Avoid Searching Dictionary in ZSTD_btlazy2 When an Optimal Match is Found
Bailing here is important to avoid reading past the end of the input buffer.
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@ -147,6 +147,7 @@ ZSTD_DUBT_findBetterDictMatch (
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ZSTD_matchState_t* ms,
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const BYTE* const ip, const BYTE* const iend,
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size_t* offsetPtr,
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size_t bestLength,
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U32 nbCompares,
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U32 const mls,
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const ZSTD_dictMode_e dictMode)
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@ -172,7 +173,7 @@ ZSTD_DUBT_findBetterDictMatch (
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U32 const btMask = (1 << btLog) - 1;
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U32 const btLow = (btMask >= dictHighLimit - dictLowLimit) ? dictLowLimit : dictHighLimit - btMask;
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size_t commonLengthSmaller=0, commonLengthLarger=0, bestLength=0;
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size_t commonLengthSmaller=0, commonLengthLarger=0;
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(void)dictMode;
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assert(dictMode == ZSTD_dictMatchState);
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@ -319,6 +320,11 @@ ZSTD_DUBT_findBestMatch(ZSTD_matchState_t* ms,
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if ( (4*(int)(matchLength-bestLength)) > (int)(ZSTD_highbit32(current-matchIndex+1) - ZSTD_highbit32((U32)offsetPtr[0]+1)) )
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bestLength = matchLength, *offsetPtr = ZSTD_REP_MOVE + current - matchIndex;
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if (ip+matchLength == iend) { /* equal : no way to know if inf or sup */
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if (dictMode == ZSTD_dictMatchState) {
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nbCompares = 0; /* in addition to avoiding checking any
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* further in this loop, make sure we
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* skip checking in the dictionary. */
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}
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break; /* drop, to guarantee consistency (miss a little bit of compression) */
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}
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}
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@ -342,7 +348,10 @@ ZSTD_DUBT_findBestMatch(ZSTD_matchState_t* ms,
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*smallerPtr = *largerPtr = 0;
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if (dictMode == ZSTD_dictMatchState && nbCompares) {
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bestLength = ZSTD_DUBT_findBetterDictMatch(ms, ip, iend, offsetPtr, nbCompares, mls, dictMode);
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bestLength = ZSTD_DUBT_findBetterDictMatch(
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ms, ip, iend,
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offsetPtr, bestLength, nbCompares,
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mls, dictMode);
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}
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assert(matchEndIdx > current+8); /* ensure nextToUpdate is increased */
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