this meant to abstract the sumtype representation required
to transfert `offcode` to `ZSTD_storeSeq()`.
Unfortunately, the sumtype numeric representation is currently a leaky abstraction
that has permeated many other parts of the code,
especially within `zstd_lazy.c` and also within `zstd_opt.c` and `zstd_compress.c`.
While this PR makes a good job a transfering a large nb of call sites
to using the new macros, there are still a few sites where this transformation is more complex,
or where the numeric representation itself it used "as is".
One of the problematics area is the decision to use the numeric format of the sumtype
within the match finders of `zstd_lazy`.
This commit doesn't change the behavior, it only introduces and employes the macros,
but eventually the resulting code remains identical.
At target, if the numeric representation of the sumtype can be completely abstracted
and no other part of the code depends on it,
it will be possible to move it towards something slightly more efficient.
since this is effectively what is stored in this field (== matchLength - MINMATCH).
This makes it clearer what needs to be done when reading from / writing to this field.
* Switch to yearless copyright per FB policy
* Fix up SPDX-License-Identifier lines in `contrib/linux-kernel` sources
* Add zstd copyright/license header to the `contrib/linux-kernel` sources
* Update the `tests/test-license.py` to check for yearless copyright
* Improvements to `tests/test-license.py`
* Check `contrib/linux-kernel` in `tests/test-license.py`
* All copyright lines now have -2020 instead of -present
* All copyright lines include "Facebook, Inc"
* All licenses are now standardized
The copyright in `threading.{h,c}` is not changed because it comes from
zstdmt.
The copyright and license of `divsufsort.{h,c}` is not changed.
benchfn used to rely on mem.h, and util,
which in turn relied on platform.h.
Using benchfn outside of zstd required to bring all these dependencies.
Now, dependency is reduced to timefn only.
This required to create a separate timefn from util,
and rewrite benchfn and timefn to no longer need mem.h.
Separating timefn from util has a wide effect accross the code base,
as usage of time functions is widespread.
A lot of build scripts had to be updated to also include timefn.
as suggested in #1441.
generally U32 and unsigned are the same thing,
except when they are not ...
case : 32-bit compilation for MIPS (uint32_t == unsigned long)
A vast majority of transformation consists in transforming U32 into unsigned.
In rare cases, it's the other way around (typically for internal code, such as seeds).
Among a few issues this patches solves :
- some parameters were declared with type `unsigned` in *.h,
but with type `U32` in their implementation *.c .
- some parameters have type unsigned*,
but the caller user a pointer to U32 instead.
These fixes are useful.
However, the bulk of changes is about %u formating,
which requires unsigned type,
but generally receives U32 values instead,
often just for brevity (U32 is shorter than unsigned).
These changes are generally minor, or even annoying.
As a consequence, the amount of code changed is larger than I would expect for such a patch.
Testing is also a pain :
it requires manually modifying `mem.h`,
in order to lie about `U32`
and force it to be an `unsigned long` typically.
On a 64-bit system, this will break the equivalence unsigned == U32.
Unfortunately, it will also break a few static_assert(), controlling structure sizes.
So it also requires modifying `debug.h` to make `static_assert()` a noop.
And then reverting these changes.
So it's inconvenient, and as a consequence,
this property is currently not checked during CI tests.
Therefore, these problems can emerge again in the future.
I wonder if it is worth ensuring proper distinction of U32 != unsigned in CI tests.
It's another restriction for coding, adding more frustration during merge tests,
since most platforms don't need this distinction (hence contributor will not see it),
and while this can matter in theory, the number of platforms impacted seems minimal.
Thoughts ?
changed workspace parameter convention
to always provide workspaceSize,
so that size can be explicitly checked.
Also, use more enum to make the meaning of some parameters more explicit.
fix#1379
decodecorpus was generating one extraneous byte when `nbSeq==0`.
This is disallowed by the specification.
The reference decoder was just skipping the extraneous byte.
It is now stricter, and flag such situation as an error.