Disable respawn features of mg-villages

Seems to be broken once a player dies
This commit is contained in:
Daniel Borchmann 2018-10-06 11:42:00 +02:00
parent 0caf307de5
commit 67b721d68b
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GPG Key ID: 4F63DB96D45AA9C6

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@ -1,7 +1,5 @@
Index: mods/mg_villages/config.lua
===================================================================
--- mods.orig/mg_villages/config.lua
+++ mods/mg_villages/config.lua
--- a/mg_villages/config.lua
+++ b/mg_villages/config.lua
@@ -2,11 +2,11 @@
-- configuration values which you can adjust according to your liking
-----------------------------------------------------------------------------
@ -48,3 +46,14 @@ Index: mods/mg_villages/config.lua
-- building types which usually have inhabitants (and thus allow the player
-- who bought the building to modifiy the entire village area minus other
--- a/mg_villages/init.lua
+++ b/mg_villages/init.lua
@@ -82,7 +82,7 @@ dofile(mg_villages.modpath.."/terrain_bl
-- also takes care of spawning the player
dofile(mg_villages.modpath.."/mapgen.lua")
-dofile(mg_villages.modpath.."/spawn_player.lua")
+--dofile(mg_villages.modpath.."/spawn_player.lua")
-- reconstruct the connection of the roads inside a village
dofile(mg_villages.modpath.."/roads.lua")