by allowing parallel build of units,
and reducing optimization levels.
Parallel build is only effective on "recent" versions of `zstd`,
as previously, the list of units was passed as a list of source files,
which is something neither `make` nor `gcc` can parallelize.
So its impact is mildly effective (-20%).
Reducing optimization level to `-O1` makes compilation much faster.
It also makes runtime slower,
but in this test, compilation time dominates run time.
The savings are very significant (-50%).
On my test system, it reduces the length of this test from 13mn to 5mn.
* Switch to yearless copyright per FB policy
* Fix up SPDX-License-Identifier lines in `contrib/linux-kernel` sources
* Add zstd copyright/license header to the `contrib/linux-kernel` sources
* Update the `tests/test-license.py` to check for yearless copyright
* Improvements to `tests/test-license.py`
* Check `contrib/linux-kernel` in `tests/test-license.py`
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.