Add basic chaining table

dev
Stella Lau 2017-07-17 11:53:54 -07:00
parent ca300ce6e0
commit 4bb42b02c1
6 changed files with 144 additions and 27 deletions

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@ -25,13 +25,17 @@ LDFLAGS += -lzstd
default: all
all: main-ldm
all: main-basic main-chaining
main-ldm : basic_table.c ldm.c main-ldm.c
main-basic : basic_table.c ldm.c main-ldm.c
$(CC) $(CPPFLAGS) $(CFLAGS) $^ $(LDFLAGS) -o $@
main-chaining : chaining_table.c ldm.c main-ldm.c
$(CC) $(CPPFLAGS) $(CFLAGS) $^ $(LDFLAGS) -o $@
clean:
@rm -f core *.o tmp* result* *.ldm *.ldm.dec \
main main-ldm
main-basic main-chaining
@echo Cleaning completed

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@ -2,16 +2,19 @@
#include <stdio.h>
#include "ldm_hashtable.h"
#include "mem.h"
struct LDM_hashTable {
U32 size;
LDM_hashEntry *entries;
const BYTE *offsetBase;
};
LDM_hashTable *HASH_createTable(U32 size) {
LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase) {
LDM_hashTable *table = malloc(sizeof(LDM_hashTable));
table->size = size;
table->entries = calloc(size, sizeof(LDM_hashEntry));
table->offsetBase = offsetBase;
return table;
}
@ -20,15 +23,19 @@ void HASH_initializeTable(LDM_hashTable *table, U32 size) {
table->entries = calloc(size, sizeof(LDM_hashEntry));
}
LDM_hashEntry *getBucket(const LDM_hashTable *table, const hash_t hash) {
return table->entries + hash;
}
LDM_hashEntry *HASH_getEntryFromHash(
const LDM_hashTable *table, const hash_t hash) {
return &(table->entries[hash]);
const LDM_hashTable *table, const hash_t hash, const U32 checksum) {
(void)checksum;
return getBucket(table, hash);
}
void HASH_insert(LDM_hashTable *table,
const hash_t hash, const LDM_hashEntry entry) {
*HASH_getEntryFromHash(table, hash) = entry;
*getBucket(table, hash) = entry;
}
U32 HASH_getSize(const LDM_hashTable *table) {
@ -44,7 +51,7 @@ void HASH_outputTableOccupancy(const LDM_hashTable *hashTable) {
U32 i = 0;
U32 ctr = 0;
for (; i < HASH_getSize(hashTable); i++) {
if (HASH_getEntryFromHash(hashTable, i)->offset == 0) {
if (getBucket(hashTable, i)->offset == 0) {
ctr++;
}
}
@ -52,5 +59,3 @@ void HASH_outputTableOccupancy(const LDM_hashTable *hashTable) {
HASH_getSize(hashTable), ctr,
100.0 * (double)(ctr) / (double)HASH_getSize(hashTable));
}

