Add 8 bytes to FSE workspace
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@ -336,8 +336,9 @@ size_t FSE_buildCTable_rle (FSE_CTable* ct, unsigned char symbolValue);
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/* FSE_buildCTable_wksp() :
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* Same as FSE_buildCTable(), but using an externally allocated scratch buffer (`workSpace`).
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* `wkspSize` must be >= `FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog)` of `unsigned`.
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* See FSE_buildCTable_wksp() for breakdown of workspace usage.
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*/
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#define FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog) (((maxSymbolValue + 2) + (1ull << (tableLog)))/2)
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#define FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog) (((maxSymbolValue + 2) + (1ull << (tableLog)))/2 + sizeof(U64)/sizeof(U32) /* additional 8 bytes for potential table overwrite */)
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#define FSE_BUILD_CTABLE_WORKSPACE_SIZE(maxSymbolValue, tableLog) (sizeof(unsigned) * FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog))
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size_t FSE_buildCTable_wksp(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize);
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@ -116,7 +116,7 @@ size_t FSE_buildCTable_wksp(FSE_CTable* ct,
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/* Case for no low prob count symbols. Lay down 8 bytes at a time
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* to reduce branch misses since we are operating on a small block
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*/
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BYTE* const spread = tableSymbol + tableSize; /* size = tableSize */
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BYTE* const spread = tableSymbol + tableSize; /* size = tableSize + 8 (may write beyond tableSize) */
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{ U64 const add = 0x0101010101010101ull;
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size_t pos = 0;
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U64 sv = 0;
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