entuland
|
d8f7566ea0
|
depend on [matrix], new custom files approach + custom recipes
|
2018-06-23 01:07:45 +02:00 |
entuland
|
d5201bc965
|
avoid altering param2 when not necessary
|
2018-06-18 19:24:06 +02:00 |
entuland
|
d09d0c3bb0
|
support for grabbing and rebuilding with any node
- moved libraries to dedicated folder
- added dummy "faces" block to help during debug
|
2018-06-18 18:43:12 +02:00 |
entuland
|
9b17f05109
|
store all data in the canvas per each player, get rid of all of it when mesh saving is done
|
2018-06-17 20:10:14 +02:00 |
entuland
|
b584e60166
|
Additional inverted / mononode modes for matrix import
|
2018-06-10 04:17:58 +02:00 |
entuland
|
c4852e5d0e
|
Extended and renamed vacuum priv to allow for arbitrarily filling the canvas
|
2018-06-10 03:14:42 +02:00 |
entuland
|
7177944161
|
Rearranged functions and minor tweaks
|
2018-06-10 01:40:51 +02:00 |
entuland
|
7ffd22ddd7
|
Cosmetics!
|
2018-06-10 00:33:36 +02:00 |
entuland
|
faaf4a91a3
|
Cosmetics reprise!
|
2018-06-10 00:31:51 +02:00 |
entuland
|
300f0c61da
|
Fixed matrices alignment (cosmetic)
|
2018-06-10 00:30:04 +02:00 |
entuland
|
088d58dd63
|
Allow canvases to work properly in all orientations/rotations
|
2018-06-10 00:15:54 +02:00 |
entuland
|
f8eec8cbaa
|
Minor tweak
|
2018-06-09 17:00:02 +02:00 |
entuland
|
c9c4b17347
|
Added import and vacuuming features with relative privileges
- updated README.md file
- some tweaking / minor changes here and there
|
2018-06-09 13:51:41 +02:00 |
entuland
|
1758a640d0
|
Used table.concat() instead of string concatenation for improved performance and higher limits for eventual crashes
|
2018-06-08 22:22:34 +02:00 |
entuland
|
c6248af985
|
Implemented optional cap for number of generated faces
|
2018-06-08 21:24:31 +02:00 |
entuland
|
bbab7a8694
|
Added in-game mesh management and new priv to limit deletions to trusted players
|
2018-06-08 17:22:56 +02:00 |
entuland
|
293b2788fd
|
Allow getting created meshes from canvas interface (draft)
|
2018-06-08 01:46:32 +02:00 |
entuland
|
67c6b1bb2c
|
privs and checks to capture and place meshes, granted to singleplayer by default
|
2018-06-07 23:45:50 +02:00 |
entuland
|
506cf26497
|
Fallback in case of a messed up `nodevariants.lua` file
|
2018-06-07 22:06:39 +02:00 |
entuland
|
2694c54c41
|
allow chosing variants and omitting matrix file at capture time
- use smartfs.lua newly embedded library to handle formspecs
|
2018-06-07 17:36:39 +02:00 |
entuland
|
8a58f258cf
|
Move mesh name validation before mesh creation
|
2018-06-06 22:41:56 +02:00 |
entuland
|
74913f9fe6
|
Reduced hardcoded strings
|
2018-06-06 20:19:49 +02:00 |
entuland
|
2332955ae6
|
Moved variants to separate file to allow for customization and extension
- added a limited serialization helper function
|
2018-06-06 16:56:23 +02:00 |
entuland
|
9dafbf48bf
|
use table.copy instead of homemade wesh.nested_copy
|
2018-06-06 13:11:15 +02:00 |
entuland
|
f272a1b210
|
Allow for customizing and not overwriting nodecolors.conf on updates
|
2018-06-06 12:57:22 +02:00 |
entuland
|
d4c02449d7
|
Slowed down digging of canvases and generated nodes
|
2018-06-05 22:13:29 +02:00 |
entuland
|
9c44bec74d
|
Support flat inventory images for canvases
|
2018-06-05 22:01:07 +02:00 |
entuland
|
e895b5bbf2
|
Support additional canvas sizes and arbitrary inner ingredient
- also centralized info about valid canvas sizes
|
2018-06-05 13:05:56 +02:00 |
entuland
|
740e71c967
|
Added collision box mergers
- tweaked trivialities here and there and moved functions around
|
2018-06-05 12:23:17 +02:00 |
entuland
|
55f15222ec
|
Fixed lighting glitches as advised by v-rob
https://forum.minetest.net/viewtopic.php?p=320411#p320411
|
2018-06-03 14:46:40 +02:00 |
entuland
|
866d694758
|
Moved functions around
|
2018-06-03 14:41:32 +02:00 |
entuland
|
c426878132
|
Split collision box into up to 8 sub-boxes
|
2018-06-03 04:43:01 +02:00 |
entuland
|
1f45d74322
|
Implemented automatic collision box
- tweaked passing of canvas data around
- added ability to specify custom node properties to be passed to register_node() from .obj.dat structure
|
2018-06-02 17:58:57 +02:00 |
entuland
|
0ead6905fe
|
Capture and customize colors of default minetest_game nodes
|
2018-05-17 15:46:11 +02:00 |
entuland
|
c722243971
|
Added canvas sizes 2, 4, 8 and 32; tweaks here and there
|
2018-05-16 23:48:15 +02:00 |
entuland
|
b7acb150b8
|
Hopefully finally fixed normals for good
|
2018-05-16 15:54:52 +02:00 |
entuland
|
49df800774
|
Added bordered default variants
also added an .xcf file to help with custom textures and duped "wool-16.png" into "plain-16.png" for coherence, keeping the former for compatibility
|
2018-05-16 15:36:49 +02:00 |
entuland
|
6bed78834f
|
Added normals and updated screenshots
|
2018-05-16 14:42:03 +02:00 |
entuland
|
20189796fc
|
Initial commit
|
2018-05-16 00:31:13 +02:00 |