Fixed campfire lighting damaging fire bow double.

master
einsteinsci 2015-11-02 10:10:41 -08:00
parent 1acbbed1b0
commit ebaaec06ed
1 changed files with 2 additions and 2 deletions

View File

@ -166,7 +166,7 @@ public class BBEventHandler
ItemStack stack = e.entityPlayer.getHeldItem();
Item item = stack.getItem();
if (item == Items.flint_and_steel || item == RegisterItems.fireBow)
if (item instanceof ItemFlintAndSteel || item == RegisterItems.fireBow)
{
Block b = e.world.getBlockState(e.pos).getBlock();
@ -175,7 +175,7 @@ public class BBEventHandler
TileEntityCampfire campfire = (TileEntityCampfire)e.world.getTileEntity(e.pos);
campfire.lightFuel(); // Light it.
e.entityPlayer.getHeldItem().damageItem(1, e.entityPlayer);
//e.entityPlayer.getHeldItem().damageItem(1, e.entityPlayer);
}
}
}