Implement getBlock on drone.
parent
d2354bea7b
commit
b595ba975a
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@ -553,8 +553,10 @@ Drone.prototype.times = function( numTimes, commands ) {
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Drone.prototype.getBlock = function(){
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Drone.prototype.getBlock = function(){
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return undefined; //this.world.getBlockAt(this.x,this.y,this.z);
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var bl = get_node(this.x,this.y,this.z);
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return new smBlock(bl.typeId, bl.nodeName);
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};
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};
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Drone.prototype.setBlock = function(blockType, data, ow, oh, od, update){
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Drone.prototype.setBlock = function(blockType, data, ow, oh, od, update){
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if (typeof ow == 'undefined')
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if (typeof ow == 'undefined')
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ow = 0;
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ow = 0;
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@ -706,7 +708,7 @@ Drone.prototype.then = function( next ){
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thisNext();
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thisNext();
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this.move(chkNow);
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this.move(chkNow);
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}
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}
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getQueue(this).push( wrapperFn.bind(this) );
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getQueue(this).push( wrapperFn.bind(this) );
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return this;
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return this;
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};
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};
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Drone.prototype.cuboid = function( block, w, h, d, immediate ) {
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Drone.prototype.cuboid = function( block, w, h, d, immediate ) {
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@ -13,6 +13,13 @@ Duktape.modSearch = function (id)
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throw new Error('module not found: ' + id);
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throw new Error('module not found: ' + id);
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}
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}
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function smBlock(typeId, nodeName)
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{
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this.typeId = typeId;
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this.nodeName = nodeName;
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return this;
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}
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var global = this;
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var global = this;
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var blocks = require("blocks");
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var blocks = require("blocks");
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var Drone = require("drone");
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var Drone = require("drone");
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10
scriptmine.c
10
scriptmine.c
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@ -15,6 +15,10 @@ const char *blockIDToNodeName[][2] =
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{"4", "default:cobble"},
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{"4", "default:cobble"},
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{"5", "default:wood"},
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{"5", "default:wood"},
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{"5:1", "default:pine_wood"},
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{"5:1", "default:pine_wood"},
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{"8", "default:water_source"},
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{"9", "default:water_source"},
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{"10", "default:lava_source"},
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{"11", "default:lava_source"},
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{"12", "default:sand"},
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{"12", "default:sand"},
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{"13", "default:gravel"},
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{"13", "default:gravel"},
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{"14", "default:stone_with_gold"},
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{"14", "default:stone_with_gold"},
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@ -137,7 +141,7 @@ duk_ret_t get_node(duk_context *ctx)
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lua_setfield(Lg, -2, "y");
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lua_setfield(Lg, -2, "y");
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lua_pushnumber(Lg, z);
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lua_pushnumber(Lg, z);
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lua_setfield(Lg, -2, "z");
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lua_setfield(Lg, -2, "z");
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lua_call(Lg, 1, 0);
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lua_call(Lg, 1, 1);
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lua_getfield(Lg, -1, "name");
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lua_getfield(Lg, -1, "name");
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const char *node_name = lua_tostring(Lg, -1);
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const char *node_name = lua_tostring(Lg, -1);
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const char *blockID = node_name_to_blockID(node_name);
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const char *blockID = node_name_to_blockID(node_name);
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@ -172,7 +176,7 @@ duk_ret_t place_node(duk_context *ctx)
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lua_pushstring(Lg, nodeName);
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lua_pushstring(Lg, nodeName);
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lua_setfield(Lg, -2, "name");
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lua_setfield(Lg, -2, "name");
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lua_call(Lg, 2, 0);
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lua_call(Lg, 2, 0);
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return 1;
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return 0;
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}
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}
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duk_ret_t set_node(duk_context *ctx)
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duk_ret_t set_node(duk_context *ctx)
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@ -196,7 +200,7 @@ duk_ret_t set_node(duk_context *ctx)
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lua_pushstring(Lg, nodeName);
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lua_pushstring(Lg, nodeName);
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lua_setfield(Lg, -2, "name");
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lua_setfield(Lg, -2, "name");
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lua_call(Lg, 2, 0);
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lua_call(Lg, 2, 0);
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return 1;
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return 0;
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}
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}
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duk_ret_t get_player_location(duk_context *ctx)
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duk_ret_t get_player_location(duk_context *ctx)
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