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@ -0,0 +1,92 @@
#include <stdlib.h>
#include <stdio.h>
#include "ldm_hashtable.h"
#include "mem.h"
//TODO: move def somewhere else.
//TODO: memory usage is currently no longer LDM_MEMORY_USAGE.
// refactor code to scale the number of elements appropriately.
// Number of elements per hash bucket.
#define HASH_BUCKET_SIZE_LOG 2 // MAX is 4 for now
#define HASH_BUCKET_SIZE (1 << (HASH_BUCKET_SIZE_LOG))
struct LDM_hashTable {
U32 size;
LDM_hashEntry *entries; // 1-D array for now.
// Position corresponding to offset=0 in LDM_hashEntry.
const BYTE *offsetBase;
BYTE *bucketOffsets; // Pointer to current insert position.
// Last insert was at bucketOffsets - 1?
};
LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase) {
LDM_hashTable *table = malloc(sizeof(LDM_hashTable));
table->size = size;
table->entries = calloc(size * HASH_BUCKET_SIZE, sizeof(LDM_hashEntry));
table->bucketOffsets = calloc(size, sizeof(BYTE));
table->offsetBase = offsetBase;
return table;
}
static LDM_hashEntry *getBucket(const LDM_hashTable *table, const hash_t hash) {
return table->entries + (hash << HASH_BUCKET_SIZE_LOG);
}
/*
static LDM_hashEntry *getLastInsertFromHash(const LDM_hashTable *table,
const hash_t hash) {
LDM_hashEntry *bucket = getBucket(table, hash);
BYTE offset = (table->bucketOffsets[hash] - 1) & (HASH_BUCKET_SIZE - 1);
return bucket + offset;
}
*/
LDM_hashEntry *HASH_getEntryFromHash(const LDM_hashTable *table,
const hash_t hash,
const U32 checksum) {
// Loop through bucket.
// TODO: in order of recency???
LDM_hashEntry *bucket = getBucket(table, hash);
LDM_hashEntry *cur = bucket;
for(; cur < bucket + HASH_BUCKET_SIZE; ++cur) {
if (cur->checksum == checksum) {
return cur;
}
}
return NULL;
}
void HASH_insert(LDM_hashTable *table,
const hash_t hash, const LDM_hashEntry entry) {
*(getBucket(table, hash) + table->bucketOffsets[hash]) = entry;
table->bucketOffsets[hash]++;
table->bucketOffsets[hash] &= HASH_BUCKET_SIZE - 1;
}
U32 HASH_getSize(const LDM_hashTable *table) {
return table->size * HASH_BUCKET_SIZE;
}
void HASH_destroyTable(LDM_hashTable *table) {
free(table->entries);
free(table->bucketOffsets);
free(table);
}
void HASH_outputTableOccupancy(const LDM_hashTable *table) {
U32 ctr = 0;
LDM_hashEntry *cur = table->entries;
LDM_hashEntry *end = table->entries + (table->size * HASH_BUCKET_SIZE);
for (; cur < end; ++cur) {
if (cur->offset == 0) {
ctr++;
}
}
printf("Hash table size, empty slots, %% empty: %u, %u, %.3f\n",
HASH_getSize(table), ctr,
100.0 * (double)(ctr) / (double)HASH_getSize(table));
}

