Disable respawn features of mg-villages
Seems to be broken once a player dies
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@ -1,7 +1,5 @@
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Index: mods/mg_villages/config.lua
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===================================================================
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--- mods.orig/mg_villages/config.lua
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+++ mods/mg_villages/config.lua
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--- a/mg_villages/config.lua
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+++ b/mg_villages/config.lua
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@@ -2,11 +2,11 @@
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-- configuration values which you can adjust according to your liking
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-----------------------------------------------------------------------------
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@ -48,3 +46,14 @@ Index: mods/mg_villages/config.lua
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-- building types which usually have inhabitants (and thus allow the player
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-- who bought the building to modifiy the entire village area minus other
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--- a/mg_villages/init.lua
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+++ b/mg_villages/init.lua
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@@ -82,7 +82,7 @@ dofile(mg_villages.modpath.."/terrain_bl
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-- also takes care of spawning the player
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dofile(mg_villages.modpath.."/mapgen.lua")
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-dofile(mg_villages.modpath.."/spawn_player.lua")
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+--dofile(mg_villages.modpath.."/spawn_player.lua")
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-- reconstruct the connection of the roads inside a village
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dofile(mg_villages.modpath.."/roads.lua")
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