tpad/init.lua

512 lines
16 KiB
Lua

tpad = {}
tpad.version = "1.2"
tpad.mod_name = minetest.get_current_modname()
tpad.texture = "tpad-texture.png"
tpad.mesh = "tpad-mesh.obj"
tpad.nodename = "tpad:tpad"
tpad.mod_path = minetest.get_modpath(tpad.mod_name)
local PRIVATE_PAD_STRING = "Private (only owner)"
local PUBLIC_PAD_STRING = "Public (only owner's network)"
local GLOBAL_PAD_STRING = "Global (any network)"
local PRIVATE_PAD = 1
local PUBLIC_PAD = 2
local GLOBAL_PAD = 4
local padtype_flag_to_string = {
[PRIVATE_PAD] = PRIVATE_PAD_STRING,
[PUBLIC_PAD] = PUBLIC_PAD_STRING,
[GLOBAL_PAD] = GLOBAL_PAD_STRING,
}
local padtype_string_to_flag = {
[PRIVATE_PAD_STRING] = PRIVATE_PAD,
[PUBLIC_PAD_STRING] = PUBLIC_PAD,
[GLOBAL_PAD_STRING] = GLOBAL_PAD,
}
local short_padtype_string = {
[PRIVATE_PAD] = "private",
[PUBLIC_PAD] = "public",
[GLOBAL_PAD] = "global",
}
local smartfs = dofile(tpad.mod_path .. "/lib/smartfs.lua")
local notify = dofile(tpad.mod_path .. "/notify.lua")
local settings = Settings(tpad.mod_path .. "/custom.conf")
-- workaround storage to tell the main dialog about the last clicked pad
local last_clicked_pos = {}
-- workaround storage to tell the main dialog about last selected pad in the list
local last_selected_index = {}
-- memory of shown waypoints
local waypoint_hud_ids = {}
local function default_settings()
tpad.max_total_pads_per_player = tonumber(settings:get("max_total_pads_per_player", 100))
tpad.max_global_pads_per_player = tonumber(settings:get("max_global_pads_per_player", 10))
end
default_settings()
minetest.register_privilege("tpad_admin", {
description = "Can edit and destroy any tpad",
give_to_singleplayer = true,
})
-- ========================================================================
-- local helpers
-- ========================================================================
local function copy_file(source, dest)
local src_file = io.open(source, "rb")
if not src_file then
return false, "copy_file() unable to open source for reading"
end
local src_data = src_file:read("*all")
src_file:close()
local dest_file = io.open(dest, "wb")
if not dest_file then
return false, "copy_file() unable to open dest for writing"
end
dest_file:write(src_data)
dest_file:close()
return true, "files copied successfully"
end
-- alias to make copy_file() available to storage.lua
tpad._copy_file = copy_file
local function custom_or_default(modname, path, filename)
local default_filename = "default/" .. filename
local full_filename = path .. "/custom." .. filename
local full_default_filename = path .. "/" .. default_filename
os.rename(path .. "/" .. filename, full_filename)
local file = io.open(full_filename, "rb")
if not file then
minetest.debug("[" .. modname .. "] Copying " .. default_filename .. " to " .. filename .. " (path: " .. path .. ")")
local success, err = copy_file(full_default_filename, full_filename)
if not success then
minetest.debug("[" .. modname .. "] " .. err)
return false
end
file = io.open(full_filename, "rb")
if not file then
minetest.debug("[" .. modname .. "] Unable to load " .. filename .. " file from path " .. path)
return false
end
end
file:close()
return full_filename
end
-- load storage facilities and verify it
dofile(tpad.mod_path .. "/storage.lua")
-- ========================================================================
-- load custom recipe
-- ========================================================================
local recipes_filename = custom_or_default(tpad.mod_name, tpad.mod_path, "recipes.lua")
if recipes_filename then
local recipes = dofile(recipes_filename)
if type(recipes) == "table" and recipes[tpad.nodename] then
minetest.register_craft({
output = tpad.nodename,
recipe = recipes[tpad.nodename],
})
end
end
-- ========================================================================
-- callback bound in register_chatcommand("tpad")
-- ========================================================================
function tpad.command(playername, param)
tpad.hud_off(playername)
if(param == "off") then return end
local player = minetest.get_player_by_name(playername)
local pads = tpad._get_stored_pads(playername)
