Avoid Malloc in Table Fill; Pack Tmp Structure into Hash Table

dev
W. Felix Handte 2020-09-03 17:29:44 -04:00
parent f42c5bddd9
commit 916238d9dc
1 changed files with 52 additions and 27 deletions

View File

@ -11,8 +11,6 @@
#include "zstd_compress_internal.h" #include "zstd_compress_internal.h"
#include "zstd_lazy.h" #include "zstd_lazy.h"
#include <stdlib.h>
/*-************************************* /*-*************************************
* Binary Tree search * Binary Tree search
@ -488,48 +486,75 @@ void ZSTD_dedicatedDictSearch_lazy_loadDictionary(ZSTD_matchState_t* ms, const B
U32 idx = ms->nextToUpdate; U32 idx = ms->nextToUpdate;
U32 const minChain = chainSize < target ? target - chainSize : idx; U32 const minChain = chainSize < target ? target - chainSize : idx;
U32 const bucketSize = 1 << ZSTD_LAZY_DDSS_BUCKET_LOG; U32 const bucketSize = 1 << ZSTD_LAZY_DDSS_BUCKET_LOG;
U32 const nbAttempts = (1 << ms->cParams.searchLog) - bucketSize + 1; U32 const nbAttempts = 1 << ms->cParams.searchLog;
U32 const chainLimit = nbAttempts > 255 ? 255 : nbAttempts; U32 const chainLimit = nbAttempts > 255 ? 255 : nbAttempts;
U32* const chains = (U32*)malloc(chainSize * sizeof(U32));
assert(chains != NULL); /* We know the hashtable is oversized by a factor of `bucketSize`.
assert(idx != 0); * We are going to temporarily pretend `bucketSize == 1`, keeping only a
* single entry. We will use
* the rest of the space to construct a temporary chaintable.
*/
U32 const hashLog = ms->cParams.hashLog - ZSTD_LAZY_DDSS_BUCKET_LOG;
U32* const tmpHashTable = hashTable;
U32* const tmpChainTable = hashTable + (1 << hashLog);
U32 hashIdx;
assert(ms->cParams.chainLog <= 24); assert(ms->cParams.chainLog <= 24);
assert(ms->cParams.hashLog >= ms->cParams.chainLog + 2);
assert(idx != 0);
/* fill tmp hash and tmp chain */
for ( ; idx < target; idx++) { for ( ; idx < target; idx++) {
U32 i; U32 const h = ZSTD_hashPtr(
size_t const h = ZSTD_hashPtr( ms->window.base + idx, hashLog, ms->cParams.minMatch);
ms->window.base + idx,
ms->cParams.hashLog - ZSTD_LAZY_DDSS_BUCKET_LOG,
ms->cParams.minMatch) << ZSTD_LAZY_DDSS_BUCKET_LOG;
/* Shift hash cache down 1. */
for (i = bucketSize - 1; i; i--)
hashTable[h + i] = hashTable[h + i - 1];
/* Insert new position. */
if (idx >= minChain) { if (idx >= minChain) {
chains[idx & chainMask] = hashTable[h]; tmpChainTable[idx & chainMask] = hashTable[h];
} }
hashTable[h] = idx; tmpHashTable[h] = idx;
} }
/* sort chains into ddss chain table */
{ {
U32 chainPos = 0; U32 chainPos = 0;
size_t hashIdx; for (hashIdx = 0; hashIdx < (1U << hashLog); hashIdx++) {
for (hashIdx = 0; hashIdx < (1U << ms->cParams.hashLog); hashIdx += (1 << ZSTD_LAZY_DDSS_BUCKET_LOG)) {
U32 count = 0; U32 count = 0;
U32 i = hashTable[hashIdx + bucketSize - 1]; U32 i = tmpHashTable[hashIdx];
while (i) { while (i >= minChain && count < chainLimit) {
chainTable[chainPos++] = i; chainTable[chainPos++] = i;
count++; count++;
if (i < minChain || count >= chainLimit) { i = tmpChainTable[i & chainMask];
break;
}
i = chains[i & chainMask];
} }
hashTable[hashIdx + bucketSize - 1] = ((chainPos - count) << 8) + count; tmpHashTable[hashIdx] = ((chainPos - count) << 8) + count;
} }
} }
/* inflate hash table */
for (hashIdx = (1 << hashLog); hashIdx; ) {
U32 const bucketIdx = --hashIdx << ZSTD_LAZY_DDSS_BUCKET_LOG;
U32 const chainPackedPointer = tmpHashTable[hashIdx];
U32 const chainIdx = chainPackedPointer >> 8;
U32 const chainLength = chainPackedPointer & 0xFF;
U32 const cacheLength = chainLength < bucketSize - 1 ? chainLength : bucketSize - 1;
U32 i;
for (i = 0; i < cacheLength; i++) {
hashTable[bucketIdx + i] = chainTable[chainIdx + i];
}
for (; i < bucketSize - 1; i++) {
hashTable[bucketIdx + i] = 0;
}
if (chainLength < bucketSize) {
hashTable[bucketIdx + bucketSize - 1] = 0;
} else {
U32 const newChainPointer = ((chainIdx + bucketSize - 1) << 8) + (chainLength - bucketSize + 1);
hashTable[bucketIdx + bucketSize - 1] = newChainPointer;
}
}
/* densify chain table */
/* TODO */
ms->nextToUpdate = target; ms->nextToUpdate = target;
free(chains);
} }