fixes for @terrelln comments
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@ -170,9 +170,9 @@ struct ZSTD_CCtx_s {
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void* workSpace;
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size_t workSpaceSize;
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size_t blockSize;
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U64 pledgedSrcSizePlusOne; /* this way, 0 (default) == unknown */
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U64 consumedSrcSize;
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U64 producedCSize;
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unsigned long long pledgedSrcSizePlusOne; /* this way, 0 (default) == unknown */
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unsigned long long consumedSrcSize;
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unsigned long long producedCSize;
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XXH64_state_t xxhState;
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ZSTD_customMem customMem;
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size_t staticSize;
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@ -662,7 +662,7 @@ unsigned ZSTDMT_getNbThreads(const ZSTDMT_CCtx* mtctx)
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/* ZSTDMT_getFrameProgression():
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* tells how much data has been consumed (input) and produced (output) for current frame.
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* able to count progression inside worker threads.
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* Note : mutex will be triggered during statistics collection. */
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* Note : mutex will be acquired during statistics collection. */
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ZSTD_frameProgression ZSTDMT_getFrameProgression(ZSTDMT_CCtx* mtctx)
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{
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ZSTD_frameProgression fs;
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@ -723,8 +723,10 @@ typedef struct {
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} ZSTD_frameProgression;
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/* ZSTD_getFrameProgression():
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* tells how much data has been consumed (input) and produced (output) for current frame.
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* able to count progression inside worker threads (non-blocking mode).
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* tells how much data has been ingested (read from input)
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* consumed (input actually compressed) and produced (output) for current frame.
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* Therefore, (ingested - consumed) is amount of input data buffered internally, not yet compressed.
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* Can report progression inside worker threads (multi-threading and non-blocking mode).
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*/
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ZSTD_frameProgression ZSTD_getFrameProgression(const ZSTD_CCtx* cctx);
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