local shortest_distance = nil
local closest_pad = nil
local playerpos = player:getpos()
for strpos, pad in pairs(pads) do
local pos = minetest.string_to_pos(strpos)
local distance = vector.distance(pos, playerpos)
if not shortest_distance or distance < shortest_distance then
closest_pad = {
pos = pos,
name = pad.name .. " " .. strpos,
}
shortest_distance = distance
end
end
if closest_pad then
waypoint_hud_ids[playername] = player:hud_add({
hud_elem_type = "waypoint",
name = closest_pad.name,
world_pos = closest_pad.pos,
number = 0xFF0000,
})
notify(playername, "Waypoint to " .. closest_pad.name .. " displayed")
end
end
function tpad.hud_off(playername)
local player = minetest.get_player_by_name(playername)
local hud_id = waypoint_hud_ids[playername]
if hud_id then
player:hud_remove(hud_id)
end
end
-- ========================================================================
-- callbacks bound in register_node()
-- ========================================================================
function tpad.get_pos_from_pointed(pointed)
local node_above = minetest.get_node_or_nil(pointed.above)
local node_under = minetest.get_node_or_nil(pointed.under)
if not node_above or not node_under then return end
local def_above = minetest.registered_nodes[node_above.name]
or minetest.nodedef_default
local def_under = minetest.registered_nodes[node_under.name]
or minetest.nodedef_default
if not def_above.buildable_to and not def_under.buildable_to then return end
if def_under.buildable_to then
return pointed.under
end
return pointed.above
end
function tpad.on_place(itemstack, placer, pointed_thing)
local pos = tpad.get_pos_from_pointed(pointed_thing) or {}
itemstack = minetest.rotate_node(itemstack, placer, pointed_thing)
local placed = minetest.get_node_or_nil(pos)
if placed and placed.name == tpad.nodename then
local meta = minetest.env:get_meta(pos)
local playername = placer:get_player_name()
meta:set_string("owner", playername)
meta:set_string("infotext", "TPAD Station by " .. playername .. " - right click to interact")
tpad.set_pad_data(pos, "", PRIVATE_PAD_STRING)
end
return itemstack
end
local submit = {}
function submit.save(form)
if form.playername ~= form.ownername and not minetest.get_player_privs(form.playername).tpad_admin then
notify.warn(form.playername, "The selected pad doesn't belong to you")
return
end
local padname = form.state:get("padname_field"):getText()
local padtype = form.state:get("padtype_dropdown"):getSelectedItem()
tpad.set_pad_data(form.clicked_pos, padname, padtype)
end
function submit.teleport(form)
local selected_index = form.state:get("pads_listbox"):getSelected()
local pad = tpad.get_pad_by_index(form.ownername, selected_index, form.is_global, form.omit_private_pads)
if not pad then
notify.err(form.playername, "Error! Missing pad data!")
return
end
local player = minetest.get_player_by_name(form.playername)
player:moveto(pad.pos, false)
notify(form.playername, "Teleported to " .. pad.local_fullname)
tpad.hud_off(form.playername)
minetest.after(0, function()
minetest.close_formspec(form.playername, form.formname)
end)
end
function submit.delete(form)
minetest.after(0, function()
local pads_listbox = form.state:get("pads_listbox")
local delete_pad = tpad.get_pad_by_index(form.ownername, pads_listbox:getSelected(), form.is_global, form.omit_private_pads)
if not delete_pad then
notify.warn(form.playername, "Please select a pad first")
return
end
if form.playername ~= form.ownername and not minetest.get_player_privs(form.playername).tpad_admin then
notify.warn(form.playername, "The selected pad doesn't belong to you")
return
end
if minetest.pos_to_string(delete_pad.pos) == minetest.pos_to_string(form.clicked_pos) then
notify.warn(form.playername, "You can't delete the current pad, destroy it manually")
return
end
local function reshow_main()
minetest.after(0, function()
tpad.on_rightclick(form.clicked_pos, form.node, minetest.get_player_by_name(form.playername))
end)
end
local delete_state = tpad.forms.confirm_pad_deletion:show(form.playername)
delete_state:get("padname_label"):setText("Are you sure you want to destroy \"" .. delete_pad.local_fullname .. "\" pad?")
