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6d0a5c5728
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@ -39,6 +39,12 @@ struct POOL_ctx_s {
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size_t queueHead;
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size_t queueTail;
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size_t queueSize;
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/* The number of threads working on jobs */
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size_t numThreadsBusy;
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/* Indicates if the queue is empty */
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int queueEmpty;
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/* The mutex protects the queue */
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pthread_mutex_t queueMutex;
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/* Condition variable for pushers to wait on when the queue is full */
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@ -60,21 +66,37 @@ static void* POOL_thread(void* opaque) {
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for (;;) {
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/* Lock the mutex and wait for a non-empty queue or until shutdown */
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pthread_mutex_lock(&ctx->queueMutex);
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while (ctx->queueHead == ctx->queueTail && !ctx->shutdown) {
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while (ctx->queueEmpty && !ctx->shutdown) {
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pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
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}
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/* empty => shutting down: so stop */
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if (ctx->queueHead == ctx->queueTail) {
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if (ctx->queueEmpty) {
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pthread_mutex_unlock(&ctx->queueMutex);
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return opaque;
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}
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/* Pop a job off the queue */
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{ POOL_job const job = ctx->queue[ctx->queueHead];
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{
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POOL_job const job = ctx->queue[ctx->queueHead];
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ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
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ctx->numThreadsBusy++;
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ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
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/* Unlock the mutex, signal a pusher, and run the job */
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pthread_mutex_unlock(&ctx->queueMutex);
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pthread_cond_signal(&ctx->queuePushCond);
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if (ctx->queueSize > 1) {
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pthread_cond_signal(&ctx->queuePushCond);
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}
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job.function(job.opaque);
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/* If the intended queue size was 0, signal after finishing job */
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if (ctx->queueSize == 1) {
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pthread_mutex_lock(&ctx->queueMutex);
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ctx->numThreadsBusy--;
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pthread_mutex_unlock(&ctx->queueMutex);
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pthread_cond_signal(&ctx->queuePushCond);
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}
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}
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}
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/* Unreachable */
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@ -83,7 +105,7 @@ static void* POOL_thread(void* opaque) {
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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POOL_ctx *ctx;
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/* Check the parameters */
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if (!numThreads || !queueSize) { return NULL; }
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if (!numThreads) { return NULL; }
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/* Allocate the context and zero initialize */
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ctx = (POOL_ctx *)calloc(1, sizeof(POOL_ctx));
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if (!ctx) { return NULL; }
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@ -95,6 +117,8 @@ POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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ctx->queue = (POOL_job*) malloc(ctx->queueSize * sizeof(POOL_job));
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ctx->queueHead = 0;
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ctx->queueTail = 0;
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ctx->numThreadsBusy = 0;
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ctx->queueEmpty = 1;
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(void)pthread_mutex_init(&ctx->queueMutex, NULL);
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(void)pthread_cond_init(&ctx->queuePushCond, NULL);
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(void)pthread_cond_init(&ctx->queuePopCond, NULL);
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@ -153,22 +177,37 @@ size_t POOL_sizeof(POOL_ctx *ctx) {
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+ ctx->numThreads * sizeof(pthread_t);
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}
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/**
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* Returns 1 if the queue is full and 0 otherwise.
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*
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* If the queueSize is 1 (the pool was created with an intended queueSize of 0),
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* then a queue is empty if there is a thread free and no job is waiting.
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*/
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static int isQueueFull(POOL_ctx const* ctx) {
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if (ctx->queueSize > 1) {
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return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
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} else {
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return ctx->numThreadsBusy == ctx->numThreads ||
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!ctx->queueEmpty;
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}
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}
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void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
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POOL_ctx* const ctx = (POOL_ctx*)ctxVoid;
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if (!ctx) { return; }
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pthread_mutex_lock(&ctx->queueMutex);
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{ POOL_job const job = {function, opaque};
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/* Wait until there is space in the queue for the new job */
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size_t newTail = (ctx->queueTail + 1) % ctx->queueSize;
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while (ctx->queueHead == newTail && !ctx->shutdown) {
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while (isQueueFull(ctx) && !ctx->shutdown) {
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pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
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newTail = (ctx->queueTail + 1) % ctx->queueSize;
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}
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/* The queue is still going => there is space */
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if (!ctx->shutdown) {
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ctx->queueEmpty = 0;
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ctx->queue[ctx->queueTail] = job;
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ctx->queueTail = newTail;
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ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
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}
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}
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pthread_mutex_unlock(&ctx->queueMutex);
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@ -22,7 +22,6 @@ typedef struct POOL_ctx_s POOL_ctx;
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* Create a thread pool with at most `numThreads` threads.
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* `numThreads` must be at least 1.
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* The maximum number of queued jobs before blocking is `queueSize`.
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* `queueSize` must be at least 1.
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* @return : POOL_ctx pointer on success, else NULL.
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*/
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
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@ -1,5 +1,6 @@
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#include "pool.h"
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#include "threading.h"
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#include "util.h"
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#include <stddef.h>
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#include <stdio.h>
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@ -50,21 +51,45 @@ int testOrder(size_t numThreads, size_t queueSize) {
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return 0;
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}
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void waitFn(void *opaque) {
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(void)opaque;
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UTIL_sleepMilli(1);
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}
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/* Tests for deadlock */
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int testWait(size_t numThreads, size_t queueSize) {
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struct data data;
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POOL_ctx *ctx = POOL_create(numThreads, queueSize);
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ASSERT_TRUE(ctx);
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{
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size_t i;
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for (i = 0; i < 16; ++i) {
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POOL_add(ctx, &waitFn, &data);
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}
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}
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POOL_free(ctx);
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return 0;
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}
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int main(int argc, const char **argv) {
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size_t numThreads;
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for (numThreads = 1; numThreads <= 4; ++numThreads) {
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size_t queueSize;
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for (queueSize = 1; queueSize <= 2; ++queueSize) {
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for (queueSize = 0; queueSize <= 2; ++queueSize) {
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if (testOrder(numThreads, queueSize)) {
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printf("FAIL: testOrder\n");
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return 1;
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}
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if (testWait(numThreads, queueSize)) {
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printf("FAIL: testWait\n");
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return 1;
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}
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}
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}
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printf("PASS: testOrder\n");
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(void)argc;
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(void)argv;
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return (POOL_create(0, 1) || POOL_create(1, 0)) ? printf("FAIL: testInvalid\n"), 1
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: printf("PASS: testInvalid\n"), 0;
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return (POOL_create(0, 1)) ? printf("FAIL: testInvalid\n"), 1
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: printf("PASS: testInvalid\n"), 0;
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return 0;
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}
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