* When dynamic dispatching to bmi2 add lzcnt and bmi to the
TARGET_ATTRIBUTE.
* Centralize the bmi2 TARGET_ATTRIBUTE definition to
BMI2_TARGET_ATTRIBUTE so we can change it in the future.
* Only enable bmi2 when both bmi1 & bmi2 are supported. There shouldn't
be any cases where bmi2 is supported but bmi1 isn't. But, since we are
using the instruction we should check bmi1 as well.
* Switch to yearless copyright per FB policy
* Fix up SPDX-License-Identifier lines in `contrib/linux-kernel` sources
* Add zstd copyright/license header to the `contrib/linux-kernel` sources
* Update the `tests/test-license.py` to check for yearless copyright
* Improvements to `tests/test-license.py`
* Check `contrib/linux-kernel` in `tests/test-license.py`
* Move `counting` to a struct in `FSE_decompress_wksp_body()`
* Fix error code in `FSE_decompress_wksp_body()`
* Rename a variable in `HUF_ReadDTableX2_Workspace`
The unused function definitions are hidden behind a
`#ifndef ZSTD_NO_UNUSED_FUNCTIONS` check.
Initially hiding all functions which are unused and take up more than
2KB of stack space, because these will show up as warnings in the
Linux Kernel build system.
`CHECK_F` macro moved to `error_private.h` (shared between `fse_compress.c` and `fse_decompress.c`). `ZSTD_limitCopy()` moved to `zstd_internal.h` (shared between `zstd_compress.c` and `zstd_decompress.c`). Erroneous build artefact `zstd.h` removed from repo.
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
There were 2 competing set of debug functions
within zstd_internal.h and bitstream.h.
They were mostly duplicate, and required care to avoid messing with each other.
There is now a single implementation, shared by both.
Significant change :
The macro variable ZSTD_DEBUG does no longer exist,
it has been replaced by DEBUGLEVEL,
which required modifying several source files.