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@ -20,9 +20,8 @@
#define CHECKSUM_CHAR_OFFSET 10
//#define RUN_CHECKS
//#define LDM_DEBUG
//
#include "ldm.h"
#include "ldm.h"
#include "ldm_hashtable.h"
// TODO: Scanning speed
@ -98,6 +97,7 @@ static int intLog2(U32 x) {
// TODO: Maybe we would eventually prefer to have linear rather than
// exponential buckets.
/**
void HASH_outputTableOffsetHistogram(const LDM_CCtx *cctx) {
U32 i = 0;
int buckets[32] = { 0 };
@ -119,6 +119,7 @@ void HASH_outputTableOffsetHistogram(const LDM_CCtx *cctx) {
}
printf("\n");
}
*/
void LDM_printCompressStats(const LDM_compressStats *stats) {
int i = 0;
@ -127,9 +128,11 @@ void LDM_printCompressStats(const LDM_compressStats *stats) {
//TODO: compute percentage matched?
printf("Window size, hash table size (bytes): 2^%u, 2^%u\n",
stats->windowSizeLog, stats->hashTableSizeLog);
printf("num matches, total match length: %u, %llu\n",
printf("num matches, total match length, %% matched: %u, %llu, %.3f\n",
stats->numMatches,
stats->totalMatchLength);
stats->totalMatchLength,
100.0 * (double)stats->totalMatchLength /
(double)(stats->totalMatchLength + stats->totalLiteralLength));
printf("avg match length: %.1f\n", ((double)stats->totalMatchLength) /
(double)stats->numMatches);
printf("avg literal length, total literalLength: %.1f, %llu\n",
@ -155,11 +158,13 @@ void LDM_printCompressStats(const LDM_compressStats *stats) {
printf("Num invalid hashes, num valid hashes, %llu %llu\n",
stats->numInvalidHashes, stats->numValidHashes);
*/
/*
printf("num collisions, num hash inserts, %% collisions: %u, %u, %.3f\n",
stats->numCollisions, stats->numHashInserts,
stats->numHashInserts == 0 ?
1.0 : (100.0 * (double)stats->numCollisions) /
(double)stats->numHashInserts);
*/
printf("=====================\n");
}
@ -173,6 +178,7 @@ int LDM_isValidMatch(const BYTE *pIn, const BYTE *pMatch) {
*/
//TODO: This seems to be faster for some reason?
U32 lengthLeft = LDM_MIN_MATCH_LENGTH;
const BYTE *curIn = pIn;
const BYTE *curMatch = pMatch;
@ -286,8 +292,9 @@ static void setNextHash(LDM_CCtx *cctx) {
static void putHashOfCurrentPositionFromHash(
LDM_CCtx *cctx, hash_t hash, U32 sum) {
/*
#ifdef COMPUTE_STATS
if (cctx->stats.numHashInserts < LDM_HASHTABLESIZE_U32) {
if (cctx->stats.numHashInserts < HASH_getSize(cctx->hashTable)) {
U32 offset = HASH_getEntryFromHash(cctx->hashTable, hash)->offset;
cctx->stats.numHashInserts++;
if (offset != 0 && !LDM_isValidMatch(cctx->ip, offset + cctx->ibase)) {
@ -295,11 +302,13 @@ static void putHashOfCurrentPositionFromHash(
}
}
#endif
*/
// Hash only every HASH_ONLY_EVERY times, based on cctx->ip.
// Note: this works only when cctx->step is 1.
if (((cctx->ip - cctx->ibase) & HASH_ONLY_EVERY) == HASH_ONLY_EVERY) {
const LDM_hashEntry entry = { cctx->ip - cctx->ibase };
const LDM_hashEntry entry = { cctx->ip - cctx->ibase ,
MEM_read32(cctx->ip) };
HASH_insert(cctx->hashTable, hash, entry);
}
@ -393,7 +402,7 @@ void LDM_initializeCCtx(LDM_CCtx *cctx,
cctx->anchor = cctx->ibase;
memset(&(cctx->stats), 0, sizeof(cctx->stats));
cctx->hashTable = HASH_createTable(LDM_HASHTABLESIZE_U32);
cctx->hashTable = HASH_createTable(LDM_HASHTABLESIZE_U32, cctx->ibase);
//HASH_initializeTable(cctx->hashTable, LDM_HASHTABLESIZE_U32);
@ -425,12 +434,13 @@ void LDM_destroyCCtx(LDM_CCtx *cctx) {
*
*/
static int LDM_findBestMatch(LDM_CCtx *cctx, const BYTE **match) {
LDM_hashEntry *entry = NULL;
cctx->nextIp = cctx->ip + cctx->step;
do {
hash_t h;
U32 sum;
LDM_hashEntry *entry;
setNextHash(cctx);
h = cctx->nextHash;
sum = cctx->nextSum;
@ -441,13 +451,17 @@ static int LDM_findBestMatch(LDM_CCtx *cctx, const BYTE **match) {
return 1;
}
entry = HASH_getEntryFromHash(cctx->hashTable, h);
*match = entry->offset + cctx->ibase;
entry = HASH_getEntryFromHash(cctx->hashTable, h, MEM_read32(cctx->ip));
if (entry != NULL) {
*match = entry->offset + cctx->ibase;
}
putHashOfCurrentPositionFromHash(cctx, h, sum);
} while (cctx->ip - *match > LDM_WINDOW_SIZE ||
!LDM_isValidMatch(cctx->ip, *match));
} while (entry == NULL ||
(cctx->ip - *match > LDM_WINDOW_SIZE ||
!LDM_isValidMatch(cctx->ip, *match)));
setNextHash(cctx);
return 0;
}
@ -510,7 +524,7 @@ void LDM_outputBlock(LDM_CCtx *cctx,
size_t LDM_compress(const void *src, size_t srcSize,
void *dst, size_t maxDstSize) {
LDM_CCtx cctx;
const BYTE *match;
const BYTE *match = NULL;
LDM_initializeCCtx(&cctx, src, srcSize, dst, maxDstSize);
/* Hash the first position and put it into the hash table. */

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@ -17,8 +17,8 @@
#define LDM_WINDOW_SIZE (1 << (LDM_WINDOW_SIZE_LOG))
//These should be multiples of four.
#define LDM_MIN_MATCH_LENGTH 4
#define LDM_HASH_LENGTH 4
#define LDM_MIN_MATCH_LENGTH 1024
#define LDM_HASH_LENGTH 1024
typedef struct LDM_compressStats LDM_compressStats;
typedef struct LDM_CCtx LDM_CCtx;

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@ -7,6 +7,7 @@ typedef U32 hash_t;
typedef struct LDM_hashEntry {
U32 offset;
U32 checksum; // Not needed?
} LDM_hashEntry;
typedef struct LDM_hashTable LDM_hashTable;
@ -14,10 +15,11 @@ typedef struct LDM_hashTable LDM_hashTable;
// TODO: rename functions
// TODO: comments
LDM_hashTable *HASH_createTable(U32 size);
LDM_hashTable *HASH_createTable(U32 size, const BYTE *offsetBase);
LDM_hashEntry *HASH_getEntryFromHash(const LDM_hashTable *table,
const hash_t hash);
const hash_t hash,
const U32 checksum);
void HASH_insert(LDM_hashTable *table, const hash_t hash,
const LDM_hashEntry entry);