Add animals via petz mod

We add a user configuration to exclude dangerous animals for now,
to avoid unpleasant surprises while travelling.
master
Daniel Borchmann 2021-05-29 09:37:55 +02:00
parent 3e68f1aea7
commit 2863e07930
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5 changed files with 35 additions and 0 deletions

6
.gitmodules vendored
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@ -124,3 +124,9 @@
[submodule "headanim"]
path = headanim
url = https://github.com/LoneWolfHT/headanim/
[submodule "mobkit"]
path = mobkit
url = https://github.com/TheTermos/mobkit
[submodule "petz"]
path = petz
url = https://github.com/runsy/petz

1
mobkit Submodule

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Subproject commit ddea141b081e087900a6acc5a2a90e8d4e564295

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--- /dev/null
+++ b/petz/petz/user.conf
@@ -0,0 +1,23 @@
+petz_list = kitty,puppy,ducky,lamb,calf,panda,pony,parrot,chicken,piggy,elephant,elephant_female,pigeon,moth,camel,clownfish,bat,silkworm,chimp,hamster,dolphin,tropicalfish,beaver,turtle,frog,toucan,bee,queen_bee,foxy,penguin,butterfly,rat,goat,squirrel,ant,queen_ant,rooster,hen,bunny
+
+##Tamagochi Mode (Take care of your pet: fed it...)
+tamagochi_mode = false
+
+##Spawn Monsters?
+disable_monsters = true
+
+##Disable here some mobs to not spawn
+###Add the type name of the petz plus "_disable_spawn"
+###Normal bees should not spam!!!
+bee_disable_spawn = false
+ant_disable_spawn = false
+warrior_ant_disable_spawn = true
+rooster_disable_spawn = true
+chicken_disable_spawn = true
+spawn_chance = 0.3
+
+#do not spawn in protected
+no_spawn_in_protected = false
+
+#Lycanthropy stuff
+lycanthropy = false

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02_adjust-helicopter-consumption-height.patch
03_enable-item-tweaks-pickup.patch
04_disable-cloudlands-mapgen.patch
05_petz-user-configuration

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petz Submodule

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Subproject commit b593d8193876469b29d40e458a62c80082b6d652