Merge pull request #3167 from facebook/cmake_std
remove explicit standard setting from cmake script
This commit is contained in:
commit
3367e6d414
@ -22,10 +22,12 @@ endfunction()
|
||||
|
||||
macro(ADD_ZSTD_COMPILATION_FLAGS)
|
||||
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
|
||||
#Set c++11 by default
|
||||
EnableCompilerFlag("-std=c++11" false true)
|
||||
#Set c99 by default
|
||||
EnableCompilerFlag("-std=c99" true false)
|
||||
# It's possible to select the exact standard used for compilation.
|
||||
# It's not necessary, but can be employed for specific purposes.
|
||||
# Note that zstd source code is compatible with both C++98 and above
|
||||
# and C-gnu90 (c90 + long long + variadic macros ) and above
|
||||
# EnableCompilerFlag("-std=c++11" false true) # Set C++ compilation to c++11 standard
|
||||
# EnableCompilerFlag("-std=c99" true false) # Set C compiation to c99 standard
|
||||
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
|
||||
# clang-cl normally maps -Wall to -Weverything.
|
||||
EnableCompilerFlag("/clang:-Wall" true true)
|
||||
@ -48,7 +50,7 @@ macro(ADD_ZSTD_COMPILATION_FLAGS)
|
||||
if (CMAKE_GENERATOR MATCHES "Visual Studio" AND ACTIVATE_MULTITHREADED_COMPILATION)
|
||||
EnableCompilerFlag("/MP" true true)
|
||||
endif ()
|
||||
|
||||
|
||||
# UNICODE SUPPORT
|
||||
EnableCompilerFlag("/D_UNICODE" true true)
|
||||
EnableCompilerFlag("/DUNICODE" true true)
|
||||
|
Loading…
x
Reference in New Issue
Block a user