Add basic chaining table
parent
ca300ce6e0
commit
4bb42b02c1
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@ -25,13 +25,17 @@ LDFLAGS += -lzstd
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default: all
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all: main-ldm
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all: main-basic main-chaining
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main-ldm : basic_table.c ldm.c main-ldm.c
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main-basic : basic_table.c ldm.c main-ldm.c
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$(CC) $(CPPFLAGS) $(CFLAGS) $^ $(LDFLAGS) -o $@
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main-chaining : chaining_table.c ldm.c main-ldm.c
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$(CC) $(CPPFLAGS) $(CFLAGS) $^ $(LDFLAGS) -o $@
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clean:
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@rm -f core *.o tmp* result* *.ldm *.ldm.dec \
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main main-ldm
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main-basic main-chaining
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@echo Cleaning completed
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@ -2,16 +2,19 @@
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#include <stdio.h>
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#include "ldm_hashtable.h"
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#include "mem.h"
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struct LDM_hashTable {
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U32 size;
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LDM_hashEntry *entries;
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const BYTE *offsetBase;
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};
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LDM_hashTable *HASH_createTable(U32 size) {
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LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase) {
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LDM_hashTable *table = malloc(sizeof(LDM_hashTable));
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table->size = size;
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table->entries = calloc(size, sizeof(LDM_hashEntry));
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table->offsetBase = offsetBase;
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return table;
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}
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@ -20,15 +23,19 @@ void HASH_initializeTable(LDM_hashTable *table, U32 size) {
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table->entries = calloc(size, sizeof(LDM_hashEntry));
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}
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LDM_hashEntry *getBucket(const LDM_hashTable *table, const hash_t hash) {
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return table->entries + hash;
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}
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LDM_hashEntry *HASH_getEntryFromHash(
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const LDM_hashTable *table, const hash_t hash) {
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return &(table->entries[hash]);
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const LDM_hashTable *table, const hash_t hash, const U32 checksum) {
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(void)checksum;
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return getBucket(table, hash);
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}
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void HASH_insert(LDM_hashTable *table,
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const hash_t hash, const LDM_hashEntry entry) {
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*HASH_getEntryFromHash(table, hash) = entry;
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*getBucket(table, hash) = entry;
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}
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U32 HASH_getSize(const LDM_hashTable *table) {
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@ -44,7 +51,7 @@ void HASH_outputTableOccupancy(const LDM_hashTable *hashTable) {
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U32 i = 0;
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U32 ctr = 0;
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for (; i < HASH_getSize(hashTable); i++) {
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if (HASH_getEntryFromHash(hashTable, i)->offset == 0) {
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if (getBucket(hashTable, i)->offset == 0) {
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ctr++;
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}
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}
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@ -52,5 +59,3 @@ void HASH_outputTableOccupancy(const LDM_hashTable *hashTable) {
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HASH_getSize(hashTable), ctr,
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100.0 * (double)(ctr) / (double)HASH_getSize(hashTable));
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}
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@ -0,0 +1,92 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include "ldm_hashtable.h"
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#include "mem.h"
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//TODO: move def somewhere else.
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//TODO: memory usage is currently no longer LDM_MEMORY_USAGE.
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// refactor code to scale the number of elements appropriately.
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// Number of elements per hash bucket.
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#define HASH_BUCKET_SIZE_LOG 2 // MAX is 4 for now
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#define HASH_BUCKET_SIZE (1 << (HASH_BUCKET_SIZE_LOG))
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struct LDM_hashTable {
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U32 size;
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LDM_hashEntry *entries; // 1-D array for now.
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// Position corresponding to offset=0 in LDM_hashEntry.
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const BYTE *offsetBase;
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BYTE *bucketOffsets; // Pointer to current insert position.
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// Last insert was at bucketOffsets - 1?
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};
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LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase) {
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LDM_hashTable *table = malloc(sizeof(LDM_hashTable));
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table->size = size;
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table->entries = calloc(size * HASH_BUCKET_SIZE, sizeof(LDM_hashEntry));
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table->bucketOffsets = calloc(size, sizeof(BYTE));
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table->offsetBase = offsetBase;
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return table;
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}
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static LDM_hashEntry *getBucket(const LDM_hashTable *table, const hash_t hash) {
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return table->entries + (hash << HASH_BUCKET_SIZE_LOG);
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}
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/*
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static LDM_hashEntry *getLastInsertFromHash(const LDM_hashTable *table,
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const hash_t hash) {
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LDM_hashEntry *bucket = getBucket(table, hash);
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BYTE offset = (table->bucketOffsets[hash] - 1) & (HASH_BUCKET_SIZE - 1);
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return bucket + offset;
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}
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*/
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LDM_hashEntry *HASH_getEntryFromHash(const LDM_hashTable *table,
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const hash_t hash,
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const U32 checksum) {
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// Loop through bucket.
