576 lines
13 KiB
Lua
576 lines
13 KiB
Lua
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local S = minetest.get_translator("chemistry")
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minetest.register_craft({
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output = 'chemistry:glow_water2_bucket',
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recipe = {
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{'bucket:bucket_water', 'chemistry:radium_dust', 'chemistry:zinc_sulfide'},
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},
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})
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minetest.register_craft({
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output = 'chemistry:glow_water1_bucket',
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recipe = {
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{'group:glowing_water', 'dye:red'},
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},
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})
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minetest.register_craft({
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output = 'chemistry:glow_water2_bucket',
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recipe = {
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{'group:glowing_water', 'dye:cyan', 'dye:green'},
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},
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})
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minetest.register_craft({
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output = 'chemistry:glow_water3_bucket',
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recipe = {
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{'group:glowing_water', 'dye:blue'},
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},
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})
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minetest.register_craft({
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output = 'chemistry:glow_water4_bucket',
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recipe = {
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{'group:glowing_water', 'dye:yellow'},
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},
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})
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minetest.register_craft({
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output = 'chemistry:glow_water5_bucket',
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recipe = {
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{'group:glowing_water', 'dye:pink'},
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},
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})
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minetest.register_node("chemistry:glow_water1", {
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description = S("Red Glow Water"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "rliquid_source_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "rliquid_source_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "source",
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liquid_alternative_flowing = "chemistry:glow_water1_flowing",
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liquid_alternative_source = "chemistry:glow_water1",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 122, g = 0, b = 0},
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groups = {liquid = 3, cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("chemistry:glow_water1_flowing", {
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description = S("Flowing Red Glow Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"rliquid.png"},
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special_tiles = {
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{
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name = "rliquid_flowing_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "rliquid_flowing_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "flowing",
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liquid_alternative_flowing = "chemistry:glow_water1_flowing",
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liquid_alternative_source = "chemistry:glow_water1",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 122, g = 0, b = 0},
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groups = {liquid = 3, not_in_creative_inventory = 1,
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cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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bucket.register_liquid(
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"chemistry:glow_water1",
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"chemistry:glow_water1_flowing",
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"chemistry:glow_water1_bucket",
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"red_wt_bucket.png",
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S("Red Glow Water Bucket"),
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{tool = 1, glowing_water = 1}
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)
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minetest.register_node("chemistry:glow_water2", {
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description = S("Radioactive Green Glow Water"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "rgliquid_source_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "rgliquid_source_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "source",
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liquid_alternative_flowing = "chemistry:glow_water2_flowing",
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liquid_alternative_source = "chemistry:glow_water2",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 0, g = 123, b = 98},
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groups = {liquid = 3, cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("chemistry:glow_water2_flowing", {
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description = S("Flowing Radioactive Green Glow Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"rgliquid.png"},
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special_tiles = {
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{
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name = "rgliquid_flowing_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "rgliquid_flowing_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "flowing",
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liquid_alternative_flowing = "chemistry:glow_water2_flowing",
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liquid_alternative_source = "chemistry:glow_water2",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 0, g = 123, b = 98},
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groups = {liquid = 3, not_in_creative_inventory = 1,
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cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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bucket.register_liquid(
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"chemistry:glow_water2",
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"chemistry:glow_water2_flowing",
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"chemistry:glow_water2_bucket",
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"radioactive_green_wt_bucket.png",
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S("Radioactive Green Glow Water Bucket"),
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{tool = 1, glowing_water = 1}
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)
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minetest.register_node("chemistry:glow_water3", {
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description = S("Blue Glow Water"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "bliquid_source_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "bliquid_source_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "source",
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liquid_alternative_flowing = "chemistry:glow_water3_flowing",