local confirm_button = delete_state:get("confirm_button")
confirm_button:onClick(function()
last_selected_index[form.playername .. ":" .. form.ownername] = nil
tpad.del_pad(form.ownername, delete_pad.pos)
minetest.remove_node(delete_pad.pos)
notify(form.playername, "Pad " .. delete_pad.local_fullname .. " destroyed")
reshow_main()
end)
local deny_button = delete_state:get("deny_button")
deny_button:onClick(reshow_main)
end)
end
function tpad.on_rightclick(clicked_pos, node, clicker)
local playername = clicker:get_player_name()
local clicked_meta = minetest.env:get_meta(clicked_pos)
local ownername = clicked_meta:get_string("owner")
local pad = tpad.get_pad_data(clicked_pos)
if not pad or not ownername then
notify.err(playername, "Error! Missing pad data!")
return
end
local form = {}
form.playername = playername
form.ownername = ownername
form.clicked_pos = clicked_pos
form.node = node
form.omit_private_pads = false
form.is_global = false
last_clicked_pos[playername] = clicked_pos;
if ownername == playername or minetest.get_player_privs(playername).tpad_admin then
form.formname = "tpad.forms.main_owner"
form.state = tpad.forms.main_owner:show(playername)
local padname_field = form.state:get("padname_field")
padname_field:setLabel("This pad name (owned by " .. ownername .. ")")
padname_field:setText(pad.name)
padname_field:onKeyEnter(function() submit.save(form) end)
form.state:get("save_button"):onClick(function() submit.save(form) end)
form.state:get("delete_button"):onClick(function() submit.delete(form) end)
form.state:get("padtype_dropdown"):setSelectedItem(padtype_flag_to_string[pad.type])
elseif pad.type == PRIVATE_PAD then
notify.warn(playername, "This pad is private")
return
else
form.omit_private_pads = true
form.formname = "tpad.forms.main_visitor"
form.state = tpad.forms.main_visitor:show(playername)
form.state:get("visitor_label"):setText("Pad \"" .. pad.name .. "\", owned by " .. ownername)
end
local padlist = tpad.get_padlist(ownername, form.is_global, form.omit_private_pads)
local last_index = last_selected_index[playername .. ":" .. ownername]
local pads_listbox = form.state:get("pads_listbox")
pads_listbox:clearItems()
for _, pad_item in ipairs(padlist) do
pads_listbox:addItem(pad_item)
end
pads_listbox:setSelected(last_index)
pads_listbox:onClick(function()
last_selected_index[playername .. ":" .. ownername] = pads_listbox:getSelected()
end)
pads_listbox:onDoubleClick(function() submit.teleport(form) end)
form.state:get("teleport_button"):onClick(function() submit.teleport(form) end)
end
function tpad.can_dig(pos, player)
local meta = minetest.env:get_meta(pos)
local ownername = meta:get_string("owner")
local playername = player:get_player_name()
if ownername == "" or ownername == nil or playername == ownername
or minetest.get_player_privs(playername).tpad_admin then
return true
end
notify.warn(playername, "This pad doesn't belong to you")
return false
end
function tpad.on_destruct(pos)
local meta = minetest.env:get_meta(pos)
local ownername = meta:get_string("owner")
tpad.del_pad(ownername, pos)
end
-- ========================================================================
-- forms
-- ========================================================================
tpad.forms = {}
local function forms_add_padlist(state)
local pads_listbox = state:listbox(0.2, 2.4, 7.6, 4, "pads_listbox", {})
local teleport_button = state:button(0.2, 7, 1.5, 0, "teleport_button", "Teleport")
local close_button = state:button(6.5, 7, 1.5, 0, "close_button", "Close")
close_button:setClose(true)
state:label(0.2, 7.5, "teleport_label", "(you can doubleclick on a pad to teleport)")
end
tpad.forms.main_owner = smartfs.create("tpad.forms.main_owner", function(state)
state:size(8, 8);
state:field(0.5, 1, 6, 0, "padname_field", "", "")
local save_button = state:button(6.5, 0.7, 1.5, 0, "save_button", "Save")
save_button:setClose(true)
local padtype_dropdown = state:dropdown(0.2, 1.2, 6.4, 0, "padtype_dropdown")
padtype_dropdown:addItem(PUBLIC_PAD_STRING)