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// TODO: in order of recency???
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LDM_hashEntry *bucket = getBucket(table, hash);
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LDM_hashEntry *cur = bucket;
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for(; cur < bucket + HASH_BUCKET_SIZE; ++cur) {
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if (cur->checksum == checksum) {
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return cur;
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}
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}
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return NULL;
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}
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void HASH_insert(LDM_hashTable *table,
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const hash_t hash, const LDM_hashEntry entry) {
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*(getBucket(table, hash) + table->bucketOffsets[hash]) = entry;
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table->bucketOffsets[hash]++;
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table->bucketOffsets[hash] &= HASH_BUCKET_SIZE - 1;
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}
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U32 HASH_getSize(const LDM_hashTable *table) {
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return table->size * HASH_BUCKET_SIZE;
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}
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void HASH_destroyTable(LDM_hashTable *table) {
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free(table->entries);
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free(table->bucketOffsets);
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free(table);
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}
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void HASH_outputTableOccupancy(const LDM_hashTable *table) {
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U32 ctr = 0;
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LDM_hashEntry *cur = table->entries;
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LDM_hashEntry *end = table->entries + (table->size * HASH_BUCKET_SIZE);
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for (; cur < end; ++cur) {
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if (cur->offset == 0) {
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ctr++;
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}
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}
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printf("Hash table size, empty slots, %% empty: %u, %u, %.3f\n",
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HASH_getSize(table), ctr,
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100.0 * (double)(ctr) / (double)HASH_getSize(table));
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}
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@ -20,9 +20,8 @@
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#define CHECKSUM_CHAR_OFFSET 10
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//#define RUN_CHECKS
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//#define LDM_DEBUG
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//
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#include "ldm.h"
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#include "ldm.h"
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#include "ldm_hashtable.h"
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// TODO: Scanning speed
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@ -98,6 +97,7 @@ static int intLog2(U32 x) {
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// TODO: Maybe we would eventually prefer to have linear rather than
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// exponential buckets.
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/**
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void HASH_outputTableOffsetHistogram(const LDM_CCtx *cctx) {
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U32 i = 0;
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int buckets[32] = { 0 };
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@ -119,6 +119,7 @@ void HASH_outputTableOffsetHistogram(const LDM_CCtx *cctx) {
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}
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printf("\n");
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}
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*/
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void LDM_printCompressStats(const LDM_compressStats *stats) {
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int i = 0;
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@ -127,9 +128,11 @@ void LDM_printCompressStats(const LDM_compressStats *stats) {
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//TODO: compute percentage matched?
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printf("Window size, hash table size (bytes): 2^%u, 2^%u\n",
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stats->windowSizeLog, stats->hashTableSizeLog);
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printf("num matches, total match length: %u, %llu\n",
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printf("num matches, total match length, %% matched: %u, %llu, %.3f\n",
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stats->numMatches,
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stats->totalMatchLength);
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stats->totalMatchLength,
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100.0 * (double)stats->totalMatchLength /
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(double)(stats->totalMatchLength + stats->totalLiteralLength));
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printf("avg match length: %.1f\n", ((double)stats->totalMatchLength) /
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(double)stats->numMatches);
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printf("avg literal length, total literalLength: %.1f, %llu\n",
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@ -155,11 +158,13 @@ void LDM_printCompressStats(const LDM_compressStats *stats) {
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printf("Num invalid hashes, num valid hashes, %llu %llu\n",
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stats->numInvalidHashes, stats->numValidHashes);
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*/
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/*
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printf("num collisions, num hash inserts, %% collisions: %u, %u, %.3f\n",
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stats->numCollisions, stats->numHashInserts,
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stats->numHashInserts == 0 ?
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1.0 : (100.0 * (double)stats->numCollisions) /
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(double)stats->numHashInserts);
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*/
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printf("=====================\n");
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}
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@ -173,6 +178,7 @@ int LDM_isValidMatch(const BYTE *pIn, const BYTE *pMatch) {
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*/
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//TODO: This seems to be faster for some reason?
