fix hud update bugs (huds which didn't disappear)

master
flux 2022-02-09 14:45:06 -08:00
parent b80a3fe6f9
commit 6ffd3850df
1 changed files with 82 additions and 37 deletions

View File

@ -1,5 +1,7 @@
local mod_name = minetest.get_current_modname()
local huds = {}
local hud_name = ("%s_feedback"):format(mod_name)
local hud_info_by_player_name = {}
local hud_timeout_seconds = 3
-- defaults
@ -14,20 +16,7 @@ local notify = {}
notify.__index = notify
setmetatable(notify, notify)
local function hud_remove(player, playername)
local hud = huds[playername]
if not hud then return end
if os.time() < hud_timeout_seconds + hud.time then
return
end
if player and player.hud_remove then
player:hud_remove(hud.id)
end
huds[playername] = nil
end
local function hud_create(player, message, params)
local playername = player:get_player_name()
local function get_hud_def(message, params)
local def = type(params) == "table" and params or {}
def.position = def.position or position
def.alignment = def.alignment or alignment
@ -37,16 +26,53 @@ local function hud_create(player, message, params)
def.direction = def.direction or direction
def.text = message or def.text
def.hud_elem_type = def.hud_elem_type or "text"
def.name = mod_name .. "_feedback"
if player and player.hud_add then
local id = player:hud_add(def)
huds[playername] = {
id = id,
time = os.time(),
}
end
def.name = hud_name
return def
end
local function hud_create(player, player_name, message, params)
local def = get_hud_def(message, params)
local id = player:hud_add(def)
hud_info_by_player_name[player_name] = {
id = id,
timeout = os.time() + hud_timeout_seconds,
}
end
local function hud_update(player, player_name, hud_id, message, params)
local def = get_hud_def(message, params)
for key, value in pairs(def) do
player:hud_change(hud_id, key, value)
end
hud_info_by_player_name[player_name] = {
id = hud_id,
timeout = os.time() + hud_timeout_seconds,
}
end
minetest.register_globalstep(function()
local now = os.time()
for player_name, hud_info in pairs(hud_info_by_player_name) do
if now > hud_info.timeout then
local player = minetest.get_player_by_name(player_name)
if player then
local hud_def = player:hud_get(hud_info.id)
if hud_def and hud_def.name == hud_name then
player:hud_remove(hud_info.id)
end
end
hud_info_by_player_name[player_name] = nil
end
end
end)
notify.warn = function(player, message)
notify(player, message, {color = warning_color })
end
@ -59,25 +85,44 @@ end
notify.error = notify.err
local function is_valid_player(player)
return player
and player.get_player_name
and player.hud_get
and player.hud_add
and player.hud_change
and player.hud_remove
end
notify.__call = function(self, player, message, params)
local playername
local player_name
if type(player) == "string" then
playername = player
player = minetest.get_player_by_name(playername)
elseif player and player.get_player_name then
playername = player:get_player_name()
else
player_name = player
player = minetest.get_player_by_name(player_name)
elseif is_valid_player(player) then
player_name = player:get_player_name()
end
if not player and player_name then
return
end
message = "[" .. mod_name .. "] " .. message
local hud = huds[playername]
if hud and player.hud_remove then
player:hud_remove(hud.id)
message = ("[%s] %s"):format(mod_name, message)
local hud_info = hud_info_by_player_name[player_name]
local hud_def
if hud_info then
hud_def = player:hud_get(hud_info.id)
end
if hud_def and hud_def.name == hud_name then
hud_update(player, player_name, hud_info.id, message, params)
else
hud_create(player, player_name, message, params)
end
hud_create(player, message, params)
minetest.after(hud_timeout_seconds, function()
hud_remove(player, playername)
end)
end
return notify