promoted streaming API to stable

(except _advanced() variants)
This commit is contained in:
Yann Collet 2016-08-19 18:39:36 +02:00
parent fdba57d513
commit 7be46bf8f2

View File

@ -191,6 +191,107 @@ ZSTDLIB_API size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx,
const ZSTD_DDict* ddict);
/*-**************************
* Streaming
****************************/
typedef struct ZSTD_inBuffer_s {
const void* src; /**< start of input buffer */
size_t size; /**< size of input buffer */
size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_inBuffer;
typedef struct ZSTD_outBuffer_s {
void* dst; /**< start of output buffer */
size_t size; /**< size of output buffer */
size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_outBuffer;
/*====== compression ======*/
/*-***********************************************************************
* Streaming compression - howto
*
* A ZSTD_CStream object is required to track streaming operation.
* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
* ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
*
* Start by initializing ZSTD_CStream.
* Use ZSTD_initCStream() to start a new compression operation.
* Use ZSTD_initCStream_usingDict() for a compression which requires a dictionary.
*
* Use ZSTD_compressStream() repetitively to consume input stream.
* The function will automatically update both `pos`.
* Note that it may not consume the entire input, in which case `pos < size`,
* and it's up to the caller to present again remaining data.
* @return : a hint to preferred nb of bytes to use as input for next function call (it's just a hint, to improve latency)
* or an error code, which can be tested using ZSTD_isError().
*
* At any moment, it's possible to flush whatever data remains within buffer, using ZSTD_flushStream().
* `output->pos` will be updated.
* Note some content might still be left within internal buffer if `output->size` is too small.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* ZSTD_endStream() instructs to finish a frame.
* It will perform a flush and write frame epilogue.
* The epilogue is required for decoders to consider a frame completed.
* Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
* In which case, call again ZSTD_endStream() to complete the flush.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************/
typedef struct ZSTD_CStream_s ZSTD_CStream;
ZSTD_CStream* ZSTD_createCStream(void);
size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */
size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer */
size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
/*====== decompression ======*/
/*-***************************************************************************
* Streaming decompression howto
*
* A ZSTD_DStream object is required to track streaming operations.
* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
* ZSTD_DStream objects can be re-init multiple times.
*
* Use ZSTD_initDStream() to start a new decompression operation,
* or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
*
* Use ZSTD_decompressStream() repetitively to consume your input.
* The function will update both `pos`.
* Note that it may not consume the entire input (pos < size),
* in which case it's up to the caller to present remaining input again.
* @return : 0 when a frame is completely decoded and fully flushed,
* 1 when there is still some data left within internal buffer to flush,
* >1 when more data is expected, with value being a suggested next input size (it's just a hint, which helps latency, any size is accepted),
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************************/
typedef struct ZSTD_DStream_s ZSTD_DStream;
ZSTD_DStream* ZSTD_createDStream(void);
size_t ZSTD_freeDStream(ZSTD_DStream* zds);
size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */
size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer */
size_t ZSTD_initDStream(ZSTD_DStream* zds);
size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
#ifdef ZSTD_STATIC_LINKING_ONLY
/* ====================================================================================
@ -321,110 +422,18 @@ ZSTDLIB_API size_t ZSTD_sizeofDCtx(const ZSTD_DCtx* dctx);
/* ******************************************************************
* Streaming
* Advanced Streaming
********************************************************************/
typedef struct ZSTD_inBuffer_s {
const void* src; /**< start of input buffer */
size_t size; /**< size of input buffer */
size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_inBuffer;
typedef struct ZSTD_outBuffer_s {
void* dst; /**< start of output buffer */
size_t size; /**< size of output buffer */
size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */
} ZSTD_outBuffer;
/*====== compression ======*/
/*-***********************************************************************
* Streaming compression - howto
*
* A ZSTD_CStream object is required to track streaming operation.
* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources.
* ZSTD_CStream objects can be reused multiple times on consecutive compression operations.
*
* Start by initializing ZSTD_CStream.
* Use ZSTD_initCStream() to start a new compression operation.
* Use ZSTD_initCStream_usingDict() for a compression which requires a dictionary.
*
* Use ZSTD_compressStream() repetitively to consume input stream.
* The function will automatically update both `pos`.
* Note that it may not consume the entire input, in which case `pos < size`,
* and it's up to the caller to present again remaining data.
* @return : a hint to preferred nb of bytes to use as input for next function call (it's just a hint, to improve latency)
* or an error code, which can be tested using ZSTD_isError().
*
* At any moment, it's possible to flush whatever data remains within buffer, using ZSTD_flushStream().
* `output->pos` will be updated.
* Note some content might still be left within internal buffer if `output->size` is too small.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* ZSTD_endStream() instructs to finish a frame.
* It will perform a flush and write frame epilogue.
* The epilogue is required for decoders to consider a frame completed.
* Similar to ZSTD_flushStream(), it may not be able to flush the full content if `output->size` is too small.
* In which case, call again ZSTD_endStream() to complete the flush.
* @return : nb of bytes still present within internal buffer (0 if it's empty)
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************/
typedef struct ZSTD_CStream_s ZSTD_CStream;
ZSTD_CStream* ZSTD_createCStream(void);
size_t ZSTD_freeCStream(ZSTD_CStream* zcs);
size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */
size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer */
size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel);
size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output);
/* advanced */
ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, const void* dict, size_t dictSize, int compressionLevel);
size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, const void* dict, size_t dictSize,
ZSTD_parameters params, unsigned long long pledgedSrcSize);
/*====== decompression ======*/
/*-***************************************************************************
* Streaming decompression howto
*
* A ZSTD_DStream object is required to track streaming operations.
* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources.
* ZSTD_DStream objects can be re-init multiple times.
*
* Use ZSTD_initDStream() to start a new decompression operation,
* or ZSTD_initDStream_usingDict() if decompression requires a dictionary.
*
* Use ZSTD_decompressStream() repetitively to consume your input.
* The function will update both `pos`.
* Note that it may not consume the entire input (pos < size),
* in which case it's up to the caller to present remaining input again.
* @return : 0 when a frame is completely decoded and fully flushed,
* 1 when there is still some data left within internal buffer to flush,
* >1 when more data is expected, with value being a suggested next input size (it's just a hint, which helps latency, any size is accepted),
* or an error code, which can be tested using ZSTD_isError().
*
* *******************************************************************************/
typedef struct ZSTD_DStream_s ZSTD_DStream;
ZSTD_DStream* ZSTD_createDStream(void);
size_t ZSTD_freeDStream(ZSTD_DStream* zds);
size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */
size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer */
size_t ZSTD_initDStream(ZSTD_DStream* zds);
size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input);
/* advanced */
ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem);
size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize);