Remove one malloc/free from compression
By making the buffer part of the zstd context structure, one malloc/free can be removed from the compression.dev
parent
be50aaa0ee
commit
77ee44c7b6
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@ -314,6 +314,7 @@ typedef struct ZSTD_Cctx_s
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#else
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U32 hashTable[HASH_TABLESIZE];
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#endif
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BYTE buffer[WORKPLACESIZE];
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} cctxi_t;
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@ -321,12 +322,7 @@ ZSTD_Cctx* ZSTD_createCCtx(void)
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{
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ZSTD_Cctx* ctx = (ZSTD_Cctx*) malloc( sizeof(ZSTD_Cctx) );
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if (ctx==NULL) return NULL;
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ctx->seqStore.buffer = malloc(WORKPLACESIZE);
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if (ctx->seqStore.buffer==NULL)
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{
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free(ctx);
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return NULL;
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}
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ctx->seqStore.buffer = ctx->buffer;
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ctx->seqStore.offsetStart = (U32*) (ctx->seqStore.buffer);
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ctx->seqStore.offCodeStart = (BYTE*) (ctx->seqStore.offsetStart + (BLOCKSIZE>>2));
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ctx->seqStore.litStart = ctx->seqStore.offCodeStart + (BLOCKSIZE>>2);
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@ -344,7 +340,6 @@ void ZSTD_resetCCtx(ZSTD_Cctx* ctx)
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size_t ZSTD_freeCCtx(ZSTD_Cctx* ctx)
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{
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free(ctx->seqStore.buffer);
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free(ctx);
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return 0;
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}
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