Fixed campfire lighting damaging fire bow double.
parent
1acbbed1b0
commit
ebaaec06ed
|
@ -166,7 +166,7 @@ public class BBEventHandler
|
|||
ItemStack stack = e.entityPlayer.getHeldItem();
|
||||
Item item = stack.getItem();
|
||||
|
||||
if (item == Items.flint_and_steel || item == RegisterItems.fireBow)
|
||||
if (item instanceof ItemFlintAndSteel || item == RegisterItems.fireBow)
|
||||
{
|
||||
Block b = e.world.getBlockState(e.pos).getBlock();
|
||||
|
||||
|
@ -175,7 +175,7 @@ public class BBEventHandler
|
|||
TileEntityCampfire campfire = (TileEntityCampfire)e.world.getTileEntity(e.pos);
|
||||
|
||||
campfire.lightFuel(); // Light it.
|
||||
e.entityPlayer.getHeldItem().damageItem(1, e.entityPlayer);
|
||||
//e.entityPlayer.getHeldItem().damageItem(1, e.entityPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue