zstd/contrib/experimental_dict_builders/randomDictBuilder/io.c

285 lines
11 KiB
C

#include <stdio.h> /* fprintf */
#include <stdlib.h> /* malloc, free, qsort */
#include <string.h> /* strcmp, strlen */
#include <errno.h> /* errno */
#include <ctype.h>
#include "io.h"
#include "fileio.h" /* stdinmark, stdoutmark, ZSTD_EXTENSION */
#include "platform.h" /* Large Files support */
#include "util.h"
#include "zdict.h"
/*-*************************************
* Console display
***************************************/
#define DISPLAY(...) fprintf(stderr, __VA_ARGS__)
#define DISPLAYLEVEL(l, ...) if (displayLevel>=l) { DISPLAY(__VA_ARGS__); }
static const U64 g_refreshRate = SEC_TO_MICRO / 6;
static UTIL_time_t g_displayClock = UTIL_TIME_INITIALIZER;
#define DISPLAYUPDATE(l, ...) { if (displayLevel>=l) { \
if ((UTIL_clockSpanMicro(g_displayClock) > g_refreshRate) || (displayLevel>=4)) \
{ g_displayClock = UTIL_getTime(); DISPLAY(__VA_ARGS__); \
if (displayLevel>=4) fflush(stderr); } } }
/*-*************************************
* Exceptions
***************************************/
#ifndef DEBUG
# define DEBUG 0
#endif
#define DEBUGOUTPUT(...) if (DEBUG) DISPLAY(__VA_ARGS__);
#define EXM_THROW(error, ...) \
{ \
DEBUGOUTPUT("Error defined at %s, line %i : \n", __FILE__, __LINE__); \
DISPLAY("Error %i : ", error); \
DISPLAY(__VA_ARGS__); \
DISPLAY("\n"); \
exit(error); \
}
/*-*************************************
* Constants
***************************************/
#define SAMPLESIZE_MAX (128 KB)
#define RANDOM_MAX_SAMPLES_SIZE (sizeof(size_t) == 8 ? ((U32)-1) : ((U32)1 GB))
#define RANDOM_MEMMULT 9
static const size_t g_maxMemory = (sizeof(size_t) == 4) ?
(2 GB - 64 MB) : ((size_t)(512 MB) << sizeof(size_t));
#define NOISELENGTH 32
/*-*************************************
* Commandline related functions
***************************************/
unsigned readU32FromChar(const char** stringPtr){
const char errorMsg[] = "error: numeric value too large";
unsigned result = 0;
while ((**stringPtr >='0') && (**stringPtr <='9')) {
unsigned const max = (((unsigned)(-1)) / 10) - 1;
if (result > max) exit(1);
result *= 10, result += **stringPtr - '0', (*stringPtr)++ ;
}
if ((**stringPtr=='K') || (**stringPtr=='M')) {
unsigned const maxK = ((unsigned)(-1)) >> 10;
if (result > maxK) exit(1);
result <<= 10;
if (**stringPtr=='M') {
if (result > maxK) exit(1);
result <<= 10;
}
(*stringPtr)++; /* skip `K` or `M` */
if (**stringPtr=='i') (*stringPtr)++;
if (**stringPtr=='B') (*stringPtr)++;
}
return result;
}
unsigned longCommandWArg(const char** stringPtr, const char* longCommand){
size_t const comSize = strlen(longCommand);
int const result = !strncmp(*stringPtr, longCommand, comSize);
if (result) *stringPtr += comSize;
return result;
}
/* ********************************************************
* File related operations
**********************************************************/
/** loadFiles() :
* load samples from files listed in fileNamesTable into buffer.
* works even if buffer is too small to load all samples.
* Also provides the size of each sample into sampleSizes table
* which must be sized correctly, using DiB_fileStats().
* @return : nb of samples effectively loaded into `buffer`
* *bufferSizePtr is modified, it provides the amount data loaded within buffer.
* sampleSizes is filled with the size of each sample.
*/
static unsigned loadFiles(void* buffer, size_t* bufferSizePtr, size_t* sampleSizes,
unsigned sstSize, const char** fileNamesTable, unsigned nbFiles,
size_t targetChunkSize, unsigned displayLevel) {
char* const buff = (char*)buffer;
size_t pos = 0;
unsigned nbLoadedChunks = 0, fileIndex;
for (fileIndex=0; fileIndex<nbFiles; fileIndex++) {
const char* const fileName = fileNamesTable[fileIndex];
unsigned long long const fs64 = UTIL_getFileSize(fileName);
unsigned long long remainingToLoad = (fs64 == UTIL_FILESIZE_UNKNOWN) ? 0 : fs64;
U32 const nbChunks = targetChunkSize ? (U32)((fs64 + (targetChunkSize-1)) / targetChunkSize) : 1;
U64 const chunkSize = targetChunkSize ? MIN(targetChunkSize, fs64) : fs64;
size_t const maxChunkSize = (size_t)MIN(chunkSize, SAMPLESIZE_MAX);
U32 cnb;
FILE* const f = fopen(fileName, "rb");
if (f==NULL) EXM_THROW(10, "zstd: dictBuilder: %s %s ", fileName, strerror(errno));
DISPLAYUPDATE(2, "Loading %s... \r", fileName);
for (cnb=0; cnb<nbChunks; cnb++) {
size_t const toLoad = (size_t)MIN(maxChunkSize, remainingToLoad);
if (toLoad > *bufferSizePtr-pos) break;
{ size_t const readSize = fread(buff+pos, 1, toLoad, f);
if (readSize != toLoad) EXM_THROW(11, "Pb reading %s", fileName);
pos += readSize;
sampleSizes[nbLoadedChunks++] = toLoad;
remainingToLoad -= targetChunkSize;
if (nbLoadedChunks == sstSize) { /* no more space left in sampleSizes table */
fileIndex = nbFiles; /* stop there */
break;
}
if (toLoad < targetChunkSize) {
fseek(f, (long)(targetChunkSize - toLoad), SEEK_CUR);
} } }
fclose(f);
}
DISPLAYLEVEL(2, "\r%79s\r", "");
*bufferSizePtr = pos;
DISPLAYLEVEL(4, "loaded : %u KB \n", (U32)(pos >> 10))
return nbLoadedChunks;
}
#define rotl32(x,r) ((x << r) | (x >> (32 - r)))
static U32 getRand(U32* src)
{
static const U32 prime1 = 2654435761U;
static const U32 prime2 = 2246822519U;
U32 rand32 = *src;
rand32 *= prime1;
rand32 ^= prime2;
rand32 = rotl32(rand32, 13);
*src = rand32;
return rand32 >> 5;
}
/* shuffle() :
* shuffle a table of file names in a semi-random way
* It improves dictionary quality by reducing "locality" impact, so if sample set is very large,
* it will load random elements from it, instead of just the first ones. */
static void shuffle(const char** fileNamesTable, unsigned nbFiles) {
U32 seed = 0xFD2FB528;
unsigned i;
for (i = nbFiles - 1; i > 0; --i) {
unsigned const j = getRand(&seed) % (i + 1);
const char* const tmp = fileNamesTable[j];
fileNamesTable[j] = fileNamesTable[i];
fileNamesTable[i] = tmp;
}
}
/*-********************************************************
* Dictionary training functions
**********************************************************/
size_t findMaxMem(unsigned long long requiredMem) {
size_t const step = 8 MB;
void* testmem = NULL;
requiredMem = (((requiredMem >> 23) + 1) << 23);
requiredMem += step;
if (requiredMem > g_maxMemory) requiredMem = g_maxMemory;
while (!testmem) {
testmem = malloc((size_t)requiredMem);
requiredMem -= step;
}
free(testmem);
return (size_t)requiredMem;
}
void saveDict(const char* dictFileName,
const void* buff, size_t buffSize) {
FILE* const f = fopen(dictFileName, "wb");
if (f==NULL) EXM_THROW(3, "cannot open %s ", dictFileName);
{ size_t const n = fwrite(buff, 1, buffSize, f);
if (n!=buffSize) EXM_THROW(4, "%s : write error", dictFileName) }
{ size_t const n = (size_t)fclose(f);
if (n!=0) EXM_THROW(5, "%s : flush error", dictFileName) }
}
/*! getFileStats() :
* Given a list of files, and a chunkSize (0 == no chunk, whole files)
* provides the amount of data to be loaded and the resulting nb of samples.
