Merge pull request #453 from inikep/dev11

fullbench-dll
dev
Yann Collet 2016-11-16 15:45:30 -08:00 committed by GitHub
commit 0d761dbe95
7 changed files with 220 additions and 12 deletions

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@ -0,0 +1,183 @@
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View File

@ -113,25 +113,25 @@
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View File

@ -110,25 +110,25 @@
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View File

@ -7,6 +7,11 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fuzzer", "fuzzer\fuzzer.vcx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench", "fullbench\fullbench.vcxproj", "{61ABD629-1CC8-4FD7-9281-6B8DBB9D3DF8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll\fullbench-dll.vcxproj", "{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}"
ProjectSection(ProjectDependencies) = postProject
{00000000-94D5-4BF9-8A50-7BD9929A0850} = {00000000-94D5-4BF9-8A50-7BD9929A0850}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "datagen", "datagen\datagen.vcxproj", "{037E781E-81A6-494B-B1B3-438AB1200523}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libzstd", "libzstd\libzstd.vcxproj", "{8BFD8150-94D5-4BF9-8A50-7BD9929A0850}"
@ -45,6 +50,14 @@ Global
{61ABD629-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|Win32.Build.0 = Release|Win32
{61ABD629-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|x64.ActiveCfg = Release|x64
{61ABD629-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|x64.Build.0 = Release|x64
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Debug|Win32.ActiveCfg = Debug|Win32
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Debug|Win32.Build.0 = Debug|Win32
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Debug|x64.ActiveCfg = Debug|x64
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Debug|x64.Build.0 = Debug|x64
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|Win32.ActiveCfg = Release|Win32
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|Win32.Build.0 = Release|Win32
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|x64.ActiveCfg = Release|x64
{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}.Release|x64.Build.0 = Release|x64
{037E781E-81A6-494B-B1B3-438AB1200523}.Debug|Win32.ActiveCfg = Debug|Win32
{037E781E-81A6-494B-B1B3-438AB1200523}.Debug|Win32.Build.0 = Debug|Win32
{037E781E-81A6-494B-B1B3-438AB1200523}.Debug|x64.ActiveCfg = Debug|x64

View File

@ -234,7 +234,9 @@ int ZSTD_isSkipFrame(ZSTD_DCtx* dctx);
/* custom memory allocation functions */
void* ZSTD_defaultAllocFunction(void* opaque, size_t size);
void ZSTD_defaultFreeFunction(void* opaque, void* address);
#ifndef ZSTD_DLL_IMPORT
static const ZSTD_customMem defaultCustomMem = { ZSTD_defaultAllocFunction, ZSTD_defaultFreeFunction, NULL };
#endif
void* ZSTD_malloc(size_t size, ZSTD_customMem customMem);
void ZSTD_free(void* ptr, ZSTD_customMem customMem);

View File

@ -23,8 +23,10 @@ extern "C" {
* ZSTD_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL
*/
#if defined(_WIN32) && defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
# define ZSTDLIB_API __declspec(dllexport)
#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1)
# define ZSTDLIB_API __declspec(dllimport) /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
#else
# define ZSTDLIB_API
#endif

View File

@ -112,6 +112,7 @@ size_t local_ZSTD_decompress(void* dst, size_t dstSize, void* buff2, const void*
}
static ZSTD_DCtx* g_zdc = NULL;
#ifndef ZSTD_DLL_IMPORT
extern size_t ZSTD_decodeLiteralsBlock(ZSTD_DCtx* ctx, const void* src, size_t srcSize);
size_t local_ZSTD_decodeLiteralsBlock(void* dst, size_t dstSize, void* buff2, const void* src, size_t srcSize)
{
@ -127,7 +128,7 @@ size_t local_ZSTD_decodeSeqHeaders(void* dst, size_t dstSize, void* buff2, const
(void)src; (void)srcSize; (void)dst; (void)dstSize;
return ZSTD_decodeSeqHeaders(g_zdc, &nbSeq, buff2, g_cSize);
}
#endif
static ZSTD_CStream* g_cstream= NULL;
size_t local_ZSTD_compressStream(void* dst, size_t dstCapacity, void* buff2, const void* src, size_t srcSize)
@ -222,13 +223,15 @@ static size_t benchMem(const void* src, size_t srcSize, U32 benchNb)
case 12:
benchFunction = local_ZSTD_decompressContinue; benchName = "ZSTD_decompressContinue";
break;
case 31:
#ifndef ZSTD_DLL_IMPORT
case 31:
benchFunction = local_ZSTD_decodeLiteralsBlock; benchName = "ZSTD_decodeLiteralsBlock";
break;
case 32:
benchFunction = local_ZSTD_decodeSeqHeaders; benchName = "ZSTD_decodeSeqHeaders";
break;
case 41:
#endif
case 41:
benchFunction = local_ZSTD_compressStream; benchName = "ZSTD_compressStream";
break;
case 42:
@ -260,6 +263,7 @@ static size_t benchMem(const void* src, size_t srcSize, U32 benchNb)
if (g_zdc==NULL) g_zdc = ZSTD_createDCtx();
g_cSize = ZSTD_compress(buff2, dstBuffSize, src, srcSize, 1);
break;
#ifndef ZSTD_DLL_IMPORT
case 31: /* ZSTD_decodeLiteralsBlock */
if (g_zdc==NULL) g_zdc = ZSTD_createDCtx();
{ blockProperties_t bp;
@ -304,6 +308,10 @@ static size_t benchMem(const void* src, size_t srcSize, U32 benchNb)
srcSize = srcSize > 128 KB ? 128 KB : srcSize; /* speed relative to block */
break;
}
#else
case 31:
goto _cleanOut;
#endif
case 41 :
if (g_cstream==NULL) g_cstream = ZSTD_createCStream();
break;