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liquid_alternative_source = "chemistry:glow_water3",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 0, g = 0, b = 122},
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groups = {liquid = 3, cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("chemistry:glow_water3_flowing", {
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description = S("Flowing Blue Glow Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"rliquid.png"},
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special_tiles = {
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{
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name = "bliquid_flowing_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "bliquid_flowing_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "flowing",
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liquid_alternative_flowing = "chemistry:glow_water3_flowing",
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liquid_alternative_source = "chemistry:glow_water3",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 0, g = 0, b = 122},
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groups = {liquid = 3, not_in_creative_inventory = 1,
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cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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bucket.register_liquid(
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"chemistry:glow_water3",
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"chemistry:glow_water3_flowing",
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"chemistry:glow_water3_bucket",
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"blue_wt_bucket.png",
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S("Blue Glow Water Bucket"),
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{tool = 1, glowing_water = 1}
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)
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minetest.register_node("chemistry:glow_water4", {
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description = S("Yellow Glow Water"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "yliquid_source_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "yliquid_source_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "source",
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liquid_alternative_flowing = "chemistry:glow_water4_flowing",
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liquid_alternative_source = "chemistry:glow_water4",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 122, g = 0, b = 0},
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groups = {liquid = 3, cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("chemistry:glow_water4_flowing", {
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description = S("Flowing Yellow Glow Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"rliquid.png"},
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special_tiles = {
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{
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name = "yliquid_flowing_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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{
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name = "yliquid_flowing_animated.png^[opacity:180",
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backface_culling = true,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.5,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "flowing",
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liquid_alternative_flowing = "chemistry:glow_water4_flowing",
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liquid_alternative_source = "chemistry:glow_water4",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 122, g = 122, b = 0},
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groups = {liquid = 3, not_in_creative_inventory = 1,
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cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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bucket.register_liquid(
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"chemistry:glow_water4",
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"chemistry:glow_water4_flowing",
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"chemistry:glow_water4_bucket",
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"yellow_wt_bucket.png",
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S("Yellow Glow Water Bucket"),
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{tool = 1, glowing_water = 1}
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)
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minetest.register_node("chemistry:glow_water5", {
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description = S("Pink Glow Water"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "pliquid_source_animated.png^[opacity:180",
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|
backface_culling = false,
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|
animation = {
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|
type = "vertical_frames",
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|
aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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{
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name = "pliquid_source_animated.png^[opacity:180",
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backface_culling = true,
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|
animation = {
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|
type = "vertical_frames",
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|
aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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light_source = 7,
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walkable = false,
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pointable = false,
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diggable = false,
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damage_per_second = 0,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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glow = 7,
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liquidtype = "source",
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liquid_alternative_flowing = "chemistry:glow_water5_flowing",
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liquid_alternative_source = "chemistry:glow_water5",
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liquid_viscosity = 1,
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post_effect_color = {a = 122, r = 122, g = 0, b = 0},
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groups = {liquid = 3, cools_lava = 1, water = 3},
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sounds = default.node_sound_water_defaults(),
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})
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minetest.register_node("chemistry:glow_water5_flowing", {
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description = S("Flowing Pink Glow Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"pliquid.png"},
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special_tiles = {
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{
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name = "pliquid_flowing_animated.png^[opacity:180",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
{
|
|
name = "pliquid_flowing_animated.png^[opacity:180",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = 7,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
damage_per_second = 0,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
glow = 7,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "chemistry:glow_water5_flowing",
|
|
liquid_alternative_source = "chemistry:glow_water5",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 122, r = 122, g = 0, b = 0},
|
|
groups = {liquid = 3, not_in_creative_inventory = 1,
|
|
cools_lava = 1, water = 3},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
bucket.register_liquid(
|
|
"chemistry:glow_water5",
|
|
"chemistry:glow_water5_flowing",
|
|
"chemistry:glow_water5_bucket",
|
|
"pink_wt_bucket.png",
|
|
S("Pink Glow Water Bucket"),
|
|
{tool = 1, glowing_water = 1}
|
|
)
|
|
|