY
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#include "zstd.h"
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#undef ZSTD_STATIC_LINKING_ONLY
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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namespace pzstd {
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/**
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* Runs pzstd with `options` and returns the number of bytes written.
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* An error occurred if `errorHandler.hasError()`.
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*
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* @param options The pzstd options to use for (de)compression
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* @returns 0 upon success and non-zero on failure.
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*/
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int pzstdMain(const Options& options);
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class SharedState {
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public:
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SharedState(const Options& options) : log(options.verbosity) {
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if (!options.decompress) {
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auto parameters = options.determineParameters();
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cStreamPool.reset(new ResourcePool<ZSTD_CStream>{
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[this, parameters]() -> ZSTD_CStream* {
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this->log(kLogVerbose, "%s\n", "Creating new ZSTD_CStream");
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auto zcs = ZSTD_createCStream();
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if (zcs) {
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auto err = ZSTD_initCStream_advanced(
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zcs, nullptr, 0, parameters, 0);
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if (ZSTD_isError(err)) {
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ZSTD_freeCStream(zcs);
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return nullptr;
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}
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}
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return zcs;
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},
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[](ZSTD_CStream *zcs) {
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ZSTD_freeCStream(zcs);
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}});
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} else {
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dStreamPool.reset(new ResourcePool<ZSTD_DStream>{
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[this]() -> ZSTD_DStream* {
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this->log(kLogVerbose, "%s\n", "Creating new ZSTD_DStream");
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auto zds = ZSTD_createDStream();
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if (zds) {
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auto err = ZSTD_initDStream(zds);
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if (ZSTD_isError(err)) {
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ZSTD_freeDStream(zds);
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return nullptr;
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}
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}
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return zds;
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},
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[](ZSTD_DStream *zds) {
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ZSTD_freeDStream(zds);
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}});
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}
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}
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~SharedState() {
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// The resource pools have references to this, so destroy them first.
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cStreamPool.reset();
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dStreamPool.reset();
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}
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Logger log;
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ErrorHolder errorHolder;
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std::unique_ptr<ResourcePool<ZSTD_CStream>> cStreamPool;
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std::unique_ptr<ResourcePool<ZSTD_DStream>> dStreamPool;
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};
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/**
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* Streams input from `fd`, breaks input up into chunks, and compresses each
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* chunk independently. Output of each chunk gets streamed to a queue, and
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* the output queues get put into `chunks` in order.
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*
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* @param state The shared state
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* @param chunks Each compression jobs output queue gets `pushed()` here
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* as soon as it is available
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* @param executor The thread pool to run compression jobs in
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* @param fd The input file descriptor
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* @param size The size of the input file if known, 0 otherwise
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* @param numThreads The number of threads in the thread pool
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* @param parameters The zstd parameters to use for compression
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* @returns The number of bytes read from the file
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*/
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std::uint64_t asyncCompressChunks(
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SharedState& state,
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WorkQueue<std::shared_ptr<BufferWorkQueue>>& chunks,
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ThreadPool& executor,
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FILE* fd,
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std::uintmax_t size,
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std::size_t numThreads,
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ZSTD_parameters parameters);
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/**
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* Streams input from `fd`. If pzstd headers are available it breaks the input
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* up into independent frames. It sends each frame to an independent
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* decompression job. Output of each frame gets streamed to a queue, and
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* the output queues get put into `frames` in order.
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*
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* @param state The shared state
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* @param frames Each decompression jobs output queue gets `pushed()` here
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* as soon as it is available
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* @param executor The thread pool to run compression jobs in
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* @param fd The input file descriptor
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* @returns The number of bytes read from the file
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*/
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std::uint64_t asyncDecompressFrames(
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SharedState& state,
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WorkQueue<std::shared_ptr<BufferWorkQueue>>& frames,
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ThreadPool& executor,
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FILE* fd);
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/**
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* Streams input in from each queue in `outs` in order, and writes the data to
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* `outputFd`.
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*
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* @param state The shared state
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* @param outs A queue of output queues, one for each
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* (de)compression job.
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* @param outputFd The file descriptor to write to
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* @param decompress Are we decompressing?
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* @returns The number of bytes written
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*/
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std::uint64_t writeFile(
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SharedState& state,
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WorkQueue<std::shared_ptr<BufferWorkQueue>>& outs,
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FILE* outputFd,
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bool decompress);
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}
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