padtype_dropdown:addItem(PRIVATE_PAD_STRING)
padtype_dropdown:addItem(GLOBAL_PAD_STRING)
local delete_button = state:button(1.9, 7, 1.5, 0, "delete_button", "Delete")
forms_add_padlist(state)
end)
tpad.forms.main_visitor = smartfs.create("tpad.forms.main_visitor", function(state)
state:size(8, 8)
state:label(0.2, 1, "visitor_label", "")
forms_add_padlist(state)
end)
tpad.forms.confirm_pad_deletion = smartfs.create("tpad.forms.confirm_pad_deletion", function(state)
state:size(5, 2)
state:label(0, 0, "padname_label", "")
state:label(0, 0.5, "notice_label", "(you will not get the pad back)")
state:button(0, 1.7, 2, 0, "confirm_button", "Yes, delete it")
state:button(2, 1.7, 2, 0, "deny_button", "deny", "No, don't delete it")
end)
-- ========================================================================
-- helper functions
-- ========================================================================
local function decorate_pad_data(pos, pad, ownername)
pad = table.copy(pad)
if type(pos) == "string" then
pad.strpos = pos
pad.pos = minetest.string_to_pos(pos)
else
pad.pos = pos
pad.strpos = minetest.pos_to_string(pos)
end
pad.owner = ownername
pad.name = pad.name or ""
pad.type = pad.type or PUBLIC_PAD
pad.local_fullname = pad.name .. " " .. pad.strpos .. " " .. short_padtype_string[pad.type]
pad.global_fullname = "[" .. ownername .. "] " .. pad.name .. " " .. pad.strpos
return pad
end
-- prepare the list of pads to be shown in the main dialog
function tpad.get_padlist(ownername, is_global, omit_private_pads)
local pads = tpad._get_stored_pads(ownername)
local result = {}
for strpos, pad in pairs(pads) do
pad = decorate_pad_data(strpos, pad, ownername)
local skip = omit_private_pads and pad.type == PRIVATE_PAD
if not skip then
if is_global then
table.insert(result, pad.global_fullname)
else
table.insert(result, pad.local_fullname)
end
end
end
table.sort(result)
return result
end
-- used by the main dialog to pair up chosen pad with stored pads
function tpad.get_pad_by_index(ownername, index, is_global, omit_private_pads)
local pads = tpad._get_stored_pads(ownername)
local padlist = tpad.get_padlist(ownername, is_global, omit_private_pads)
local chosen = padlist[index]
if not chosen then return end
for strpos, pad in pairs(pads) do
pad = decorate_pad_data(strpos, pad, ownername)
if chosen == pad.global_fullname or chosen == pad.local_fullname then
return pad
end
end
end
function tpad.get_pad_data(pos)
local meta = minetest.env:get_meta(pos)
local ownername = meta:get_string("owner")
local pads = tpad._get_stored_pads(ownername)
local strpos = minetest.pos_to_string(pos)
local pad = pads[strpos]
if not pad then return end
return decorate_pad_data(pos, pad, ownername)
end
function tpad.set_pad_data(pos, padname, padtype)
local meta = minetest.env:get_meta(pos)
local ownername = meta:get_string("owner")
local pads = tpad._get_stored_pads(ownername)
local strpos = minetest.pos_to_string(pos)
local pad = pads[strpos]
if not pad then
pad = {}
end
pad.name = padname
pad.type = padtype_string_to_flag[padtype]
pads[strpos] = pad
tpad._set_stored_pads(ownername, pads)
end
function tpad.del_pad(ownername, pos)
local pads = tpad._get_stored_pads(ownername)
pads[minetest.pos_to_string(pos)] = nil
tpad._set_stored_pads(ownername, pads)
end
-- ========================================================================
-- register node and bind callbacks
-- ========================================================================
local collision_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, -0.3, 0.5 },
}
}
minetest.register_node(tpad.nodename, {
drawtype = "mesh",
tiles = { tpad.texture },
mesh = tpad.mesh,
paramtype2 = "facedir",
on_place = tpad.on_place,
collision_box = collision_box,
selection_box = collision_box,
description = "Teleporter Pad",
groups = {choppy = 2, dig_immediate = 2},
on_rightclick = tpad.on_rightclick,
can_dig = tpad.can_dig,
on_destruct = tpad.on_destruct,
})
minetest.register_chatcommand("tpad", {func = tpad.command})