* This is useful primarily for allocation purpose => sample buffer, and sample sizes table.
*/
static fileStats getFileStats(const char** fileNamesTable, unsigned nbFiles,
size_t chunkSize, unsigned displayLevel) {
fileStats fs;
unsigned n;
memset(&fs, 0, sizeof(fs));
for (n=0; n<nbFiles; n++) {
U64 const fileSize = UTIL_getFileSize(fileNamesTable[n]);
U64 const srcSize = (fileSize == UTIL_FILESIZE_UNKNOWN) ? 0 : fileSize;
U32 const nbSamples = (U32)(chunkSize ? (srcSize + (chunkSize-1)) / chunkSize : 1);
U64 const chunkToLoad = chunkSize ? MIN(chunkSize, srcSize) : srcSize;
size_t const cappedChunkSize = (size_t)MIN(chunkToLoad, SAMPLESIZE_MAX);
fs.totalSizeToLoad += cappedChunkSize * nbSamples;
fs.oneSampleTooLarge |= (chunkSize > 2*SAMPLESIZE_MAX);
fs.nbSamples += nbSamples;
}
DISPLAYLEVEL(4, "Preparing to load : %u KB \n", (U32)(fs.totalSizeToLoad >> 10));
return fs;
}
sampleInfo* getSampleInfo(const char** fileNamesTable, unsigned nbFiles, size_t chunkSize,
unsigned maxDictSize, const unsigned displayLevel) {
fileStats const fs = getFileStats(fileNamesTable, nbFiles, chunkSize, displayLevel);
size_t* const sampleSizes = (size_t*)malloc(fs.nbSamples * sizeof(size_t));
size_t const memMult = RANDOM_MEMMULT;
size_t const maxMem = findMaxMem(fs.totalSizeToLoad * memMult) / memMult;
size_t loadedSize = (size_t) MIN ((unsigned long long)maxMem, fs.totalSizeToLoad);
void* const srcBuffer = malloc(loadedSize+NOISELENGTH);
/* Checks */
if ((!sampleSizes) || (!srcBuffer))
EXM_THROW(12, "not enough memory for trainFromFiles"); /* should not happen */
if (fs.oneSampleTooLarge) {
DISPLAYLEVEL(2, "! Warning : some sample(s) are very large \n");
DISPLAYLEVEL(2, "! Note that dictionary is only useful for small samples. \n");
DISPLAYLEVEL(2, "! As a consequence, only the first %u bytes of each sample are loaded \n", SAMPLESIZE_MAX);
}
if (fs.nbSamples < 5) {
DISPLAYLEVEL(2, "! Warning : nb of samples too low for proper processing ! \n");
DISPLAYLEVEL(2, "! Please provide _one file per sample_. \n");
DISPLAYLEVEL(2, "! Alternatively, split files into fixed-size blocks representative of samples, with -B# \n");
EXM_THROW(14, "nb of samples too low"); /* we now clearly forbid this case */
}
if (fs.totalSizeToLoad < (unsigned long long)(8 * maxDictSize)) {
DISPLAYLEVEL(2, "! Warning : data size of samples too small for target dictionary size \n");
DISPLAYLEVEL(2, "! Samples should be about 100x larger than target dictionary size \n");
}
/* init */
if (loadedSize < fs.totalSizeToLoad)
DISPLAYLEVEL(1, "Not enough memory; training on %u MB only...\n", (unsigned)(loadedSize >> 20));
/* Load input buffer */
DISPLAYLEVEL(3, "Shuffling input files\n");
shuffle(fileNamesTable, nbFiles);
nbFiles = loadFiles(srcBuffer, &loadedSize, sampleSizes, fs.nbSamples,
fileNamesTable, nbFiles, chunkSize, displayLevel);
sampleInfo *info = (sampleInfo *)malloc(sizeof(sampleInfo));
info->nbSamples = fs.nbSamples;
info->samplesSizes = sampleSizes;
info->srcBuffer = srcBuffer;
return info;
}
void freeSampleInfo(sampleInfo *info) {
if (!info) return;
if (info->samplesSizes) free((void*)(info->samplesSizes));
if (info->srcBuffer) free((void*)(info->srcBuffer));
free(info);
}