rhotator/notify.lua

132 lines
3.0 KiB
Lua

local mod_name = minetest.get_current_modname()
local hud_name = ("%s_feedback"):format(mod_name)
local hud_info_by_player_name = {}
local hud_timeout_seconds = 3
-- defaults
local position = { x = 0.1, y = 0.9}
local alignment = { x = 1, y = -1}
local normal_color = 0xFFFFFF
local warning_color = 0xFFFF00
local error_color = 0xDD0000
local direction = 0
local notify = {}
notify.__index = notify
setmetatable(notify, notify)
local function get_hud_def(message, params)
local def = type(params) == "table" and params or {}
def.position = def.position or position
def.alignment = def.alignment or alignment
def.number = def.number or def.color or normal_color
def.color = nil
def.position = def.position or position
def.direction = def.direction or direction
def.text = message or def.text
def.hud_elem_type = def.hud_elem_type or "text"
def.name = hud_name
return def
end
local function hud_create(player, player_name, message, params)
local def = get_hud_def(message, params)
local id = player:hud_add(def)
hud_info_by_player_name[player_name] = {
id = id,
timeout = os.time() + hud_timeout_seconds,
}
end
local function hud_update(player, player_name, hud_id, message, params)
local def = get_hud_def(message, params)
for key, value in pairs(def) do
-- minetest < 5.5 and multicraft can't handle changes to hud_elem_type
if key ~= "hud_elem_type" then
player:hud_change(hud_id, key, value)
end
end
hud_info_by_player_name[player_name] = {
id = hud_id,
timeout = os.time() + hud_timeout_seconds,
}
end
minetest.register_globalstep(function()
local now = os.time()
for player_name, hud_info in pairs(hud_info_by_player_name) do
if now > hud_info.timeout then
local player = minetest.get_player_by_name(player_name)
if player then
local hud_def = player:hud_get(hud_info.id)
if hud_def and hud_def.name == hud_name then
player:hud_remove(hud_info.id)
end
end
hud_info_by_player_name[player_name] = nil
end
end
end)
notify.warn = function(player, message)
notify(player, message, {color = warning_color })
end
notify.warning = notify.warn
notify.err = function(player, message)
notify(player, message, {color = error_color })
end
notify.error = notify.err
local function is_valid_player(player)
return player
and player.get_player_name
and player.hud_get
and player.hud_add
and player.hud_change
and player.hud_remove
end
notify.__call = function(self, player, message, params)
local player_name
if type(player) == "string" then
player_name = player
player = minetest.get_player_by_name(player_name)
end
if not is_valid_player(player) then
return
elseif not player_name then
player_name = player:get_player_name()
end
message = ("[%s] %s"):format(mod_name, message)
local hud_info = hud_info_by_player_name[player_name]
local hud_def
if hud_info then
hud_def = player:hud_get(hud_info.id)
end
if hud_def and hud_def.name == hud_name then
hud_update(player, player_name, hud_info.id, message, params)
else
hud_create(player, player_name, message, params)
end
end
return notify