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U32 lengthLeft = LDM_MIN_MATCH_LENGTH;
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const BYTE *curIn = pIn;
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const BYTE *curMatch = pMatch;
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@ -286,8 +292,9 @@ static void setNextHash(LDM_CCtx *cctx) {
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static void putHashOfCurrentPositionFromHash(
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LDM_CCtx *cctx, hash_t hash, U32 sum) {
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/*
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#ifdef COMPUTE_STATS
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if (cctx->stats.numHashInserts < LDM_HASHTABLESIZE_U32) {
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if (cctx->stats.numHashInserts < HASH_getSize(cctx->hashTable)) {
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U32 offset = HASH_getEntryFromHash(cctx->hashTable, hash)->offset;
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cctx->stats.numHashInserts++;
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if (offset != 0 && !LDM_isValidMatch(cctx->ip, offset + cctx->ibase)) {
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@ -295,11 +302,13 @@ static void putHashOfCurrentPositionFromHash(
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}
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}
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#endif
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*/
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// Hash only every HASH_ONLY_EVERY times, based on cctx->ip.
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// Note: this works only when cctx->step is 1.
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if (((cctx->ip - cctx->ibase) & HASH_ONLY_EVERY) == HASH_ONLY_EVERY) {
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const LDM_hashEntry entry = { cctx->ip - cctx->ibase };
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const LDM_hashEntry entry = { cctx->ip - cctx->ibase ,
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MEM_read32(cctx->ip) };
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HASH_insert(cctx->hashTable, hash, entry);
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}
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@ -393,7 +402,7 @@ void LDM_initializeCCtx(LDM_CCtx *cctx,
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cctx->anchor = cctx->ibase;
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memset(&(cctx->stats), 0, sizeof(cctx->stats));
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cctx->hashTable = HASH_createTable(LDM_HASHTABLESIZE_U32);
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cctx->hashTable = HASH_createTable(LDM_HASHTABLESIZE_U32, cctx->ibase);
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//HASH_initializeTable(cctx->hashTable, LDM_HASHTABLESIZE_U32);
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@ -425,12 +434,13 @@ void LDM_destroyCCtx(LDM_CCtx *cctx) {
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*
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*/
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static int LDM_findBestMatch(LDM_CCtx *cctx, const BYTE **match) {
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LDM_hashEntry *entry = NULL;
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cctx->nextIp = cctx->ip + cctx->step;
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do {
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hash_t h;
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U32 sum;
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LDM_hashEntry *entry;
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setNextHash(cctx);
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h = cctx->nextHash;
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sum = cctx->nextSum;
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@ -441,13 +451,17 @@ static int LDM_findBestMatch(LDM_CCtx *cctx, const BYTE **match) {
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return 1;
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}
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entry = HASH_getEntryFromHash(cctx->hashTable, h);
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*match = entry->offset + cctx->ibase;
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entry = HASH_getEntryFromHash(cctx->hashTable, h, MEM_read32(cctx->ip));
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if (entry != NULL) {
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*match = entry->offset + cctx->ibase;
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}
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putHashOfCurrentPositionFromHash(cctx, h, sum);
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} while (cctx->ip - *match > LDM_WINDOW_SIZE ||
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!LDM_isValidMatch(cctx->ip, *match));
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} while (entry == NULL ||
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(cctx->ip - *match > LDM_WINDOW_SIZE ||
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!LDM_isValidMatch(cctx->ip, *match)));
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setNextHash(cctx);
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return 0;
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}
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@ -510,7 +524,7 @@ void LDM_outputBlock(LDM_CCtx *cctx,
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size_t LDM_compress(const void *src, size_t srcSize,
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void *dst, size_t maxDstSize) {
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LDM_CCtx cctx;
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const BYTE *match;
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const BYTE *match = NULL;
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LDM_initializeCCtx(&cctx, src, srcSize, dst, maxDstSize);
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/* Hash the first position and put it into the hash table. */
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@ -17,8 +17,8 @@
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#define LDM_WINDOW_SIZE (1 << (LDM_WINDOW_SIZE_LOG))
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//These should be multiples of four.
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#define LDM_MIN_MATCH_LENGTH 4
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#define LDM_HASH_LENGTH 4
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#define LDM_MIN_MATCH_LENGTH 1024
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#define LDM_HASH_LENGTH 1024
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typedef struct LDM_compressStats LDM_compressStats;
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typedef struct LDM_CCtx LDM_CCtx;
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@ -7,6 +7,7 @@ typedef U32 hash_t;
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typedef struct LDM_hashEntry {
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U32 offset;
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U32 checksum; // Not needed?
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} LDM_hashEntry;
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typedef struct LDM_hashTable LDM_hashTable;
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@ -14,10 +15,11 @@ typedef struct LDM_hashTable LDM_hashTable;
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// TODO: rename functions
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// TODO: comments
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LDM_hashTable *HASH_createTable(U32 size);
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LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase);
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LDM_hashEntry *HASH_getEntryFromHash(const LDM_hashTable *table,
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const hash_t hash);
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const hash_t hash,
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const U32 checksum);
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void HASH_insert(LDM_hashTable *table, const hash_t hash,
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const LDM_hashEntry entry);
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